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* Added textures and logic for mouseover highlighting, as well as debuff highlighting

Author James Whitehead II <jnwhiteh@gmail.com>
Author date 2007-05-07 22:56:04
Author local date 2007-05-07 22:56:04 +0000
Committer James Whitehead II <jnwhiteh@gmail.com>
Committer date 2007-05-07 22:56:04
Committer local date 2007-05-07 22:56:04 +0000
Commit 85219cf641106f1ed2af8df9d0bf991fdf009a04
Tree 5db52d38d05dcacc07f0a019319a3c2c62b9456a
Parent 9c06a4aece0415cc143f1dcf0423c00f2d001129
* Added textures and logic for mouseover highlighting, as well as debuff highlighting
* These settings will default based on your class and as always can be overwritten
* Removed the script to convert savedvariables.
* If you are using an OLDER version of PerfectRaid (i.e. haven't updated since Feb) then you will need to reset your settings.
* Fixed the backdrop offsets, better graphics
* Changed the offset on titles
* The deficit text is now on top of the mana bar, as expected
* Debuffs with the same name as their type (a Poison called Poison) will no longer show up as a double stack
* Added a "Highlight" tab to configure the new highlighting options