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Added a new "var" in the data module to store mapped item results, in order to handle variants

Author pschifferer <dm@critical-failure.org>
Author date 2009-03-27 03:29:30
Author local date 2009-03-27 03:29:30 +0000
Committer pschifferer <dm@critical-failure.org>
Committer date 2009-03-27 03:29:30
Committer local date 2009-03-27 03:29:30 +0000
Commit 3df418090686f2b81630cb0e8b4bbc14365fdc63
Tree 9805d84fb29d6847333614e7713b48e2a960a39a
Parent 0fbf9b1561ff13a789715f71ec04ffb7caec2836
Added a new "var" in the data module to store mapped item results, in order to handle variants
when crafting, such as perfect gems, inscription research, etc.
Added some code for the eventual feature of merchant auto-buy.
Cleaned up some formatting.
Added a bit to remember the normal tradeskill frame's strata and level so that it can be pushed
all the way to the back when Cauldron is open, which will hopefully resolve the "frame loses
focus" issue, and restore it when Cauldron is closed or "suppressed."
Added an option to the slash command so that the user can enable/disable debug logging, for
troubleshooting, with required locale strings.