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Dry code Background module. Following Cowtip design, you can programatically configure the background color using a number of scripts, i.e. guild, hostilePC, etc.. Same configurations in Cowtip, except scriptable. Default colors are provided by the Appearance module as usual. The provided scripts are pretty self explanatory. They just reference the Appearance module's background color selections by default.

Author Scott Sibley <sisibley@gmail.com>
Author date 2011-08-04 11:23:08
Author local date 2011-08-04 06:23:08 -0500
Committer Scott Sibley <sisibley@gmail.com>
Committer date 2011-08-04 11:23:08
Committer local date 2011-08-04 06:23:08 -0500
Commit e12f651c33e40c85a178bcbb75f0e196e757e9a3
Tree 63f6a8475c5d2e7490e7925cada670b3c527ae8b
Parent b0fb8eb2fa267ab2a1196287027c2eeab4ea2105
Dry code Background module. Following Cowtip design, you can programatically configure the background color using a number of scripts, i.e. guild, hostilePC, etc.. Same configurations in Cowtip, except scriptable. Default colors are provided by the Appearance module as usual. The provided scripts are pretty self explanatory. They just reference the Appearance module's background color selections by default.