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A spellcast has already started if startCast <= now.

Author Johnny C. Lam <jlam88@gmail.com>
Author date 2014-05-19 16:41:23
Author local date 2014-05-19 16:41:23 +0000
Committer Johnny C. Lam <jlam88@gmail.com>
Committer date 2014-05-19 16:41:23
Committer local date 2014-05-19 16:41:23 +0000
Commit 0a3b727b9dabadcbb3287d99c731654ab399da46
Tree 0e5441d7c7753db8af2b3f8eb079c6594f912db0
Parent 69c2acbe9c17153437deb675947cd87c4970c883
A spellcast has already started if startCast <= now.

The opposite of that is startCast > now -- fix the inequality.  This fixes
ticket 364 where the rune cost of Army of the Dead was being applied in
the simulator after the resources for the spell were already consumed in
the game.

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1470 d5049fe3-3747-40f7-a4b5-f36d6801af5f