diff --git a/Interface/AddOns/SVUI/SVUI.lua b/Interface/AddOns/SVUI/SVUI.lua index af8179d..0a1eac1 100644 --- a/Interface/AddOns/SVUI/SVUI.lua +++ b/Interface/AddOns/SVUI/SVUI.lua @@ -322,7 +322,7 @@ local Core_ResetAllUI = function(self, confirmed) self:StaticPopup_Show('RESET_UI_CHECK') return end - self:ResetInstallation() + self.Setup:Reset() end local Core_ResetUI = function(self, confirmed) diff --git a/Interface/AddOns/SVUI/SVUI.xml b/Interface/AddOns/SVUI/SVUI.xml index 29d264d..dbe1328 100644 --- a/Interface/AddOns/SVUI/SVUI.xml +++ b/Interface/AddOns/SVUI/SVUI.xml @@ -126,6 +126,7 @@ <Script file="system\slash.lua"/> <Script file="system\alerts.lua"/> <Include file="system\mentalo.xml"/> + <Script file="system\setup.lua"/> <Include file="packages\stats\SVStats.xml"/> <Script file="packages\dock\SVDock.lua"/> @@ -150,7 +151,5 @@ <Script file="scripts\reactions.lua"/> <Script file="scripts\spellbind.lua"/> - <Script file="installer\setup.lua"/> - <Script file="system\load.lua"/> </Ui> \ No newline at end of file diff --git a/Interface/AddOns/SVUI/installer/presets/auras.lua b/Interface/AddOns/SVUI/installer/presets/auras.lua deleted file mode 100644 index 5ee13c4..0000000 --- a/Interface/AddOns/SVUI/installer/presets/auras.lua +++ /dev/null @@ -1,283 +0,0 @@ ---[[ -############################################################################## -_____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # - ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # - __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # - ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # - ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # - _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # - __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # - _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# - ___\///////////___________\///___________\/////////_____\///////////_# -############################################################################## -S U P E R - V I L L A I N - U I By: Munglunch # -############################################################################## -########################################################## -LOCALIZED LUA FUNCTIONS -########################################################## -]]-- ---[[ GLOBALS ]]-- -local _G = _G; -local unpack = _G.unpack; -local select = _G.select; -local pairs = _G.pairs; ---[[ -########################################################## -LOCALIZED GLOBALS -########################################################## -]]-- -local SVUI_CLASS_COLORS = _G.SVUI_CLASS_COLORS -local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS ---[[ -########################################################## -GET ADDON DATA -########################################################## -]]-- -local SV, L = unpack(select(2, ...)); -local scc = SVUI_CLASS_COLORS[SV.class]; -local rcc = RAID_CLASS_COLORS[SV.class]; -local r2 = .1 + (rcc.r * .1) -local g2 = .1 + (rcc.g * .1) -local b2 = .1 + (rcc.b * .1) ---[[ -########################################################## -LAYOUT PRESETS -########################################################## -]]-- -local presets = { - ["auras"] = { - ["link"] = "SVUnit", - ["default"] = { - ["player"] = { - ["buffs"] = { - enable = false, - attachTo = "DEBUFFS", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["debuffs"] = { - enable = false, - attachTo = "FRAME", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["aurabar"] = { - enable = false - } - }, - ["target"] = { - ["smartAuraDisplay"] = "DISABLED", - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = false - } - }, - ["focus"] = { - ["smartAuraDisplay"] = "DISABLED", - ["buffs"] = { - enable = false, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = false - } - } - }, - ["icons"] = { - ["player"] = { - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["aurabar"] = { - enable = false - } - }, - ["target"] = { - ["smartAuraDisplay"] = "DISABLED", - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = false - } - }, - ["focus"] = { - ["smartAuraDisplay"] = "DISABLED", - ["buffs"] = { - enable = false, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = false - } - } - }, - ["bars"] = { - ["player"] = { - ["buffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["debuffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["aurabar"] = { - enable = true, - attachTo = "FRAME" - } - }, - ["target"] = { - ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", - ["buffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["debuffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["aurabar"] = { - enable = true, - attachTo = "FRAME" - } - }, - ["focus"] = { - ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", - ["buffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["debuffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["aurabar"] = { - enable = true, - attachTo = "FRAME" - } - } - }, - ["theworks"] = { - ["player"] = { - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["aurabar"] = { - enable = true, - attachTo = "DEBUFFS" - } - }, - ["target"] = { - ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = true, - attachTo = "DEBUFFS" - } - }, - ["focus"] = { - ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = true, - attachTo = "DEBUFFS" - } - } - }, - } -}; \ No newline at end of file diff --git a/Interface/AddOns/SVUI/installer/presets/bars.lua b/Interface/AddOns/SVUI/installer/presets/bars.lua deleted file mode 100644 index 2e667df..0000000 --- a/Interface/AddOns/SVUI/installer/presets/bars.lua +++ /dev/null @@ -1,133 +0,0 @@ ---[[ -############################################################################## -_____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # - ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # - __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # - ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # - ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # - _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # - __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # - _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# - ___\///////////___________\///___________\/////////_____\///////////_# -############################################################################## -S U P E R - V I L L A I N - U I By: Munglunch # -############################################################################## -########################################################## -LOCALIZED LUA FUNCTIONS -########################################################## -]]-- ---[[ GLOBALS ]]-- -local _G = _G; -local unpack = _G.unpack; -local select = _G.select; -local pairs = _G.pairs; ---[[ -########################################################## -LOCALIZED GLOBALS -########################################################## -]]-- -local SVUI_CLASS_COLORS = _G.SVUI_CLASS_COLORS -local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS ---[[ -########################################################## -GET ADDON DATA -########################################################## -]]-- -local SV, L = unpack(select(2, ...)); -local scc = SVUI_CLASS_COLORS[SV.class]; -local rcc = RAID_CLASS_COLORS[SV.class]; -local r2 = .1 + (rcc.r * .1) -local g2 = .1 + (rcc.g * .1) -local b2 = .1 + (rcc.b * .1) ---[[ -########################################################## -LAYOUT PRESETS -########################################################## -]]-- -local presets = { - ["bars"] = { - ["link"] = "SVBar", - ["default"] = { - ["Bar1"] = { - buttonsize = 32 - }, - ["Bar2"] = { - enable = false - }, - ["Bar3"] = { - buttons = 6, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 