diff --git a/AutoTurnIn.lua b/AutoTurnIn.lua
index ae723cd..643099a 100644
--- a/AutoTurnIn.lua
+++ b/AutoTurnIn.lua
@@ -3,8 +3,8 @@ Feel free to use this source code for any purpose ( except developing nuclear we
Please keep original author statement.
@author Alex Shubert (alex.shubert@gmail.com)
]]--
-local _G = _G --Rumors say that global _G is called by lookup in a super-global table. Have no idea whether it is true.
-local _ --Sometimes blizzard exposes "_" variable as a global.
+local _G = _G --Rumors say that global _G is called by lookup in a super-global table. Have no idea whether it is true.
+local _ --Sometimes blizzard exposes "_" variable as a global.
local addonName, ptable = ...
local L = ptable.L
local C = ptable.CONST
@@ -12,7 +12,7 @@ local TOCVersion = GetAddOnMetadata(addonName, "Version")
AutoTurnIn = LibStub("AceAddon-3.0"):NewAddon("AutoTurnIn", "AceEvent-3.0", "AceConsole-3.0")
AutoTurnIn.defaults = {enabled = true, all = false, trivial = false, lootreward = 1, tournament = 2,
- darkmoonteleport=true, todarkmoon=true, togglekey=4, darkmoonautostart=true, showrewardtext=true,
+ darkmoonteleport=true, todarkmoon=true, togglekey=4, darkmoonautostart=true, showrewardtext=true,
version=TOCVersion, autoequip = false, debug=false,
questlevel=true, watchlevel=true, questshare=false,
armor = {}, weapon = {}, stat = {}, secondary = {}}
@@ -22,7 +22,7 @@ AutoTurnIn.caption = addonName ..' [%s]'
AutoTurnIn.funcList = {[1] = function() return false end, [2]=IsAltKeyDown, [3]=IsControlKeyDown, [4]=IsShiftKeyDown}
AutoTurnIn.OptionsPanel, AutoTurnIn.RewardPanel = nil, nil
AutoTurnIn.autoEquipList={}
-AutoTurnIn.questCache={} -- daily quest cache. Initially is built from player's quest log
+AutoTurnIn.questCache={} -- daily quest cache. Initially is built from player's quest log
AutoTurnIn.ldbstruct = {
type = "data source",
@@ -204,7 +204,7 @@ function AutoTurnIn:QUEST_GREETING()
local quest = L.quests[title]
local notBlackListed = not (quest and (quest.donotaccept or AutoTurnIn:IsIgnoredQuest(title)))
- if isDaily then
+ if isDaily then
self:CacheAsDaily(GetAvailableTitle(index))
end
@@ -228,7 +228,7 @@ function AutoTurnIn:VarArgForActiveQuests(...)
for i=1, select("#", ...), MOP_INDEX_CONST do
local isComplete = select(i+3, ...) -- complete status
- if ( isComplete ) then
+ if ( isComplete ) then
local questname = select(i, ...)
if self:AllOrCachedDaily(questname) then
local quest = L.quests[questname]
@@ -272,20 +272,20 @@ function AutoTurnIn:VarArgForAvailableQuests(...)
end
function AutoTurnIn:isDarkmoonAndAllowed(questCount)
- return (self.DarkmoonAllowToProceed and questCount) and
- AutoTurnInCharacterDB.darkmoonautostart and
- (GetZoneText() == L["Darkmoon Island"])
+ return (self.DarkmoonAllowToProceed and questCount) and
+ AutoTurnInCharacterDB.darkmoonautostart and
+ (GetZoneText() == L["Darkmoon Island"])
end
function AutoTurnIn:isYoungPandaren()
return (UnitName("npc")== L["Scared Pandaren Cub"]) and
- (GetRealZoneText() == L["The Jade Forest"])
+ (GetRealZoneText() == L["The Jade Forest"])
end
function AutoTurnIn:isDarkmoonFaireMysticMage()
- return AutoTurnInCharacterDB.todarkmoon and
+ return AutoTurnInCharacterDB.todarkmoon and
(UnitName("npc")== L["Darkmoon Faire Mystic Mage"]) and
- (GetRealZoneText() ~= L["Darkmoon Island"])
+ (GetRealZoneText() ~= L["Darkmoon Island"])
end
function AutoTurnIn:isDarkmoonFaireTeleportologist()
@@ -319,14 +319,14 @@ function AutoTurnIn:GOSSIP_SHOW()
SelectGossipOption(1)
end
- if self:isDarkmoonFaireMysticMage() or self:isDarkmoonFaireTeleportologist() then
+ if self:isDarkmoonFaireMysticMage() or self:isDarkmoonFaireTeleportologist() then
SelectGossipOption(1)
StaticPopup1Button1:Click()
end
end
function AutoTurnIn:QUEST_DETAIL()
- if (QuestIsDaily() or QuestIsWeekly()) then
+ if (QuestIsDaily() or QuestIsWeekly()) then
self:CacheAsDaily(GetTitleText())
end
@@ -370,7 +370,7 @@ AutoTurnIn.delayFrame:SetScript('OnUpdate', function()
return
end
- if (InCombatLockdown()) then
+ if (InCombatLockdown()) then
return
end
@@ -588,7 +588,7 @@ function AutoTurnIn:QUEST_COMPLETE()
return
end
- --/script faction = (GameTooltip:NumLines() > 2 and not UnitIsPlayer(select(2,GameTooltip:GetUnit()))) and
+ --/script faction = (GameTooltip:NumLines() > 2 and not UnitIsPlayer(select(2,GameTooltip:GetUnit()))) and
-- getglobal("GameTooltipTextLeft"..GameTooltip:NumLines()):GetText() DEFAULT_CHAT_FRAME:AddMessage(faction or "NIL")
if self:AllOrDaily() then
local questname = GetTitleText()
@@ -623,7 +623,7 @@ function AutoTurnIn:QUEST_COMPLETE()
end
end
else
- self:TurnInQuest(1) -- index greater than '0' enables autoequip check.
+ self:TurnInQuest(1) -- index greater than '0' enables autoequip check.
end
end
end