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Make code more DRY: get class and player GUID from the proper modules.

Author Johnny C. Lam <jlam88@gmail.com>
Author date 2013-03-16 08:03:04
Author local date 2013-03-16 08:03:04 +0000
Committer Johnny C. Lam <jlam88@gmail.com>
Committer date 2013-03-16 08:03:04
Committer local date 2013-03-16 08:03:04 +0000
Commit 935ab332e67d820f3c6a7a2e9cfc4a3bc514ea61
Tree 1e4ff9b7e537fb9878595ff46013832d82ef0630
Parent dea8a519d6b76a3d08feaeb6919898c40df1bea7
Make code more DRY: get class and player GUID from the proper modules.

Use OvalePaperDoll.class and OvaleGUID.player instead of calling
UnitClass() and UnitGUID() in various modules that need the information.

Make playerGUID private in the modules that use it since it isn't accessed
outside of the individual modules.

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@772 d5049fe3-3747-40f7-a4b5-f36d6801af5f