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Workaround for aura lag.

Author Johnny C. Lam <jlam88@gmail.com>
Author date 2014-05-08 17:27:54
Author local date 2014-05-08 17:27:54 +0000
Committer Johnny C. Lam <jlam88@gmail.com>
Committer date 2014-05-08 17:27:54
Committer local date 2014-05-08 17:27:54 +0000
Commit 99e699f4b394c361ff1c331e9e87fa015d98166d
Tree 5896e3146f98748540eb53fb7f58fea045a479a7
Parent 956a6b286f65b25826c482df7c559b9a0fa6e735
Workaround for aura lag.

This is ultimately a problem in OvaleFuture where a spell may have
finished casting and landed on the target, but any target auras applied by
the spell haven't yet been applied on the target due to aura lag.

Need to find a way to still apply spell effects on a spell that has landed
on its target but not yet applied auras.  Perhaps split out another level
of ApplySpell() due to aura lag.

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1411 d5049fe3-3747-40f7-a4b5-f36d6801af5f