diff --git a/Interface/AddOns/SVUI_DebugOMatic/SVUI_DebugOMatic.toc b/Interface/AddOns/SVUI_DebugOMatic/SVUI_DebugOMatic.toc
deleted file mode 100644
index 47da00f..0000000
--- a/Interface/AddOns/SVUI_DebugOMatic/SVUI_DebugOMatic.toc
+++ /dev/null
@@ -1,9 +0,0 @@
-## Interface: 50400
-## Author: Munglunch, Azilroka, Sortokk
-## Version: 1.6
-## Title: |cffFF9900SVUI |r|cffFFEF00Debug O Matic|r
-## Notes: Supervillain UI Debugging.
-## RequiredDeps: SVUI
-## OptionalDeps: Blizzard_DebugTools
-
-SVUI_DebugOMatic.xml
diff --git a/Interface/AddOns/SVUI_DebugOMatic/SVUI_DebugOMatic.xml b/Interface/AddOns/SVUI_DebugOMatic/SVUI_DebugOMatic.xml
deleted file mode 100644
index a3f97ba..0000000
--- a/Interface/AddOns/SVUI_DebugOMatic/SVUI_DebugOMatic.xml
+++ /dev/null
@@ -1,116 +0,0 @@
-<Ui xmlns="http://www.blizzard.com/wow/ui/">
- <Script file='debug.lua'/>
-
- <Frame name="SVUI_ScriptError" movable="true" hidden="true" frameStrata="DIALOG">
- <Size x="384" y="260"/>
- <Anchors>
- <Anchor point="TOPLEFT"/>
- </Anchors>
- <Layers>
- <Layer level="BACKGROUND">
- <Texture name="$parentBG" setAllPoints="true"/>
- </Layer>
- <Layer level="OVERLAY">
- <Texture name="$parentTitleBG">
- <Anchors>
- <Anchor point="TOPLEFT">
- <Offset x="8" y="-8"/>
- </Anchor>
- <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT">
- <Offset x="-32" y="-24"/>
- </Anchor>
- </Anchors>
- </Texture>
- <Texture name="$parentDialogBG">
- <Anchors>
- <Anchor point="TOPLEFT">
- <Offset x="8" y="-32"/>
- </Anchor>
- <Anchor point="BOTTOMRIGHT">
- <Offset x="-32" y="32"/>
- </Anchor>
- </Anchors>
- </Texture>
- </Layer>
- <Layer level="ARTWORK">
- <FontString parentKey="Title" inherits="GameFontNormal">
- <Anchors>
- <Anchor point="TOPLEFT">
- <Offset x="8" y="-8"/>
- </Anchor>
- <Anchor point="TOPRIGHT">
- <Offset x="-32" y="-24"/>
- </Anchor>
- </Anchors>
- </FontString>
- <FontString parentKey="sourceLabel" font="GameFontNormalCenter">
- <Size x="140" y="16"/>
- <Anchors>
- <Anchor point="BOTTOMLEFT">
- <Offset x="104" y="8"/>
- </Anchor>
- </Anchors>
- </FontString>
- </Layer>
- </Layers>
- <Frames>
- <ScrollFrame name="$parentDialog" inherits="MinimalScrollFrameTemplate">
- <Size x="343" y="194"/>
- <Anchors>
- <Anchor point="TOPLEFT">
- <Offset x="12" y="-30"/>
- </Anchor>
- </Anchors>
- <ScrollChild>
- <EditBox parentKey="Input" multiLine="true" letters="4000" autoFocus="false">
- <Size x="343" y="194"/>
- <Scripts>
- <OnCursorChanged function="ScrollingEdit_OnCursorChanged"/>
- <OnUpdate>
- ScrollingEdit_OnUpdate(self, elapsed, self:GetParent());
- </OnUpdate>
- <OnEditFocusGained>
- self:HighlightText(0);
- </OnEditFocusGained>
- <OnEscapePressed function="EditBox_ClearFocus"/>
- </Scripts>
- <FontString inherits="GameFontHighlightSmall"/>
- </EditBox>
- </ScrollChild>
- </ScrollFrame>
- <Button parentKey="Clear" inherits="UIPanelButtonTemplate" text="RESET">
- <Size x="96" y="24"/>
- <Anchors>
- <Anchor point="BOTTOMLEFT">
- <Offset x="8" y="4"/>
- </Anchor>
- </Anchors>
- <Scripts>
- <OnClick>
- local frame = _G["SVUI_ScriptErrorDialog"];
- frame.Input:SetText("");
- </OnClick>
- </Scripts>
- </Button>
- <Button parentKey="Close" inherits="UIPanelCloseButton">
- <Anchors>
- <Anchor point="TOPRIGHT">
- <Offset x="-2" y="-2"/>
- </Anchor>
- </Anchors>
- </Button>
- </Frames>
- <Scripts>