32 - }, - ["Bar5"] = { - buttons = 6, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 32 - } - }, - ["onebig"] = { - ["Bar1"] = { - buttonsize = 40 - }, - ["Bar2"] = { - enable = false - }, - ["Bar3"] = { - buttons = 6, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 40 - }, - ["Bar5"] = { - buttons = 6, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 40 - } - }, - ["twosmall"] = { - ["Bar1"] = { - buttonsize = 32 - }, - ["Bar2"] = { - enable = true, - buttonsize = 32 - }, - ["Bar3"] = { - buttons = 12, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 32 - }, - ["Bar5"] = { - buttons = 12, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 32 - } - }, - ["twobig"] = { - ["Bar1"] = { - buttonsize = 40 - }, - ["Bar2"] = { - enable = true, - buttonsize = 40 - }, - ["Bar3"] = { - buttons = 12, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 40 - }, - ["Bar5"] = { - buttons = 12, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 40 - } - }, - }, -}; \ No newline at end of file diff --git a/Interface/AddOns/SVUI/installer/presets/layouts.lua b/Interface/AddOns/SVUI/installer/presets/layouts.lua deleted file mode 100644 index 63248ee..0000000 --- a/Interface/AddOns/SVUI/installer/presets/layouts.lua +++ /dev/null @@ -1,394 +0,0 @@ ---[[ -############################################################################## -_____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # - ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # - __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # - ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # - ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # - _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # - __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # - _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# - ___\///////////___________\///___________\/////////_____\///////////_# -############################################################################## -S U P E R - V I L L A I N - U I By: Munglunch # -############################################################################## -########################################################## -LOCALIZED LUA FUNCTIONS -########################################################## -]]-- ---[[ GLOBALS ]]-- -local _G = _G; -local unpack = _G.unpack; -local select = _G.select; -local pairs = _G.pairs; ---[[ -########################################################## -LOCALIZED GLOBALS -########################################################## -]]-- -local SVUI_CLASS_COLORS = _G.SVUI_CLASS_COLORS -local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS ---[[ -########################################################## -GET ADDON DATA -########################################################## -]]-- -local SV, L = unpack(select(2, ...)); -local scc = SVUI_CLASS_COLORS[SV.class]; -local rcc = RAID_CLASS_COLORS[SV.class]; -local r2 = .1 + (rcc.r * .1) -local g2 = .1 + (rcc.g * .1) -local b2 = .1 + (rcc.b * .1) ---[[ -########################################################## -LAYOUT PRESETS -########################################################## -]]-- -local presets = { - ["layouts"] = { - ["link"] = "SVUnit", - ["default"] = { - ["grid"] = { - ["enable"] = false, - }, - ["party"] = { - width = 75, - height = 60, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - icons = { - roleIcon = { - ["attachTo"] = "INNERBOTTOMRIGHT", - ["xOffset"] = 0, - ["yOffset"] = 0, - }, - }, - name = { - ["font"] = "SVUI Default Font", - ["fontOutline"] = "OUTLINE", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 0, - ["yOffset"] = 0, - }, - }, - ["raid10"] = { - width = 50, - height = 30, - gRowCol = 1, - wrapXOffset = 9, - wrapYOffset = 13, - showBy = "RIGHT_DOWN", - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["raid25"] = { - width = 50, - height = 30, - gRowCol = 1, - wrapXOffset = 9, - wrapYOffset = 13, - showBy = "RIGHT_DOWN", - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["raid40"] = { - width = 50, - height = 30, - gRowCol = 1, - wrapXOffset = 9, - wrapYOffset = 13, - showBy = "RIGHT_DOWN", - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - }, - ["healer"] = { - ["grid"] = { - ["enable"] = false, - }, - ["party"] = { - width = 75, - height = 60, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMRIGHT", - ["xOffset"] = 0, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["fontOutline"] = "OUTLINE", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 0, - ["yOffset"] = 0, - }, - }, - ["raid10"] = { - width = 50, - height = 30, - ["showBy"] = "DOWN_RIGHT", - ["gRowCol"] = 1, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = true, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["raid25"] = { - width = 50, - height = 30, - ["showBy"] = "DOWN_RIGHT", - ["gRowCol"] = 1, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = true, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["raid40"] = { - width = 50, - height = 30, - ["showBy"] = "DOWN_RIGHT", - ["gRowCol"] = 1, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = true, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - }, - ["dps"] = { - ["grid"] = { - ["enable"] = false, - }, - ["party"] = { - width = 115, - height = 25, - wrapXOffset = 9, - wrapYOffset = 13, - ["power"] = { - ["enable"] = false, - }, - portrait = { - enable = false, - overlay = false, - style = "2D", - width = 35, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "LEFT", - ["xOffset"] = -2, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "Roboto", - ["fontOutline"] = "NONE", - ["position"] = "CENTER", - ["xOffset"] = 0, - ["yOffset"] = 1, - }, - }, - ["raid10"] = { - ["showBy"] = "UP_RIGHT", - ["gRowCol"] = 2, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERLEFT", - ["xOffset"] = 10, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "Roboto", - ["position"] = "CENTER", - ["xOffset"] = 0, - ["yOffset"] = 1, - }, - ["width"] = 80, - ["height"] = 20, - }, - ["raid25"] = { - ["showBy"] = "UP_RIGHT", - ["gRowCol"] = 3, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERLEFT", - ["xOffset"] = 10, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "Roboto", - ["position"] = "CENTER", - ["xOffset"] = 0, - ["yOffset"] = 1, - }, - ["width"] = 80, - ["height"] = 20, - }, - ["raid40"] = { - ["showBy"] = "UP_RIGHT", - ["gRowCol"] = 4, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERLEFT", - ["xOffset"] = 10, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "Roboto", - ["position"] = "CENTER", - ["xOffset"] = 0, - ["yOffset"] = 1, - }, - ["width"] = 80, - ["height"] = 20, - }, - }, - ["grid"] = { - ["grid"] = { - ["enable"] = true, - ["size"] = 34, - ["shownames"] = true, - }, - ["party"] = { - ["gridAllowed"] = true, - ["wrapXOffset"] = 1, - ["wrapYOffset"] = 1, - }, - ["raid10"] = { - ["gridAllowed"] = true, - ["wrapXOffset"] = 1, - ["wrapYOffset"] = 1, - ["gRowCol"] = 1, - ["showBy"] = "RIGHT_DOWN", - }, - ["raid25"] = { - ["gridAllowed"] = true, - ["wrapXOffset"] = 1, - ["wrapYOffset"] = 1, - ["gRowCol"] = 1, - ["showBy"] = "RIGHT_DOWN", - }, - ["raid40"] = { - ["gridAllowed"] = true, - ["wrapXOffset"] = 1, - ["wrapYOffset"] = 1, - ["gRowCol"] = 1, - ["showBy"] = "RIGHT_DOWN", - }, - }, - } -}; \ No newline at end of file diff --git a/Interface/AddOns/SVUI/installer/presets/media.lua b/Interface/AddOns/SVUI/installer/presets/media.lua deleted file mode 100644 index 6724b9b..0000000 --- a/Interface/AddOns/SVUI/installer/presets/media.lua +++ /dev/null @@ -1,119 +0,0 @@ ---[[ -############################################################################## -_____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # - ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # - __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # - ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # - ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # - _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # - __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # - _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# - ___\///////////___________\///___________\/////////_____\///////////_# -############################################################################## -S U P E R - V I L L A I N - U I By: Munglunch # -############################################################################## -########################################################## -LOCALIZED LUA FUNCTIONS -########################################################## -]]-- ---[[ GLOBALS ]]-- -local _G = _G; -local unpack = _G.unpack; -local select = _G.select; -local pairs = _G.pairs; ---[[ -########################################################## -LOCALIZED GLOBALS -########################################################## -]]-- -local SVUI_CLASS_COLORS = _G.SVUI_CLASS_COLORS -local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS ---[[ -########################################################## -GET ADDON DATA -########################################################## -]]-- -local SV, L = unpack(select(2, ...)); -local scc = SVUI_CLASS_COLORS[SV.class]; -local rcc = RAID_CLASS_COLORS[SV.class]; -local r2 = .1 + (rcc.r * .1) -local g2 = .1 + (rcc.g * .1) -local b2 = .1 + (rcc.b * .1) ---[[ -########################################################## -LAYOUT PRESETS -########################################################## -]]-- -local presets = { - ["media"] = { - ["link"] = "media", - ["default"] = { - ["colors"] = { - ["special"] = {.37, .32, .29, 1}, - }, - ["textures"] = { - ["pattern"] = "SVUI Backdrop 1", - ["comic"] = "SVUI Comic 1", - ["unitlarge"] = "SVUI Unit BG 1", - ["unitsmall"] = "SVUI Small BG 1", - }, - ["unitframes"] = { - ["buff_bars"] = {.91, .91, .31, 1}, - ["health"] = {.1, .6, .02, 1}, - ["casting"] = {.91, .91, .31, 1}, - ["spark"] = {1, .72, 0, 1}, - }, - }, - ["kaboom"] = { - ["colors"] = { - ["special"] = {.28, .31, .32, 1}, - }, - ["textures"] = { - ["pattern"] = "SVUI Backdrop 2", - ["comic"] = "SVUI Comic 2", - ["unitlarge"] = "SVUI Unit BG 2", - ["unitsmall"] = "SVUI Small BG 2", - }, - ["unitframes"] = { - ["buff_bars"] = {.51, .79, 0, 1}, - ["health"] = {.16, .86, .22, 1}, - ["casting"] = {.91, .91, 0, 1}, - ["spark"] = {1, .72, 0, 1}, - }, - }, - ["classy"] = { - ["colors"] = { - ["special"] = {r2, g2, b2, 1}, - }, - ["textures"] = { - ["pattern"] = "SVUI Backdrop 3", - ["comic"] = "SVUI Comic 3", - ["unitlarge"] = "SVUI Unit BG 3", - ["unitsmall"] = "SVUI Small BG 3", - }, - ["unitframes"] = { - ["buff_bars"] = {scc.r, scc.g, scc.b, 1}, - ["health"] = {.16, .86, .22, 1}, - ["casting"] = {.91, .91, 0, 1}, - ["spark"] = {1, .72, 0, 1}, - }, - }, - ["dark"] = { - ["colors"] = { - ["special"] = {.25, .26, .27, 1}, - }, - ["textures"] = { - ["pattern"] = "SVUI Backdrop 4", - ["comic"] = "SVUI Comic 4", - ["unitlarge"] = "SVUI Unit BG 4", - ["unitsmall"] = "SVUI Small BG 4", - }, - ["unitframes"] = { - ["buff_bars"] = {.45, .55, .15, 1}, - ["health"] = {.06, .06, .06, 1}, - ["casting"] = {.8, .8, 0, 1}, - ["spark"] = {1, .72, 0, 1}, - }, - }, - } -}; \ No newline at end of file diff --git a/Interface/AddOns/SVUI/installer/presets/units.lua b/Interface/AddOns/SVUI/installer/presets/units.lua deleted file mode 100644 index 2e997ce..0000000 --- a/Interface/AddOns/SVUI/installer/presets/units.lua +++ /dev/null @@ -1,385 +0,0 @@ ---[[ -############################################################################## -_____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # - ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # - __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # - ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # - ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # - _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # - __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # - _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# - ___\///////////___________\///___________\/////////_____\///////////_# -############################################################################## -S U P E R - V I L L A I N - U I By: Munglunch # -############################################################################## -########################################################## -LOCALIZED LUA FUNCTIONS -########################################################## -]]-- ---[[ GLOBALS ]]-- -local _G = _G; -local unpack = _G.unpack; -local select = _G.select; -local pairs = _G.pairs; ---[[ -########################################################## -LOCALIZED GLOBALS -########################################################## -]]-- -local SVUI_CLASS_COLORS = _G.SVUI_CLASS_COLORS -local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS ---[[ -########################################################## -GET ADDON DATA -########################################################## -]]-- -local SV, L = unpack(select(2, ...)); -local scc = SVUI_CLASS_COLORS[SV.class]; -local rcc = RAID_CLASS_COLORS[SV.class]; -local r2 = .1 + (rcc.r * .1) -local g2 = .1 + (rcc.g * .1) -local b2 = .1 + (rcc.b * .1) ---[[ -########################################################## -LAYOUT PRESETS -########################################################## -]]-- -local presets = { - ["units"] = { - ["link"] = "SVUnit", - ["default"] = { - ["player"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["target"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["pet"] = { - width = 130, - height = 30, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "CENTER" - }, - }, - ["targettarget"] = { - width = 130, - height = 30, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "CENTER" - }, - }, - ["boss"] = { - width = 200, - height = 45, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["party"] = { - width = 75, - height = 60, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "INNERTOPLEFT" - }, - }, - ["raid10"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid25"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid40"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - }, - ["super"] = { - ["player"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["target"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["pet"] = { - width = 150, - height = 30, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "CENTER" - }, - }, - ["targettarget"] = { - width = 150, - height = 30, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "CENTER" - }, - }, - ["boss"] = { - width = 200, - height = 45, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["party"] = { - width = 75, - height = 60, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "INNERTOPLEFT" - }, - }, - ["raid10"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid25"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid40"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - }, - ["simple"] = { - ["player"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 60, - } - }, - ["target"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 60, - } - }, - ["pet"] = { - width = 150, - height = 30, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 30, - }, - name = { - position = "INNERLEFT" - }, - }, - ["targettarget"] = { - width = 150, - height = 30, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 30, - }, - name = { - position = "INNERLEFT" - }, - }, - ["boss"] = { - width = 200, - height = 45, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 