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Major changes to PlayerManager and some other fixes.

Author F16Gaming <adam.hellberg95@gmail.com>
Author date 2011-10-28 16:24:02
Author local date 2011-10-28 18:24:02 +0200
Committer F16Gaming <adam.hellberg95@gmail.com>
Committer date 2011-10-28 16:24:02
Committer local date 2011-10-28 18:24:02 +0200
Commit 9f64d52f0b4a6c4474a0d3566d1d29295be09f8a
Tree 7f1676c299bc2c0cb5480abbcd27ee3e58b567b6
Parent 3fa9df0c6ee3a067bc96608eb2275ed23504931c
Major changes to PlayerManager and some other fixes.

ADDED: Ability to use the blacklist, whitelist, allow/deny lists (both user and group).
ADDED: Ability to toggle debug mode.
FIXED: PlayerManager.HasAccess should work better now.
FIXED: Now checks for enabled state before calling event handlers.
FIXED: The convert command should now check if player is group leader before attempting to convert.
FIXED: Enabled variable is now a saved variable.
CHANGED: Saved Var version increased.