- <OnLoad function="SVUI_ScriptError_OnLoad"/>
- <OnShow function="SVUI_ScriptError_OnShow"/>
- <OnDragStart>
- _G["SVUI_ScriptError"].moving = true;
- _G["SVUI_ScriptError"]:StartMoving();
- </OnDragStart>
- <OnDragStop>
- _G["SVUI_ScriptError"].moving = nil;
- _G["SVUI_ScriptError"]:StopMovingOrSizing();
- </OnDragStop>
- </Scripts>
- </Frame>
-</Ui>
\ No newline at end of file
diff --git a/Interface/AddOns/SVUI_DebugOMatic/debug.lua b/Interface/AddOns/SVUI_DebugOMatic/debug.lua
deleted file mode 100644
index 37a3a44..0000000
--- a/Interface/AddOns/SVUI_DebugOMatic/debug.lua
+++ /dev/null
@@ -1,295 +0,0 @@
---[[
-##############################################################################
-_____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ #
- ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ #
- __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ #
- ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ #
- ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ #
- _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ #
- __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ #
- _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_#
- ___\///////////___________\///___________\/////////_____\///////////_#
-##############################################################################
-S U P E R - V I L L A I N - U I By: Munglunch #
-##############################################################################
-##########################################################
-LOCALIZED LUA FUNCTIONS
-##########################################################
-]]--
---[[ GLOBALS ]]--
-local _G = _G;
-local unpack = _G.unpack;
-local select = _G.select;
-local pairs = _G.pairs;
-local type = _G.type;
-local tostring = _G.tostring;
-local tonumber = _G.tonumber;
-local tinsert = _G.tinsert;
-local string = _G.string;
-local math = _G.math;
-local table = _G.table;
---[[ STRING METHODS ]]--
-local format, find, lower, match = string.format, string.find, string.lower, string.match;
---[[ MATH METHODS ]]--
-local floor, abs, min, max = math.floor, math.abs, math.min, math.max;
---[[ TABLE METHODS ]]--
-local tremove, tcopy, twipe, tsort, tconcat, tdump = table.remove, table.copy, table.wipe, table.sort, table.concat, table.dump;
---[[
-##########################################################
-GET ADDON DATA
-##########################################################
-]]--
-local SuperVillain, L = unpack(SVUI);
-local ErrorStorage = {}
---[[
-##########################################################
-CUSTOM MESSAGE WINDOW
-##########################################################
-]]--
-function SVUI_ScriptError_OnLoad()
- SVUI_ScriptError.Source = "";
- SVUI_ScriptError:SetFixedPanelTemplate("Transparent")
- SVUI_ScriptErrorDialog:SetFixedPanelTemplate("Transparent")
- SVUI_ScriptErrorDialog.Input:SetScript("OnTextChanged", function(self, userInput)
- if userInput then return end;
- local _, max = SVUI_ScriptErrorDialogScrollBar:GetMinMaxValues()
- for i = 1, max do
- ScrollFrameTemplate_OnMouseWheel(SVUI_ScriptErrorDialog, -1)
- end
- end)
- _G["SVUI_ScriptError"]:RegisterForDrag("LeftButton");
-end;
-
-function SVUI_ScriptError_OnShow()
- if SVUI_ScriptError.Source then
- local txt = SVUI_ScriptError.Source;
- SVUI_ScriptError.Title:SetText(txt);
- end
