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Don't cheat and stash an extra "Magic/Disease/etc." aura.

Author Johnny C. Lam <jlam88@gmail.com>
Author date 2013-07-07 04:42:54
Author local date 2013-07-07 04:42:54 +0000
Committer Johnny C. Lam <jlam88@gmail.com>
Committer date 2013-07-07 04:42:54
Committer local date 2013-07-07 04:42:54 +0000
Commit 21f8c6983b1c6e8e58021147d3a1eb319fecea4f
Tree c56effdf501702ebff63092b0f9ea0661f772ee4
Parent ac9878a712f0deb078d8639e0409ee4e67c46499
Don't cheat and stash an extra "Magic/Disease/etc." aura.

Remove the workaround that stashed an extra aura whose spellId was the
debuff type of the aura.  This was to allow for implicit spell lists named
"Magic", "Poison", "Disease", and "Curse" that could be used where other
spell list names are used.

We now just check all of the auras on the target to see if there is one of
the named debuff type on the target.

As part of the cleanup, rename some "spellId" variable names to "auraID"
to reduce namespace collision.

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@939 d5049fe3-3747-40f7-a4b5-f36d6801af5f