* Fixed an issue where dragging the player frame would give an error
James Whitehead II [04-26-07 - 22:32]
* Fixed an issue where dragging the player frame would give an error
* Fixed an issue where the blizzard party frames would not hide properly under all circumstances
diff --git a/PerfectRaid.lua b/PerfectRaid.lua
index b0f47f2..13c4c41 100644
--- a/PerfectRaid.lua
+++ b/PerfectRaid.lua
@@ -254,11 +254,11 @@ function PerfectRaid:CreateRaidFrame(idx)
frame.player:Show()
frame.player:SetWidth(224)
frame.player:SetHeight(14)
-
- self.hasparty = true
+ frame.player.dragparent = frame
end
- if options.partyFrame then
+ if options.partyFrame then
+ self.hasparty = true
if self.inparty then
frame.player:Show()
else