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Add better workaround for aura lag.

Author Johnny C. Lam <jlam88@gmail.com>
Author date 2014-05-08 20:55:50
Author local date 2014-05-08 20:55:50 +0000
Committer Johnny C. Lam <jlam88@gmail.com>
Committer date 2014-05-08 20:55:50
Committer local date 2014-05-08 20:55:50 +0000
Commit d47079b367cdeec09308b93cb7daebed6233e6ed
Tree 59d7e8dcd891ad8bda56538b47597c8d8d7f1df0
Parent 99e699f4b394c361ff1c331e9e87fa015d98166d
Add better workaround for aura lag.

"Aura lag" (more properly "event lag") is what happens when you cast a
spell and there is some delay before the spell's effects are applied by
the game server and recognized by the client.

Deal with aura lag by persisting auras in the simulator that are applied
by a spell by at least the aura lag time, even if the spell has finished
casting and hit its target already.

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1413 d5049fe3-3747-40f7-a4b5-f36d6801af5f