-end;
---[[
-##########################################################
-OTHER SLASH COMMANDS
-##########################################################
-]]--
-local function GetOriginalContext()
- UIParentLoadAddOn("Blizzard_DebugTools")
- local orig_DevTools_RunDump = DevTools_RunDump
- local originalContext
- DevTools_RunDump = function(value, context)
- originalContext = context
- end
- DevTools_Dump("")
- DevTools_RunDump = orig_DevTools_RunDump
- return originalContext
-end
-
-local function SuperVillain_Dump(value)
- local context = GetOriginalContext()
- local buffer = ""
- context.Write = function(self, msg)
- buffer = buffer.."\n"..msg
- end
-
- DevTools_RunDump(value, context)
- return buffer.."\n"..table.dump(value)
-end
-
-local function DebugDump(any)
- if type(any)=="string" then
- return any
- elseif type(any) == "table" then
- return SuperVillain_Dump(any)
- elseif any==nil or type(any)=="number" then
- return tostring(any)
- end
- return any
-end
-
-local function DebugOutput(msg)
- if not SVUI_ScriptError:IsShown() then
- SVUI_ScriptError:Show()
- end
- local outputString = SVUI_ScriptErrorDialog.Input:GetText()
- outputString = outputString .. "\n" .. msg
- tinsert(ErrorStorage,msg);
- SVUI_ScriptErrorDialog.Input:SetText(outputString)
-end;
-
-local function ShowDebug(header, ...)
- local value = (header and format("Debug %s: ", header)) or "Debug: "
- value = format("|cff11ff11 %s|r", value)
- for i = 1, select('#', ...), 2 do
- local name = select(i, ...)
- local var = DebugDump(select(i+1, ...))
- value = format("%s %s = ", value, name)..var
- end
- SVUI_ScriptError.Source = header;
- DebugOutput(value)
-end
-
-local function DebugThisFrame(arg)
- local outputString = " ";
- if arg then
- arg = _G[arg] or GetMouseFocus()
- else
- arg = GetMouseFocus()
- end
- if arg and (arg.GetName and arg:GetName()) then
- local point, relativeTo, relativePoint, xOfs, yOfs = arg:GetPoint()
- outputString = outputString.."|cffCC0000----------------------------".."\n"
- outputString = outputString.."|cffCC00FF--Mouseover Frame".."|r".."\n"
- outputString = outputString.."|cffCC0000----------------------------|r".."\n"
- outputString = outputString.."|cff00D1FF".."Name: |cffFFD100"..arg:GetName().."\n"
- if arg:GetParent() and arg:GetParent():GetName() then
- outputString = outputString.."|cff00D1FF".."Parent: |cffFFD100"..arg:GetParent():GetName().."\n"
- end
- outputString = outputString.."|cff00D1FF".."Width: |cffFFD100"..format("%.2f",arg:GetWidth()).."\n"
- outputString = outputString.."|cff00D1FF".."Height: |cffFFD100"..format("%.2f",arg:GetHeight()).."\n"
- outputString = outputString.."|cff00D1FF".."Strata: |cffFFD100"..arg:GetFrameStrata().."\n"
- outputString = outputString.."|cff00D1FF".."Level: |cffFFD100"..arg:GetFrameLevel().."\n"
- outputString = outputString.."|cff00D1FF".."IsShown: |cffFFD100"..tostring(arg:IsShown()).."\n"
- if xOfs then
- outputString = outputString.."|cff00D1FF".."X: |cffFFD100"..format("%.2f",xOfs).."\n"
- end
- if yOfs then
- outputString = outputString.."|cff00D1FF".."Y: |cffFFD100"..format("%.2f",yOfs).."\n"
- end
- if relativeTo and relativeTo:GetName() then
- outputString = outputString.."|cff00D1FF".."Point: |cffFFD100"..point.."|r anchored to "..relativeTo:GetName().."'s |cffFFD100"..relativePoint.."\n"
- end
