some fix to inst difficulty
Darthpred [11-24-14 - 17:27]
some fix to inst difficulty
diff --git a/ElvUI_SLE/modules/minimap/instance.lua b/ElvUI_SLE/modules/minimap/instance.lua
index ff6e424..79ef1da 100644
--- a/ElvUI_SLE/modules/minimap/instance.lua
+++ b/ElvUI_SLE/modules/minimap/instance.lua
@@ -44,13 +44,13 @@ end
function I:UpdateFrame()
local db = E.db.sle.minimap.instance
if IsInInstance() then
- if db.flag then
- MiniMapInstanceDifficulty:Show()
- else
+ if not db.flag then
MiniMapInstanceDifficulty:Hide()
+ elseif db.flag and not MiniMapInstanceDifficulty:IsShown() then
+ MiniMapInstanceDifficulty:Show()
end
end
- f:Point("TOPLEFT", MiniMapInstanceDifficulty, "TOPLEFT", db.xoffset, db.yoffset)
+ f:Point("TOPLEFT", Minimap, "TOPLEFT", db.xoffset, db.yoffset)
if db.enable then
f.text:Show()
else