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fixed layout

Alar of Daggerspine [03-11-15 - 11:43]
fixed layout

Signed-off-by: Alar of Daggerspine <alar@aspide.it>
Filename
MissionControl.lua
diff --git a/MissionControl.lua b/MissionControl.lua
index 6948b2a..55e0570 100644
--- a/MissionControl.lua
+++ b/MissionControl.lua
@@ -258,7 +258,7 @@ function addon:GMCBuildPanel(bigscreen)
 	local list=self:GMCBuildMissionList()
 	duration:SetPoint("TOPLEFT",0,-50)
 	chance:SetPoint("TOPLEFT",duration,"TOPRIGHT",bigscreen and 50 or 10,0)
-	priorities:SetPoint("TOPLEFT",duration,"BOTTOMLEFT",25,-40)
+	priorities:SetPoint("TOPLEFT",duration,"BOTTOMLEFT",25,-50)
 	rewards:SetPoint("TOPLEFT",priorities,"TOPRIGHT",bigscreen and 50 or 15,30)
 	list:SetPoint("TOPLEFT",chance,"TOPRIGHT",10,-30)
 	list:SetPoint("BOTTOMRIGHT",GMF,"BOTTOMRIGHT",-25,25)
@@ -294,7 +294,7 @@ function addon:GMCBuildPanel(bigscreen)
 		addon:GMC_OnClick_Start(GMC.startButton,"LeftUp")
 	end)
 	local warning=GMC:CreateFontString(nil,"ARTWORK","CombatTextFont")
-	warning:SetText(L["Epic followers are NEVER sent alone on xp only missions"])
+	warning:SetText(L["Epic followers are NOT sent alone on xp only missions"])
 	warning:SetPoint("TOPLEFT",GMC,"TOPLEFT",0,-25)
 	warning:SetPoint("TOPRIGHT",GMC,"TOPRIGHT",0,-25)
 	warning:SetJustifyH("CENTER")
@@ -309,7 +309,7 @@ function addon:GMCBuildPanel(bigscreen)
 	end)
 	GMC.Credits=GMC:CreateFontString(nil,"ARTWORK","QuestFont_Shadow_Small")
 	GMC.Credits:SetWidth(0)
-	GMC.Credits:SetFormattedText(C("Original concept and interface by %s",'Yellow'),C("Motig","Red") )
+	GMC.Credits:SetFormattedText(C(L["Original concept and interface by %s"],'Yellow'),C("Motig","Red") )
 	GMC.Credits:SetJustifyH("LEFT")
 	GMC.Credits:SetPoint("BOTTOMLEFT",25,25)
 	return GMC
@@ -591,7 +591,7 @@ _G.XPRIO=prioRefresh
 function addon:GMCBuildPriorities()
 	--Prio
 	GMC.pf = CreateFrame('FRAME', nil, GMC)
-	GMC.pf:SetSize(256, 240)
+	GMC.pf:SetSize(256, prioVoices *32 +60)

 	GMC.pft = GMC.pf:CreateFontString()
 	GMC.pft:SetFontObject('GameFontNormalHuge')
@@ -602,7 +602,7 @@ function addon:GMCBuildPriorities()
 	GMC.pft2 = GMC.pf:CreateFontString()
 	GMC.pft2:SetFontObject('GameFontNormal')
 	GMC.pft2:SetText('Prioritize missions with certain a reward.')
-	GMC.pft2:SetPoint('BOTTOM', 0, 16)
+	GMC.pft2:SetPoint('BOTTOM', 0, 0)
 	GMC.pft2:SetTextColor(1, 1, 1)
 	GMC.pmf = CreateFrame("FRAME", "GMC_PRIO_MENU", GMC.pf, "UIDropDownMenuTemplate")