- local bg = arg:GetBackdrop()
- if type(bg) == "table" then
- outputString = outputString.."|cffFF9900>> BACKDROP --------------------------|r".."\n"
- outputString = outputString..tdump(bg).."\n"
- end
- if arg._template then
- outputString = outputString.."Template Name: |cff00FF55"..arg._template.."\n"
- end
- if arg.Panel then
- local cpt, crt, crp, cxo, cyo = arg.Panel:GetPoint()
- outputString = outputString.."|cffFF8800>> backdropFrame --------------------------|r".."\n"
- outputString = outputString.."|cff00D1FF".."Width: |cffFFD100"..format("%.2f",arg.Panel:GetWidth()).."\n"
- outputString = outputString.."|cff00D1FF".."Height: |cffFFD100"..format("%.2f",arg.Panel:GetHeight()).."\n"
- outputString = outputString.."|cff00D1FF".."Strata: |cffFFD100"..arg.Panel:GetFrameStrata().."\n"
- outputString = outputString.."|cff00D1FF".."Level: |cffFFD100"..arg.Panel:GetFrameLevel().."\n"
- if cxo then
- outputString = outputString.."|cff00D1FF".."X: |cffFFD100"..format("%.2f",cxo).."\n"
- end
- if cyo then
- outputString = outputString.."|cff00D1FF".."Y: |cffFFD100"..format("%.2f",cyo).."\n"
- end
- if crt and crt:GetName() then
- outputString = outputString.."|cff00D1FF".."Point: |cffFFD100"..cpt.."|r anchored to "..crt:GetName().."'s |cffFFD100"..crp.."\n"
- end
- bg = arg.Panel:GetBackdrop()
- if type(bg) == "table" then
- outputString = outputString.."|cffFF9900>> BACKDROP --------------------------|r".."\n"
- outputString = outputString..tdump(bg).."\n"
- end
- if arg._skin then
- local cpt, crt, crp, cxo, cyo = arg._skin:GetPoint()
- outputString = outputString.."|cffFF7700>> backdropTexture --------------------------|r".."\n"
- outputString = outputString.."|cff00D1FF".."Width: |cffFFD100"..format("%.2f",arg._skin:GetWidth()).."\n"
- outputString = outputString.."|cff00D1FF".."Height: |cffFFD100"..format("%.2f",arg._skin:GetHeight()).."\n"
- if cxo then
- outputString = outputString.."|cff00D1FF".."X: |cffFFD100"..format("%.2f",cxo).."\n"
- end
- if cyo then
- outputString = outputString.."|cff00D1FF".."Y: |cffFFD100"..format("%.2f",cyo).."\n"
- end
- if crt and crt:GetName() then
- outputString = outputString.."|cff00D1FF".."Point: |cffFFD100"..cpt.."|r anchored to "..crt:GetName().."'s |cffFFD100"..crp.."\n"
- end
- bg = arg._skin:GetTexture()
- if bg then
- outputString = outputString.."|cff00D1FF".."Texture: |cffFFD100"..bg.."\n"
- end
- end
- end
- local childFrames = { arg:GetChildren() }
- if #childFrames > 0 then
- outputString = outputString.."|cffCC00FF>>>> Child Frames----------------------------".."|r".."\n".."\n"
- for _, child in ipairs(childFrames) do
- local cpt, crt, crp, cxo, cyo = child:GetPoint()
- if child:GetName() then
- outputString = outputString.."|cff00FF55++"..child:GetName().."|r".."\n"
- else
- outputString = outputString.."|cff99FF55+!!+".."Anonymous Frame".."|r".."\n"
- end
- outputString = outputString.."|cffCC00FF----------------------------|r".."\n"
- outputString = outputString.."|cff00D1FF".."Width: |cffFFD100"..format("%.2f",child:GetWidth()).."\n"
- outputString = outputString.."|cff00D1FF".."Height: |cffFFD100"..format("%.2f",child:GetHeight()).."\n"
- outputString = outputString.."|cff00D1FF".."Strata: |cffFFD100"..child:GetFrameStrata().."\n"
- outputString = outputString.."|cff00D1FF".."Level: |cffFFD100"..child:GetFrameLevel().."\n"
