self:RegisterEvent("PLAYER_LOGIN")
self:RegisterEvent("ADDON_LOADED")
self:RegisterEvent("LFG_UPDATE")
self:RegisterEvent("ROLE_POLL_BEGIN")
self:RegisterEvent("READY_CHECK")
self:RegisterEvent("UPDATE_WORLD_STATES")
self:RegisterEvent("WORLD_STATE_TIMER_START")
self:RegisterEvent("WORLD_STATE_UI_TIMER_UPDATE")
self.UpdateFrameTarget = false;
SVUI_MentaloPrecisionInput_OnShow(self)
local frame = _G["SVUI_MentaloPrecision"];
frame:Hide();
_G["SVUI_Mentalo"].moving = true;
_G["SVUI_Mentalo"]:StartMoving();
_G["SVUI_Mentalo"].moving = nil;
_G["SVUI_Mentalo"]:StopMovingOrSizing();