45, - } - }, - ["party"] = { - width = 100, - height = 35, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 35, - }, - name = { - position = "INNERRIGHT" - }, - }, - ["raid10"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid25"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid40"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - }, - ["compact"] = { - ["player"] = { - width = 215, - height = 50, - portrait = { - enable = false - } - }, - ["target"] = { - width = 215, - height = 50, - portrait = { - enable = false - } - }, - ["pet"] = { - width = 130, - height = 30, - portrait = { - enable = false - }, - name = { - position = "CENTER" - }, - }, - ["targettarget"] = { - width = 130, - height = 30, - portrait = { - enable = false - }, - name = { - position = "CENTER" - }, - }, - ["boss"] = { - width = 200, - height = 45, - portrait = { - enable = false - } - }, - ["party"] = { - width = 70, - height = 30, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = false - }, - name = { - position = "INNERTOPLEFT" - }, - }, - ["raid10"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid25"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid40"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - }, - } -}; \ No newline at end of file diff --git a/Interface/AddOns/SVUI/installer/setup.lua b/Interface/AddOns/SVUI/installer/setup.lua deleted file mode 100644 index 4b919fb..0000000 --- a/Interface/AddOns/SVUI/installer/setup.lua +++ /dev/null @@ -1,2393 +0,0 @@ ---[[ -############################################################################## -_____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # - ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # - __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # - ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # - ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # - _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # - __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # - _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# - ___\///////////___________\///___________\/////////_____\///////////_# -############################################################################## -S U P E R - V I L L A I N - U I By: Munglunch # -############################################################################## -########################################################## -LOCALIZED LUA FUNCTIONS -########################################################## -]]-- ---[[ GLOBALS ]]-- -local _G = _G; -local unpack = _G.unpack; -local select = _G.select; -local type = _G.type; -local string = _G.string; -local table = _G.table; -local format = string.format; -local tcopy = table.copy; ---[[ -########################################################## -GET ADDON DATA -########################################################## -]]-- -local SV, L, Registry = unpack(select(2, ...)); ---[[ -########################################################## -LOCAL VARS -########################################################## -]]-- -local CURRENT_PAGE, MAX_PAGE, XOFF = 0, 9, (GetScreenWidth() * 0.025) -local okToResetMOVE = false -local mungs = false; -local user_music_vol; -local musicIsPlaying; - -local SVUI_CLASS_COLORS = _G.SVUI_CLASS_COLORS -local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS -local scc = SVUI_CLASS_COLORS[SV.class]; -local rcc = RAID_CLASS_COLORS[SV.class]; -local r2 = .1 + (rcc.r * .1) -local g2 = .1 + (rcc.g * .1) -local b2 = .1 + (rcc.b * .1) ---[[ -########################################################## -LAYOUT PRESETS -########################################################## -]]-- -local PRESET_DATA; - -local function LoadAllPresets() - PRESET_DATA = {} - - PRESET_DATA["media"] = { - ["link"] = "media", - ["default"] = { - ["colors"] = { - ["special"] = {.37, .32, .29, 1}, - }, - ["textures"] = { - ["pattern"] = "SVUI Backdrop 1", - ["comic"] = "SVUI Comic 1", - ["unitlarge"] = "SVUI Unit BG 1", - ["unitsmall"] = "SVUI Small BG 1", - }, - ["unitframes"] = { - ["buff_bars"] = {.91, .91, .31, 1}, - ["health"] = {.1, .6, .02, 1}, - ["casting"] = {.91, .91, .31, 1}, - ["spark"] = {1, .72, 0, 1}, - }, - }, - ["kaboom"] = { - ["colors"] = { - ["special"] = {.28, .31, .32, 1}, - }, - ["textures"] = { - ["pattern"] = "SVUI Backdrop 2", - ["comic"] = "SVUI Comic 2", - ["unitlarge"] = "SVUI Unit BG 2", - ["unitsmall"] = "SVUI Small BG 2", - }, - ["unitframes"] = { - ["buff_bars"] = {.51, .79, 0, 1}, - ["health"] = {.16, .86, .22, 1}, - ["casting"] = {.91, .91, 0, 1}, - ["spark"] = {1, .72, 0, 1}, - }, - }, - ["classy"] = { - ["colors"] = { - ["special"] = {r2, g2, b2, 1}, - }, - ["textures"] = { - ["pattern"] = "SVUI Backdrop 3", - ["comic"] = "SVUI Comic 3", - ["unitlarge"] = "SVUI Unit BG 3", - ["unitsmall"] = "SVUI Small BG 3", - }, - ["unitframes"] = { - ["buff_bars"] = {scc.r, scc.g, scc.b, 1}, - ["health"] = {.16, .86, .22, 1}, - ["casting"] = {.91, .91, 0, 1}, - ["spark"] = {1, .72, 0, 1}, - }, - }, - ["dark"] = { - ["colors"] = { - ["special"] = {.25, .26, .27, 1}, - }, - ["textures"] = { - ["pattern"] = "SVUI Backdrop 4", - ["comic"] = "SVUI Comic 4", - ["unitlarge"] = "SVUI Unit BG 4", - ["unitsmall"] = "SVUI Small BG 4", - }, - ["unitframes"] = { - ["buff_bars"] = {.45, .55, .15, 1}, - ["health"] = {.06, .06, .06, 1}, - ["casting"] = {.8, .8, 0, 1}, - ["spark"] = {1, .72, 0, 1}, - }, - }, - } - PRESET_DATA["auras"] = { - ["link"] = "SVUnit", - ["default"] = { - ["player"] = { - ["buffs"] = { - enable = false, - attachTo = "DEBUFFS", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["debuffs"] = { - enable = false, - attachTo = "FRAME", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["aurabar"] = { - enable = false - } - }, - ["target"] = { - ["smartAuraDisplay"] = "DISABLED", - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = false - } - }, - ["focus"] = { - ["smartAuraDisplay"] = "DISABLED", - ["buffs"] = { - enable = false, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = false - } - } - }, - ["icons"] = { - ["player"] = { - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["aurabar"] = { - enable = false - } - }, - ["target"] = { - ["smartAuraDisplay"] = "DISABLED", - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = false - } - }, - ["focus"] = { - ["smartAuraDisplay"] = "DISABLED", - ["buffs"] = { - enable = false, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = false - } - } - }, - ["bars"] = { - ["player"] = { - ["buffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["debuffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["aurabar"] = { - enable = true, - attachTo = "FRAME" - } - }, - ["target"] = { - ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", - ["buffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["debuffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["aurabar"] = { - enable = true, - attachTo = "FRAME" - } - }, - ["focus"] = { - ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", - ["buffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["debuffs"] = { - enable = false, - attachTo = "FRAME" - }, - ["aurabar"] = { - enable = true, - attachTo = "FRAME" - } - } - }, - ["theworks"] = { - ["player"] = { - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPLEFT', - verticalGrowth = 'UP', - horizontalGrowth = 'RIGHT', - }, - ["aurabar"] = { - enable = true, - attachTo = "DEBUFFS" - } - }, - ["target"] = { - ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = true, - attachTo = "DEBUFFS" - } - }, - ["focus"] = { - ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", - ["buffs"] = { - enable = true, - attachTo = "FRAME", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["debuffs"] = { - enable = true, - attachTo = "BUFFS", - anchorPoint = 'TOPRIGHT', - verticalGrowth = 'UP', - horizontalGrowth = 'LEFT', - }, - ["aurabar"] = { - enable = true, - attachTo = "DEBUFFS" - } - } - }, - } - PRESET_DATA["bars"] = { - ["link"] = "SVBar", - ["default"] = { - ["Bar1"] = { - buttonsize = 32 - }, - ["Bar2"] = { - enable = false - }, - ["Bar3"] = { - buttons = 6, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 32 - }, - ["Bar5"] = { - buttons = 6, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 32 - } - }, - ["onebig"] = { - ["Bar1"] = { - buttonsize = 40 - }, - ["Bar2"] = { - enable = false - }, - ["Bar3"] = { - buttons = 6, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 40 - }, - ["Bar5"] = { - buttons = 6, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 40 - } - }, - ["twosmall"] = { - ["Bar1"] = { - buttonsize = 32 - }, - ["Bar2"] = { - enable = true, - buttonsize = 32 - }, - ["Bar3"] = { - buttons = 12, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 32 - }, - ["Bar5"] = { - buttons = 12, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 32 - } - }, - ["twobig"] = { - ["Bar1"] = { - buttonsize = 40 - }, - ["Bar2"] = { - enable = true, - buttonsize = 40 - }, - ["Bar3"] = { - buttons = 12, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 40 - }, - ["Bar5"] = { - buttons = 12, - buttonspacing = 2, - buttonsPerRow = 6, - buttonsize = 40 - } - }, - } - PRESET_DATA["units"] = { - ["link"] = "SVUnit", - ["default"] = { - ["player"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["target"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["pet"] = { - width = 130, - height = 30, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "CENTER" - }, - }, - ["targettarget"] = { - width = 130, - height = 30, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "CENTER" - }, - }, - ["boss"] = { - width = 200, - height = 45, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["party"] = { - width = 75, - height = 60, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "INNERTOPLEFT" - }, - }, - ["raid10"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid25"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid40"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - }, - ["super"] = { - ["player"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["target"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["pet"] = { - width = 150, - height = 30, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "CENTER" - }, - }, - ["targettarget"] = { - width = 150, - height = 30, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "CENTER" - }, - }, - ["boss"] = { - width = 200, - height = 45, - portrait = { - enable = true, - overlay = true, - style = "3D", - } - }, - ["party"] = { - width = 75, - height = 60, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - name = { - position = "INNERTOPLEFT" - }, - }, - ["raid10"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid25"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid40"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - }, - ["simple"] = { - ["player"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 60, - } - }, - ["target"] = { - width = 215, - height = 60, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 60, - } - }, - ["pet"] = { - width = 150, - height = 30, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 30, - }, - name = { - position = "INNERLEFT" - }, - }, - ["targettarget"] = { - width = 150, - height = 30, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 30, - }, - name = { - position = "INNERLEFT" - }, - }, - ["boss"] = { - width = 200, - height = 45, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 45, - } - }, - ["party"] = { - width = 100, - height = 35, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = false, - style = "2D", - width = 35, - }, - name = { - position = "INNERRIGHT" - }, - }, - ["raid10"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid25"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid40"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - }, - ["compact"] = { - ["player"] = { - width = 215, - height = 50, - portrait = { - enable = false - } - }, - ["target"] = { - width = 215, - height = 50, - portrait = { - enable = false - } - }, - ["pet"] = { - width = 130, - height = 30, - portrait = { - enable = false - }, - name = { - position = "CENTER" - }, - }, - ["targettarget"] = { - width = 130, - height = 30, - portrait = { - enable = false - }, - name = { - position = "CENTER" - }, - }, - ["boss"] = { - width = 200, - height = 45, - portrait = { - enable = false - } - }, - ["party"] = { - width = 70, - height = 30, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = false - }, - name = { - position = "INNERTOPLEFT" - }, - }, - ["raid10"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid25"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - ["raid40"] = { - width = 50, - height = 30, - wrapXOffset = 6, - wrapYOffset = 6, - }, - }, - } - PRESET_DATA["layouts"] = { - ["link"] = "SVUnit", - ["default"] = { - ["grid"] = { - ["enable"] = false, - }, - ["party"] = { - width = 75, - height = 60, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - icons = { - roleIcon = { - ["attachTo"] = "INNERBOTTOMRIGHT", - ["xOffset"] = 0, - ["yOffset"] = 0, - }, - }, - name = { - ["font"] = "SVUI Default Font", - ["fontOutline"] = "OUTLINE", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 0, - ["yOffset"] = 0, - }, - }, - ["raid10"] = { - width = 50, - height = 30, - gRowCol = 1, - wrapXOffset = 9, - wrapYOffset = 13, - showBy = "RIGHT_DOWN", - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["raid25"] = { - width = 50, - height = 30, - gRowCol = 1, - wrapXOffset = 9, - wrapYOffset = 13, - showBy = "RIGHT_DOWN", - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["raid40"] = { - width = 50, - height = 30, - gRowCol = 1, - wrapXOffset = 9, - wrapYOffset = 13, - showBy = "RIGHT_DOWN", - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - }, - ["healer"] = { - ["grid"] = { - ["enable"] = false, - }, - ["party"] = { - width = 75, - height = 60, - wrapXOffset = 9, - wrapYOffset = 13, - portrait = { - enable = true, - overlay = true, - style = "3D", - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMRIGHT", - ["xOffset"] = 0, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["fontOutline"] = "OUTLINE", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 0, - ["yOffset"] = 0, - }, - }, - ["raid10"] = { - width = 50, - height = 30, - ["showBy"] = "DOWN_RIGHT", - ["gRowCol"] = 1, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = true, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["raid25"] = { - width = 50, - height = 30, - ["showBy"] = "DOWN_RIGHT", - ["gRowCol"] = 1, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = true, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["raid40"] = { - width = 50, - height = 30, - ["showBy"] = "DOWN_RIGHT", - ["gRowCol"] = 1, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = true, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERBOTTOMLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "SVUI Default Font", - ["position"] = "INNERTOPLEFT", - ["xOffset"] = 8, - ["yOffset"] = 0, - }, - }, - }, - ["dps"] = { - ["grid"] = { - ["enable"] = false, - }, - ["party"] = { - width = 115, - height = 25, - wrapXOffset = 9, - wrapYOffset = 13, - ["power"] = { - ["enable"] = false, - }, - portrait = { - enable = false, - overlay = false, - style = "2D", - width = 35, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "LEFT", - ["xOffset"] = -2, - ["yOffset"] = 