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Cross Realm Fix and More!

Author Xruptor <xruptor@manaflux.com>
Author date 2016-08-20 23:16:09
Author local date 2016-08-20 19:16:09 -0400
Committer Xruptor <xruptor@manaflux.com>
Committer date 2016-08-20 23:16:09
Committer local date 2016-08-20 19:16:09 -0400
Commit ec515b06f20d9a08eb629b45f793c17bede9dc0c
Tree 74c060a6967bed7090ba587159e05f1d9b28f0c4
Parent 3cb933a0603a1c4de4a1471a83bd732b80af864d
Cross Realm Fix and More!
-Fixed an issue where realms with spaces in their names would not be counted in the Cross-Realm Option.  Sadly because of this issue, I've had to make adjustments to the database.  Those users whom play on a server with a space in the name, will have to login to each toon individually.  This is because I've removed all servers from the DB that have spaces in it.  In the future they will be stored with whitespace removed as Blizzard uses in their code. I've made a small database to store the true server names that include spaces and symbols for display purposes only (like in the tooltip)  SORRY!
-I've cleaned up inconsistent coding throughout the entire addon.  There where times I was using single quotes and then double quotes.  It was annoying me lol.
-The options panel code has been completely reworked from the ground up.  You won't notice a change but it will be easy for me to add options in the future.
-I've added color selection options for the tooltips!  Hurray!  Now you can change the color of the tooltips.
-Moved all the libraries into individual folders instead of the way they used to be before.  This is more common practice with addons anyways.  Don't know what I was thinking back in the day.
-Fixed a slight bug in LibSimpleOptions-1.0 as SetTexture has been changed to SetColorTexture
-Added new localization for new color options in config.

TODO:
-Fix the profiles window to allow support for cross realms and BNET support.  I may just make it global lol to solve that issue.
-Fix the tokens window to support cross-realm and BNET support.
-Rework the search frames and pretty much any frame that uses a scroll slider.  The current way it's coded just annoys me LOL.