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Fixed a bunch of formatting fuck-ups in the SPELL_ITEM table, then gave up on the NO_PLAYER_FLAG table. I'm not that self-destructive.

Author torhal <torhal@dummy.example.com>
Author date 2010-02-05 04:16:27
Author local date 2010-02-05 04:16:27 +0000
Committer torhal <torhal@dummy.example.com>
Committer date 2010-02-05 04:16:27
Committer local date 2010-02-05 04:16:27 +0000
Commit 4f91e155ead583f8f9cb9e60bc3ccdfcb05451f7
Tree 0c53f6ddcdc00f9217bced6767023c45369cb275
Parent 8a389c6f9d8ed44a0622bfbc31026c69fc5743f4
Fixed a bunch of formatting fuck-ups in the SPELL_ITEM table, then gave up on the NO_PLAYER_FLAG table. I'm not that self-destructive.
Changed a bunch of numbers in the Enchanting DB to constants.
Added a veritible fuckton of code which allows the dumping of a profession to the copy/paste buffer so that it can be pasted back into the database files in more of a human-readable format. Usage: /script ARL:DumpProfession("alchemy") (for example).
In addon:addTradeSkill(): Add the spell_id to the table for sorting purposes (profession dumps).