------------------------------------------------------------------------------- -- Localization -- -- Simple Chinese Translated by 昏睡墨魚&Costa -- ------------------------------------------------------------------------------- local L = Clique.Locals if GetLocale() == "zhTW" then L.RANK = "等級" L.RANK_PATTERN = "等級 (%d+)" L.CAST_FORMAT = "%s(等級 %s)" L.RACIAL_PASSIVE = "種族被動技能" L.PASSIVE = SPELL_PASSIVE L.CLICKSET_DEFAULT = "默認" L.CLICKSET_HARMFUL = "對敵方動作" L.CLICKSET_HELPFUL = "對友方動作" L.CLICKSET_OOC = "非戰鬥中動作" L.CLICKSET_BEARFORM = "熊形態" L.CLICKSET_CATFORM = "獵豹形態" L.CLICKSET_AQUATICFORM = "水棲形態" L.CLICKSET_TRAVELFORM = "旅行形態" L.CLICKSET_MOONKINFORM = "梟獸形態" L.CLICKSET_TREEOFLIFE = "樹形" L.CLICKSET_SHADOWFORM = "暗影形態" L.CLICKSET_STEALTHED = "潛行狀態" L.CLICKSET_BATTLESTANCE = "戰鬥姿態" L.CLICKSET_DEFENSIVESTANCE = "防禦姿態" L.CLICKSET_BERSERKERSTANCE = "狂暴姿態" L.BEAR_FORM = "熊形態" L.DIRE_BEAR_FORM = "巨熊形態" L.CAT_FORM = "獵豹形態" L.AQUATIC_FORM = "水棲形態" L.TRAVEL_FORM = "旅行形態" L.TREEOFLIFE = "樹形" L.MOONKIN_FORM = "梟獸形態" L.STEALTH = "潛行狀態" L.SHADOWFORM = "暗影形態" L.BATTLESTANCE = "戰鬥姿態" L.DEFENSIVESTANCE = "防禦姿態" L.BERSERKERSTANCE = "狂暴姿態" L.BINDING_NOT_DEFINED = "未定義綁定" L.CANNOT_CHANGE_COMBAT = "戰鬥狀態中無法改變. 這些改變被推遲到脫離戰鬥狀態後." L.APPLY_QUEUE = "脫離戰鬥狀態. 進行所有預定了的改變." L.PROFILE_CHANGED = "已經切換到設置 '%s'." L.PROFILE_DELETED = "你的設置 '%s' 已經被刪除." L.PROFILE_RESET = "你的設置 '%s' 已經被重值." L.ACTION_ACTIONBAR = "切換動作條" L.ACTION_ACTION = "動作按鈕" L.ACTION_PET = "寵物動作按鈕" L.ACTION_SPELL = "釋放法術" L.ACTION_ITEM = "使用物品" L.ACTION_MACRO = "運行自定義宏" L.ACTION_STOP = "終止施法" L.ACTION_TARGET = "目標單位" L.ACTION_FOCUS = "指定目標單位" L.ACTION_ASSIST = "協助某單位" L.ACTION_CLICK = "點擊按鈕" L.ACTION_MENU = "顯示功能表" L.HELP_TEXT = "歡迎使用Clique. 最基本的操作,你可以流覽法術書然後給喜歡的法術綁定按鍵.例如,你可以找到\快速治療\ 然後按住shift點左鍵,這樣shift+左鍵就被設置為釋放快速治療了." L.CUSTOM_HELP = "這是Clique自定義視窗.在這裏,你可以設置任何點擊影射到介面允許的組合按鍵. 從左側選擇一個基本的動作,然後可以可以點擊下邊的按鈕來映射到任何你希望的操作. " L.BS_ACTIONBAR_HELP = "切換動作條. 'increment' 會向後翻一頁, 'decrement' 則相反. 如果你提供了一個編號, 動作條就會翻到那一頁.你可以定義1,3來在1和3頁之間翻動." L.BS_ACTIONBAR_ARG1_LABEL = "動作條:" L.BS_ACTION_HELP = "將一種點擊影射到某動作條的按鈕上. 請指定動作條的編號." L.BS_ACTION_ARG1_LABEL = "按鈕編號:" L.BS_ACTION_ARG2_LABEL = "(可選) 單位:" L.BS_PET_HELP = "將一種點擊影射到寵物動作條的按鈕上. 請指定按鈕編號." L.BS_PET_ARG1_LABEL = "寵物按鈕編號:" L.BS_PET_ARG2_LABEL = "(可選) 單位:" L.BS_SPELL_HELP = "從法術書上選擇施法. 設定法術名稱, 以及包裹與物品槽編號或者物品名稱(可選), 來對目標進行施法 (例如餵養寵物)" L.BS_SPELL_ARG1_LABEL = "法術名稱:" L.BS_SPELL_ARG2_LABEL = "*包裹編號:" L.BS_SPELL_ARG3_LABEL = "*物品槽編號:" L.BS_SPELL_ARG4_LABEL = "*物品名稱:" L.BS_SPELL_ARG5_LABEL = "(可選) 單位:" L.BS_ITEM_HELP = "使用一個物品. 可以通過包裹與物品槽的編號,或者物品名稱來指定." L.BS_ITEM_ARG1_LABEL = "包裹編號:" L.BS_ITEM_ARG2_LABEL = "物品槽編號:" L.BS_ITEM_ARG3_LABEL = "物品名稱:" L.BS_ITEM_ARG4_LABEL = "(可選) 單位:" L.BS_MACRO_HELP = "使用給定索引的自定義巨集" L.BS_MACRO_ARG1_LABEL = "巨集索引:" L.BS_MACRO_ARG2_LABEL = "巨集內容:" L.BS_STOP_HELP = "中斷當前施法" L.BS_TARGET_HELP = "將單位設定為目標" L.BS_TARGET_ARG1_LABEL = "(可選) 單位:" L.BS_FOCUS_HELP = "設定你的 \"目標\" 單位" L.BS_FOCUS_ARG1_LABEL = "(可選) 單位:" L.BS_ASSIST_HELP = "協助某單位" L.BS_ASSIST_ARG1_LABEL = "(可選) 單位:" L.BS_CLICK_HELP = "使用按鈕類比點擊" L.BS_CLICK_ARG1_LABEL = "按鈕名稱:" L.BS_MENU_HELP = "顯示單位的彈出功能表" end