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Fix the time the a spell is ready if it requires runes that are on CD.

Author Johnny C. Lam <jlam88@gmail.com>
Author date 2014-05-08 17:26:11
Author local date 2014-05-08 17:26:11 +0000
Committer Johnny C. Lam <jlam88@gmail.com>
Committer date 2014-05-08 17:26:11
Committer local date 2014-05-08 17:26:11 +0000
Commit 75d8bbb396063830644d72beed451caa99d7c4a6
Tree ec362793f2edd9916f914f89a42c443784cb7d80
Parent 28c37d2bd0de7fb2238091c0098d9ccd8be59fc1
Fix the time the a spell is ready if it requires runes that are on CD.

state:GetRunesCooldown() returns the number of seconds before all of the
rune conditions are met, so the actual time that the spell is ready is at
state.currentTime + state:GetRunesCooldown().

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1397 d5049fe3-3747-40f7-a4b5-f36d6801af5f