0, - }, - }, - ["name"] = { - ["font"] = "Roboto", - ["fontOutline"] = "NONE", - ["position"] = "CENTER", - ["xOffset"] = 0, - ["yOffset"] = 1, - }, - }, - ["raid10"] = { - ["showBy"] = "UP_RIGHT", - ["gRowCol"] = 2, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERLEFT", - ["xOffset"] = 10, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "Roboto", - ["position"] = "CENTER", - ["xOffset"] = 0, - ["yOffset"] = 1, - }, - ["width"] = 80, - ["height"] = 20, - }, - ["raid25"] = { - ["showBy"] = "UP_RIGHT", - ["gRowCol"] = 3, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERLEFT", - ["xOffset"] = 10, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "Roboto", - ["position"] = "CENTER", - ["xOffset"] = 0, - ["yOffset"] = 1, - }, - ["width"] = 80, - ["height"] = 20, - }, - ["raid40"] = { - ["showBy"] = "UP_RIGHT", - ["gRowCol"] = 4, - ["wrapXOffset"] = 4, - ["wrapYOffset"] = 4, - ["power"] = { - ["enable"] = false, - }, - ["icons"] = { - ["roleIcon"] = { - ["attachTo"] = "INNERLEFT", - ["xOffset"] = 10, - ["yOffset"] = 1, - }, - }, - ["name"] = { - ["font"] = "Roboto", - ["position"] = "CENTER", - ["xOffset"] = 0, - ["yOffset"] = 1, - }, - ["width"] = 80, - ["height"] = 20, - }, - }, - ["grid"] = { - ["grid"] = { - ["enable"] = true, - ["size"] = 34, - ["shownames"] = true, - }, - ["party"] = { - ["gridAllowed"] = true, - ["wrapXOffset"] = 1, - ["wrapYOffset"] = 1, - }, - ["raid10"] = { - ["gridAllowed"] = true, - ["wrapXOffset"] = 1, - ["wrapYOffset"] = 1, - ["gRowCol"] = 1, - ["showBy"] = "RIGHT_DOWN", - }, - ["raid25"] = { - ["gridAllowed"] = true, - ["wrapXOffset"] = 1, - ["wrapYOffset"] = 1, - ["gRowCol"] = 1, - ["showBy"] = "RIGHT_DOWN", - }, - ["raid40"] = { - ["gridAllowed"] = true, - ["wrapXOffset"] = 1, - ["wrapYOffset"] = 1, - ["gRowCol"] = 1, - ["showBy"] = "RIGHT_DOWN", - }, - }, - } -end - -local function _copyPresets(saved, preset) - if(type(preset) == 'table') then - for key,val in pairs(preset) do - if(not saved[key]) then saved[key] = {} end - if(type(val) == "table") then - _copyPresets(saved[key], val) - elseif(saved[key]) then - saved[key] = val - end - end - else - saved = preset - end -end - -function SV:LoadPresetData(category, theme) - if(not PRESET_DATA) then LoadAllPresets() end - if(PRESET_DATA and PRESET_DATA[category] and PRESET_DATA[category]["link"]) then - theme = theme or "default" - local saved = PRESET_DATA[category]["link"] - local preset = PRESET_DATA[category][theme] - _copyPresets(SV.db[saved], preset) - end -end ---[[ -########################################################## -LOCAL FUNCTIONS -########################################################## -]]-- -local function SetInstallButton(button) - if(not button) then return end - button.Left:SetAlpha(0) - button.Middle:SetAlpha(0) - button.Right:SetAlpha(0) - button:SetNormalTexture("") - button:SetPushedTexture("") - button:SetPushedTexture("") - button:SetDisabledTexture("") - button:RemoveTextures() - button:SetFrameLevel(button:GetFrameLevel() + 1) -end - -local function forceCVars() - SetCVar("alternateResourceText",1) - SetCVar("statusTextDisplay","BOTH") - SetCVar("ShowClassColorInNameplate",1) - SetCVar("screenshotQuality",10) - SetCVar("chatMouseScroll",1) - SetCVar("chatStyle","classic") - SetCVar("WholeChatWindowClickable",0) - SetCVar("ConversationMode","inline") - SetCVar("showTutorials",0) - SetCVar("UberTooltips",1) - SetCVar("threatWarning",3) - SetCVar('alwaysShowActionBars',1) - SetCVar('lockActionBars',1) - SetCVar('SpamFilter',0) - InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:SetValue('SHIFT') - InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:RefreshValue() -end - -local function ShowLayout(show40) - if(not _G["SVUI_Raid40"] or (show40 and _G["SVUI_Raid40"].forceShow == true)) then return end - if(not show40 and _G["SVUI_Raid40"].forceShow ~= true) then return end - SV.SVUnit:UpdateGroupConfig(_G["SVUI_Raid40"], show40) -end - -local function BarShuffle() - local bar2 = SV.db.SVBar.Bar2.enable; - local base = 30; - local bS = SV.db.SVBar.Bar1.buttonspacing; - local tH = SV.db.SVBar.Bar1.buttonsize + (base - bS); - local b2h = bar2 and tH or base; - local sph = (400 - b2h); - if not SV.db.framelocations then SV.db.framelocations = {} end - SV.db.framelocations.SVUI_SpecialAbility_MOVE = "BOTTOMSVUIParentBOTTOM0"..sph; - SV.db.framelocations.SVUI_ActionBar2_MOVE = "BOTTOMSVUI_ActionBar1TOP0"..(-bS); - SV.db.framelocations.SVUI_ActionBar3_MOVE = "BOTTOMLEFTSVUI_ActionBar1BOTTOMRIGHT40"; - SV.db.framelocations.SVUI_ActionBar5_MOVE = "BOTTOMRIGHTSVUI_ActionBar1BOTTOMLEFT-40"; - if bar2 then - SV.db.framelocations.SVUI_PetActionBar_MOVE = "BOTTOMLEFTSVUI_ActionBar2TOPLEFT04" - SV.db.framelocations.SVUI_StanceBar_MOVE = "BOTTOMRIGHTSVUI_ActionBar2TOPRIGHT04"; - else - SV.db.framelocations.SVUI_PetActionBar_MOVE = "BOTTOMLEFTSVUI_ActionBar1TOPLEFT04" - SV.db.framelocations.SVUI_StanceBar_MOVE = "BOTTOMRIGHTSVUI_ActionBar1TOPRIGHT04"; - end -end - -local function UFMoveBottomQuadrant(toggle) - if not SV.db.framelocations then SV.db.framelocations = {} end - if not toggle then - SV.db.framelocations.SVUI_Player_MOVE = "BOTTOMSVUIParentBOTTOM-278182" - SV.db.framelocations.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM-278122" - SV.db.framelocations.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM278182" - SV.db.framelocations.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM278122" - SV.db.framelocations.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM0181" - SV.db.framelocations.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM0214" - SV.db.framelocations.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM310432" - SV.db.framelocations.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495182" - elseif toggle == "shift" then - SV.db.framelocations.SVUI_Player_MOVE = "BOTTOMSVUIParentBOTTOM-278210" - SV.db.framelocations.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM-278150" - SV.db.framelocations.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM278210" - SV.db.framelocations.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM278150" - SV.db.framelocations.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM0209" - SV.db.framelocations.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM0242" - SV.db.framelocations.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM310432" - SV.db.framelocations.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495210" - else - local c = 136; - local d = 135; - local e = 80; - SV.db.framelocations.SVUI_Player_MOVE = "BOTTOMSVUIParentBOTTOM"..-c..""..d; - SV.db.framelocations.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM"..-c..""..(d-60); - SV.db.framelocations.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM"..c..""..d; - SV.db.framelocations.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM"..c..""..(d-60); - SV.db.framelocations.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM"..-c..""..e; - SV.db.framelocations.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM"..c..""..e; - SV.db.framelocations.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM"..c..""..(d + 150); - SV.db.framelocations.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495"..d; - end -end - -local function UFMoveLeftQuadrant(toggle) - if not SV.db.framelocations then SV.db.framelocations = {} end - if not toggle then - SV.db.framelocations.SVUI_Assist_MOVE = "TOPLEFTSVUIParentTOPLEFT"..XOFF.."-250" - SV.db.framelocations.SVUI_Tank_MOVE = "TOPLEFTSVUIParentTOPLEFT"..XOFF.."-175" - SV.db.framelocations.SVUI_Raidpet_MOVE = "TOPLEFTSVUIParentTOPLEFT"..XOFF.."