- if cxo then
- outputString = outputString.."|cff00D1FF".."X: |cffFFD100"..format("%.2f",cxo).."\n"
- end
- if cyo then
- outputString = outputString.."|cff00D1FF".."Y: |cffFFD100"..format("%.2f",cyo).."\n"
- end
- if crt and crt:GetName() then
- outputString = outputString.."|cff00D1FF".."Point: |cffFFD100"..cpt.."|r anchored to "..crt:GetName().."'s |cffFFD100"..crp.."\n"
- end
- bg = child:GetBackdrop()
- if type(bg) == "table" then
- outputString = outputString.."|cffFF9900>> BACKDROP --------------------------|r".."\n"
- outputString = outputString..tdump(bg).."\n"
- end
- if child._template then
- outputString = outputString.."Template Name: |cff00FF55"..child._template.."\n"
- end
- if child.Panel then
- local cpt, crt, crp, cxo, cyo = child.Panel:GetPoint()
- outputString = outputString.."|cffFF8800>> backdropFrame --------------------------|r".."\n"
- outputString = outputString.."|cff00D1FF".."Width: |cffFFD100"..format("%.2f",child.Panel:GetWidth()).."\n"
- outputString = outputString.."|cff00D1FF".."Height: |cffFFD100"..format("%.2f",child.Panel:GetHeight()).."\n"
- outputString = outputString.."|cff00D1FF".."Strata: |cffFFD100"..child.Panel:GetFrameStrata().."\n"
- outputString = outputString.."|cff00D1FF".."Level: |cffFFD100"..child.Panel:GetFrameLevel().."\n"
- if cxo then
- outputString = outputString.."|cff00D1FF".."X: |cffFFD100"..format("%.2f",cxo).."\n"
- end
- if cyo then
- outputString = outputString.."|cff00D1FF".."Y: |cffFFD100"..format("%.2f",cyo).."\n"
- end
- if crt and crt:GetName() then
- outputString = outputString.."|cff00D1FF".."Point: |cffFFD100"..cpt.."|r anchored to "..crt:GetName().."'s |cffFFD100"..crp.."\n"
- end
- bg = child.Panel:GetBackdrop()
- if type(bg) == "table" then
- outputString = outputString.."|cffFF9900>> BACKDROP --------------------------|r".."\n"
- outputString = outputString..tdump(bg).."\n"
- end
- if child._skin then
- local cpt, crt, crp, cxo, cyo = child._skin:GetPoint()
- outputString = outputString.."|cffFF7700>> backdropTexture --------------------------|r".."\n"
- outputString = outputString.."|cff00D1FF".."Width: |cffFFD100"..format("%.2f",child._skin:GetWidth()).."\n"
- outputString = outputString.."|cff00D1FF".."Height: |cffFFD100"..format("%.2f",child._skin:GetHeight()).."\n"
- if cxo then
- outputString = outputString.."|cff00D1FF".."X: |cffFFD100"..format("%.2f",cxo).."\n"
- end
- if cyo then
- outputString = outputString.."|cff00D1FF".."Y: |cffFFD100"..format("%.2f",cyo).."\n"
- end
- if crt and crt:GetName() then
- outputString = outputString.."|cff00D1FF".."Point: |cffFFD100"..cpt.."|r anchored to "..crt:GetName().."'s |cffFFD100"..crp.."\n"
- end
- bg = child._skin:GetTexture()
- if bg then
- outputString = outputString.."|cffFF9900----------------------------|r".."\n"
- outputString = outputString..bg.."\n"
- end
- outputString = outputString.."|cffCC0000----------------------------|r".."\n"
- end
- end
- end
- outputString = outputString.."\n\n"
- end
- elseif arg == nil or arg == "" then
- outputString = outputString.."Invalid frame name".."\n"
- else
- outputString = outputString.."Could not find frame info".."\n"
- end
- DebugOutput(outputString)
-end;
-SLASH_SVUI_FRAME_DEBUG1="/svdf"
-SlashCmdList["SVUI_FRAME_DEBUG"] = DebugThisFrame;
\ No newline at end of file