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-Changed the way that auras are processed. COMBAT_LOG_EVENT_UNFILTERED is now used.

Author Xruptor <xruptor@manaflux.com>
Author date 2010-07-26 16:05:38
Author local date 2010-07-26 12:05:38 -0400
Committer Xruptor <xruptor@manaflux.com>
Committer date 2010-07-26 16:05:38
Committer local date 2010-07-26 12:05:38 -0400
Commit 253d7b92722a1c1713fe780ea29fa0402abd2996
Tree 9853d098fcbadd39686b2e4a8f75d5487a1e6fa0
Parent 312e6f702f12f230b5e7b13e34ff2446b4995842
-Changed the way that auras are processed.  COMBAT_LOG_EVENT_UNFILTERED is now used.
-Added a new slash command /xdt sort - toggles the sorting ASCENDING/DESCENDING.
-Made DESCENDING default.
-Made bar growth up default.
-Removed UNIT_AURA
-Added SPELL_AURA_APPLIED, SPELL_AURA_REMOVED, SPELL_AURA_REFRESH
-Added checks for overflow in bar length.
-Updated getBarColor()
-Bar visual has been modified to MONOCHROME to make it easier to see.
-ProcessGrowth() has been removed.
-Fixed the sorting depending on direction of bars UP/DOWN.
-Fixed a slight issue with anchor positioning.