-325" - SV.db.framelocations.SVUI_Party_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT"..XOFF.."400" - SV.db.framelocations.SVUI_Raid10_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT"..XOFF.."400" - SV.db.framelocations.SVUI_Raid25_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT"..XOFF.."400" - SV.db.framelocations.SVUI_Raid40_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT"..XOFF.."400" - else - SV.db.framelocations.SVUI_Assist_MOVE = "TOPLEFTSVUIParentTOPLEFT4-250" - SV.db.framelocations.SVUI_Tank_MOVE = "TOPLEFTSVUIParentTOPLEFT4-175" - SV.db.framelocations.SVUI_Raidpet_MOVE = "TOPLEFTSVUIParentTOPLEFT4-325" - SV.db.framelocations.SVUI_Party_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT4300" - SV.db.framelocations.SVUI_Raid40_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT4300" - SV.db.framelocations.SVUI_Raid10_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT4300" - SV.db.framelocations.SVUI_Raid25_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT4300" - end -end - -local function UFMoveTopQuadrant(toggle) - if not SV.db.framelocations then SV.db.framelocations = {} end - if not toggle then - SV.db.framelocations.GM_MOVE = "TOPLEFTSVUIParentTOPLEFT250-25" - SV.db.framelocations.SVUI_LootFrame_MOVE = "BOTTOMSVUIParentBOTTOM0350" - SV.db.framelocations.SVUI_AltPowerBar_MOVE = "TOPSVUIParentTOP0-40" - SV.db.framelocations.LoC_MOVE = "BOTTOMSVUIParentBOTTOM0350" - SV.db.framelocations.BNET_MOVE = "TOPRIGHTSVUIParentTOPRIGHT-4-250" - else - SV.db.framelocations.GM_MOVE = "TOPLEFTSVUIParentTOPLEFT344-25" - SV.db.framelocations.SVUI_LootFrame_MOVE = "BOTTOMSVUIParentBOTTOM0254" - SV.db.framelocations.SVUI_AltPowerBar_MOVE = "TOPSVUIParentTOP0-39" - SV.db.framelocations.LoC_MOVE = "BOTTOMSVUIParentBOTTOM0443" - SV.db.framelocations.BNET_MOVE = "TOPRIGHTSVUIParentTOPRIGHT-4-248" - end -end - -local function UFMoveRightQuadrant(toggle) - if not SV.db.framelocations then SV.db.framelocations = {} end - local dH = SV.db.SVDock.dockRightHeight + 60 - if not toggle or toggle == "high" then - SV.db.framelocations.SVUI_BossHolder_MOVE = "RIGHTSVUIParentRIGHT-1050" - SV.db.framelocations.SVUI_ArenaHolder_MOVE = "RIGHTSVUIParentRIGHT-1050" - SV.db.framelocations.Tooltip_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-284"..dH; - else - SV.db.framelocations.SVUI_BossHolder_MOVE = "RIGHTSVUIParentRIGHT-1050" - SV.db.framelocations.SVUI_ArenaHolder_MOVE = "RIGHTSVUIParentRIGHT-1050" - SV.db.framelocations.Tooltip_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-284"..dH; - end -end - -local function initChat(mungs) - forceCVars() - FCF_ResetChatWindows() - FCF_SetLocked(ChatFrame1, 1) - FCF_DockFrame(ChatFrame2) - FCF_SetLocked(ChatFrame2, 1) - FCF_OpenNewWindow(LOOT) - FCF_DockFrame(ChatFrame3) - FCF_SetLocked(ChatFrame3, 1) - for i = 1, NUM_CHAT_WINDOWS do - local chat = _G["ChatFrame"..i] - local chatID = chat:GetID() - if i == 1 then - chat:ClearAllPoints() - chat:Point("BOTTOMLEFT", LeftSuperDock, "BOTTOMLEFT", 5, 5) - chat:Point("TOPRIGHT", LeftSuperDock, "TOPRIGHT", -5, -10) - end - FCF_SavePositionAndDimensions(chat) - FCF_StopDragging(chat) - FCF_SetChatWindowFontSize(nil, chat, 12) - if i == 1 then - FCF_SetWindowName(chat, GENERAL) - elseif i == 2 then - FCF_SetWindowName(chat, GUILD_EVENT_LOG) - elseif i == 3 then - FCF_SetWindowName(chat, LOOT) - end - end - ChatFrame_RemoveAllMessageGroups(ChatFrame1) - ChatFrame_AddMessageGroup(ChatFrame1, "SAY") - ChatFrame_AddMessageGroup(ChatFrame1, "EMOTE") - ChatFrame_AddMessageGroup(ChatFrame1, "YELL") - ChatFrame_AddMessageGroup(ChatFrame1, "GUILD") - ChatFrame_AddMessageGroup(ChatFrame1, "OFFICER") - ChatFrame_AddMessageGroup(ChatFrame1, "GUILD_ACHIEVEMENT") - ChatFrame_AddMessageGroup(ChatFrame1, "WHISPER") - ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_SAY") - ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_EMOTE") - ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_YELL") - ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_BOSS_EMOTE") - ChatFrame_AddMessageGroup(ChatFrame1, "PARTY") - ChatFrame_AddMessageGroup(ChatFrame1, "PARTY_LEADER") - ChatFrame_AddMessageGroup(ChatFrame1, "RAID") - ChatFrame_AddMessageGroup(ChatFrame1, "RAID_LEADER") - ChatFrame_AddMessageGroup(ChatFrame1, "RAID_WARNING") - ChatFrame_AddMessageGroup(ChatFrame1, "INSTANCE_CHAT") - ChatFrame_AddMessageGroup(ChatFrame1, "INSTANCE_CHAT_LEADER") - ChatFrame_AddMessageGroup(ChatFrame1, "BATTLEGROUND") - ChatFrame_AddMessageGroup(ChatFrame1, "BATTLEGROUND_LEADER") - ChatFrame_AddMessageGroup(ChatFrame1, "BG_HORDE") - ChatFrame_AddMessageGroup(ChatFrame1, "BG_ALLIANCE") - ChatFrame_AddMessageGroup(ChatFrame1, "BG_NEUTRAL") - ChatFrame_AddMessageGroup(ChatFrame1, "SYSTEM") - ChatFrame_AddMessageGroup(ChatFrame1, "ERRORS") - ChatFrame_AddMessageGroup(ChatFrame1, "AFK") - ChatFrame_AddMessageGroup(ChatFrame1, "DND") - ChatFrame_AddMessageGroup(ChatFrame1, "IGNORED") - ChatFrame_AddMessageGroup(ChatFrame1, "ACHIEVEMENT") - ChatFrame_AddMessageGroup(ChatFrame1, "BN_WHISPER") - ChatFrame_AddMessageGroup(ChatFrame1, "BN_CONVERSATION") - ChatFrame_AddMessageGroup(ChatFrame1, "BN_INLINE_TOAST_ALERT") - ChatFrame_AddMessageGroup(ChatFrame1, "COMBAT_FACTION_CHANGE") - ChatFrame_AddMessageGroup(ChatFrame1, "SKILL") - ChatFrame_AddMessageGroup(ChatFrame1, "LOOT") - ChatFrame_AddMessageGroup(ChatFrame1, "MONEY") - ChatFrame_AddMessageGroup(ChatFrame1, "COMBAT_XP_GAIN") - ChatFrame_AddMessageGroup(ChatFrame1, "COMBAT_HONOR_GAIN") - ChatFrame_AddMessageGroup(ChatFrame1, "COMBAT_GUILD_XP_GAIN") - - ChatFrame_RemoveAllMessageGroups(ChatFrame3) - ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_FACTION_CHANGE") - ChatFrame_AddMessageGroup(ChatFrame3, "SKILL") - ChatFrame_AddMessageGroup(ChatFrame3, "LOOT") - ChatFrame_AddMessageGroup(ChatFrame3, "MONEY") - ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_XP_GAIN") - ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_HONOR_GAIN") - ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_GUILD_XP_GAIN") - - ChatFrame_AddChannel(ChatFrame1, GENERAL) - - ToggleChatColorNamesByClassGroup(true, "SAY") - ToggleChatColorNamesByClassGroup(true, "EMOTE") - ToggleChatColorNamesByClassGroup(true, "YELL") - ToggleChatColorNamesByClassGroup(true, "GUILD") - ToggleChatColorNamesByClassGroup(true, "OFFICER") - ToggleChatColorNamesByClassGroup(true, "GUILD_ACHIEVEMENT") - ToggleChatColorNamesByClassGroup(true, "ACHIEVEMENT") - ToggleChatColorNamesByClassGroup(true, "WHISPER") - ToggleChatColorNamesByClassGroup(true, "PARTY") - ToggleChatColorNamesByClassGroup(true, "PARTY_LEADER") - ToggleChatColorNamesByClassGroup(true, "RAID") - ToggleChatColorNamesByClassGroup(true, "RAID_LEADER") - ToggleChatColorNamesByClassGroup(true, "RAID_WARNING") - ToggleChatColorNamesByClassGroup(true, "BATTLEGROUND") - ToggleChatColorNamesByClassGroup(true, "BATTLEGROUND_LEADER") - ToggleChatColorNamesByClassGroup(true, "INSTANCE_CHAT") - ToggleChatColorNamesByClassGroup(true, "INSTANCE_CHAT_LEADER") - ToggleChatColorNamesByClassGroup(true, "CHANNEL1") - ToggleChatColorNamesByClassGroup(true, "CHANNEL2") - ToggleChatColorNamesByClassGroup(true, "CHANNEL3") - ToggleChatColorNamesByClassGroup(true, "CHANNEL4") - ToggleChatColorNamesByClassGroup(true, "CHANNEL5") - ToggleChatColorNamesByClassGroup(true, "CHANNEL6") - ToggleChatColorNamesByClassGroup(true, "CHANNEL7") - ToggleChatColorNamesByClassGroup(true, "CHANNEL8") - ToggleChatColorNamesByClassGroup(true, "CHANNEL9") - ToggleChatColorNamesByClassGroup(true, "CHANNEL10") - ToggleChatColorNamesByClassGroup(true, "CHANNEL11") - - ChangeChatColor("CHANNEL1", 195 / 255, 230 / 255, 232 / 255) - ChangeChatColor("CHANNEL2", 232 / 255, 158 / 255, 121 / 255) - ChangeChatColor("CHANNEL3", 232 / 255, 228 / 255, 121 / 255) - - if not