Major changes to PlayerManager and some other fixes.
Major changes to PlayerManager and some other fixes.
ADDED: Ability to use the blacklist, whitelist, allow/deny lists (both user and group).
ADDED: Ability to toggle debug mode.
FIXED: PlayerManager.HasAccess should work better now.
FIXED: Now checks for enabled state before calling event handlers.
FIXED: The convert command should now check if player is group leader before attempting to convert.
FIXED: Enabled variable is now a saved variable.
CHANGED: Saved Var version increased.