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In MainPanel:ResetTitle() - Changed to use SetFormattedText() to help curb garbage-generation.

Author torhal <torhal@dummy.example.com>
Author date 2009-11-21 07:06:31
Author local date 2009-11-21 07:06:31 +0000
Committer torhal <torhal@dummy.example.com>
Committer date 2009-11-21 07:06:31
Committer local date 2009-11-21 07:06:31 +0000
Commit a8e62bb4835f9d46579252a427c2591950ea8649
Tree 30099d6eb610a15a5fdfa36652e88227ef48ed15
Parent c50dbb0035763d7b8d3e7a18b48aec4bfa1a9342
In MainPanel:ResetTitle() - Changed to use SetFormattedText() to help curb garbage-generation.
In Player:SetProfessions() - Explicitly check for false, since a nil table entry will set spell names we don't care about.
When generating a new entry for the ScrollFrame list, set its is_header member to true if it actually is a header, otherwise ignore it - nil > false
Changed DEBUG() to addon:DEBUG().
Made miscellaneous syntax changes and variable/member renames for clarity.