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* Stop embedding LibTransition-1.0 since I'm not willing to fix its bugs. No time.

Author Scott Sibley <sisibley@gmail.com>
Author date 2011-07-30 09:57:32
Author local date 2011-07-30 04:57:32 -0500
Committer Scott Sibley <sisibley@gmail.com>
Committer date 2011-07-30 09:57:32
Committer local date 2011-07-30 04:57:32 -0500
Commit 1413374013048612c2bff7b71aca7c0d5b09cbcf
Tree 98b8bba88df77b2f998bd41f5f5097e1c6f62a5a
Parent 5620e232932caa53ebc3f598ffafd041ca2b2f9e
* Stop embedding LibTransition-1.0 since I'm not willing to fix its bugs. No time.
* Modified local copy of libqtip so I have a global frame I can reference. _G["StarTipTooltipMain"].. I didn't realize I already did _G["StarTipTooltipMain"] = tooltip ;).. At any rate, the local copy will recycle tooltip frames if for some reason you drop and reaquire a tooltip with the same key.
* Histograms are broken.
* There's a new option "unitOverride" -- use this to force a particular unit, as opposed to what GameTooltip:GetUnit() returns.
* Made some changes to Target line to make better use of unitOverride. It's not finished.
* By the way, this commit is broken. :)