mungs then - if SV.Chat then - SV.Chat:ReLoad(true) - if SVUI_Cache["Dock"].RightSuperDockFaded == true then RightSuperDockToggleButton:Click()end - if SVUI_Cache["Dock"].LeftSuperDockFaded == true then LeftSuperDockToggleButton:Click()end - end - SV:SavedPopup() - end -end ---[[ -########################################################## -GLOBAL/MODULE FUNCTIONS -########################################################## -]]-- -function SV:SetUserScreen(rez, preserve) - if not preserve then - if okToResetMOVE then - self:ResetMovables("") - okToResetMOVE = false; - end - self.db:SetDefault("SVUnit") - end - - if not SV.db.framelocations then SV.db.framelocations = {} end - if rez == "low" then - if not preserve then - self.db.SVDock.dockLeftWidth = 350; - self.db.SVDock.dockLeftHeight = 180; - self.db.SVDock.dockRightWidth = 350; - self.db.SVDock.dockRightHeight = 180; - self.db.SVAura.wrapAfter = 10 - self.db.SVUnit.fontSize = 10; - self.db.SVUnit.player.width = 200; - self.db.SVUnit.player.castbar.width = 200; - self.db.SVUnit.player.classbar.fill = "fill" - self.db.SVUnit.player.health.tags = "[health:color][health:current]" - self.db.SVUnit.target.width = 200; - self.db.SVUnit.target.castbar.width = 200; - self.db.SVUnit.target.health.tags = "[health:color][health:current]" - self.db.SVUnit.pet.power.enable = false; - self.db.SVUnit.pet.width = 200; - self.db.SVUnit.pet.height = 26; - self.db.SVUnit.targettarget.debuffs.enable = false; - self.db.SVUnit.targettarget.power.enable = false; - self.db.SVUnit.targettarget.width = 200; - self.db.SVUnit.targettarget.height = 26; - self.db.SVUnit.boss.width = 200; - self.db.SVUnit.boss.castbar.width = 200; - self.db.SVUnit.arena.width = 200; - self.db.SVUnit.arena.castbar.width = 200 - end - if not mungs then - UFMoveBottomQuadrant(true) - UFMoveLeftQuadrant(true) - UFMoveTopQuadrant(true) - UFMoveRightQuadrant(true) - end - self.ghettoMonitor = true - else - self.db:SetDefault("SVDock") - self.db:SetDefault("SVAura") - if not mungs then - UFMoveBottomQuadrant() - UFMoveLeftQuadrant() - UFMoveTopQuadrant() - UFMoveRightQuadrant() - end - self.ghettoMonitor = nil - end - - if(not preserve and not mungs) then - BarShuffle() - self:SetSVMovablesPositions() - Registry:Update('SVDock') - Registry:Update('SVAura') - Registry:Update('SVBar') - Registry:Update('SVUnit') - SV:SavedPopup() - end -end - -function SV:SetColorTheme(style, preserve) - style = style or "default"; - - if not preserve then - self.db:SetDefault("media") - end - - local presets = self:LoadPresetData("media", style) - self.db.LAYOUT.mediastyle = style; - - if(style == "default") then - self.db.SVUnit.healthclass = true; - else - self.db.SVUnit.healthclass = false; - end - - if(not mungs) then - self:MediaUpdate() - Registry:Update('SVStats') - Registry:Update('SVUnit') - if(not preserve) then - SV:SavedPopup() - end - end -end - -function SV:SetUnitframeLayout(style, preserve) - style = style or "default"; - - if not SV.db.framelocations then SV.db.framelocations = {} end - - if not preserve then - self.db:SetDefault("SVUnit") - self.db:SetDefault("SVStats") - if okToResetMOVE then - self:ResetMovables('') - okToResetMOVE = false - end - end - - local presets = self:LoadPresetData("units", style) - self.db.LAYOUT.unitstyle = style - - if(self.db.LAYOUT.mediastyle == "default") then - self.db.SVUnit.healthclass = true; - end - - if(not mungs) then - if(not preserve) then - if self.db.LAYOUT.barstyle and (self.db.LAYOUT.barstyle == "twosmall" or self.db.LAYOUT.barstyle == "twobig") then - UFMoveBottomQuadrant("shift") - else - UFMoveBottomQuadrant() - end - self:SetSVMovablesPositions() - end - Registry:Update('SVStats') - Registry:Update('SVUnit') - if(not preserve) then - SV:SavedPopup() - end - end -end - -function SV:SetGroupframeLayout(style, preserve) - style = style or "default"; - - local presets = self:LoadPresetData("layouts", style) - self.db.LAYOUT.groupstyle = style - - if(not mungs) then - Registry:Update('SVUnit') - if(not preserve) then - SV:SavedPopup() - end - end -end - -function SV:SetupBarLayout(style, preserve) - style = style or "default"; - - if not SV.db.framelocations then SV.db.framelocations={} end - if not preserve then - self.db:SetDefault("SVBar") - if okToResetMOVE then - self:ResetMovables('') - okToResetMOVE=false - end - end - - local presets = self:LoadPresetData("bars", style) - self.db.LAYOUT.barstyle = style; - - if(not mungs) then - if(not preserve) then - if(style == 'twosmall' or style == 'twobig') then - UFMoveBottomQuadrant("shift") - else - UFMoveBottomQuadrant() - end - end - if(not preserve) then - BarShuffle() - self:SetSVMovablesPositions() - end - Registry:Update('SVStats') - Registry:Update('SVBar') - if(not preserve) then - SV:SavedPopup() - end - end -end - -function SV:SetupAuralayout(style, preserve) - style = style or "default"; - local presets = self:LoadPresetData("auras", style) - self.db.LAYOUT.aurastyle = style; - - if(not mungs) then - Registry:Update('SVStats') - Registry:Update('SVAura') - Registry:Update('SVUnit') - if(not preserve) then - SV:SavedPopup() - end - end -end - -local function PlayThemeSong() - if(not musicIsPlaying) then - SetCVar("Sound_MusicVolume", 100) - SetCVar("Sound_EnableMusic", 1) - StopMusic() - PlayMusic([[Interface\AddOns\SVUI\assets\sounds\SV.mp3]]) - musicIsPlaying = true - end -end - -local function InstallComplete() - SVUI_Profile.SAFEDATA.install_version = SV.___version; - StopMusic() - SetCVar("Sound_MusicVolume",user_music_vol) - okToResetMOVE = false; - ReloadUI() -end - -local function InstallMungsChoice() - mungs = true; - okToResetMOVE = false; - initChat(true); - SV:SetUserScreen('high'); - SV:SetColorTheme(); - SV.db.LAYOUT.unitstyle = nil; - SV:SetUnitframeLayout(); - SV.db.LAYOUT.groupstyle = nil; - SV.db.LAYOUT.barstyle = nil; - SV:SetupBarLayout(); - SV:SetupAuralayout(); - SVUI_Profile.SAFEDATA.install_version = SV.___version; - StopMusic() - SetCVar("Sound_MusicVolume",user_music_vol) - ReloadUI() -end - -local function ResetAll() - SVUI_InstallNextButton:Disable() - SVUI_InstallPrevButton:Disable() - SVUI_InstallOption01Button:Hide() - SVUI_InstallOption01Button:SetScript("OnClick",nil) - SVUI_InstallOption01Button:SetText("") - SVUI_InstallOption02Button:Hide() - SVUI_InstallOption02Button:SetScript("OnClick",nil) - SVUI_InstallOption02Button:SetText("") - SVUI_InstallOption03Button:Hide() - SVUI_InstallOption03Button:SetScript("OnClick",nil) - SVUI_InstallOption03Button:SetText("") - SVUI_InstallOption1Button:Hide() - SVUI_InstallOption1Button:SetScript("OnClick",nil) - SVUI_InstallOption1Button:SetText("") - SVUI_InstallOption2Button:Hide() - SVUI_InstallOption2Button:SetScript('OnClick',nil) - SVUI_InstallOption2Button:SetText('') - SVUI_InstallOption3Button:Hide() - SVUI_InstallOption3Button:SetScript('OnClick',nil) - SVUI_InstallOption3Button:SetText('') - SVUI_InstallOption4Button:Hide() - SVUI_InstallOption4Button:SetScript('OnClick',nil) - SVUI_InstallOption4Button:SetText('') - SVUI_SetupHolder.SubTitle:SetText("") - SVUI_SetupHolder.Desc1:SetText("") - SVUI_SetupHolder.Desc2:SetText("") - SVUI_SetupHolder.Desc3:SetText("") - SVUI_SetupHolder:Size(550,400) -end - -local function SetPage(newPage) - CURRENT_PAGE = newPage; - ResetAll() - InstallStatus.text:SetText(CURRENT_PAGE.." / "..MAX_PAGE) - local setupFrame = SVUI_SetupHolder; - if newPage ~= MAX_PAGE then - SVUI_InstallNextButton:Enable() - SVUI_InstallNextButton:Show() - end - if newPage ~= 1 then - SVUI_InstallPrevButton:Enable() - SVUI_InstallPrevButton:Show() - end - --[[ - more useful globalstrings - - CUSTOM - SETTINGS - DEFAULT - DEFAULTS - USE - UIOPTIONS_MENU - LFGWIZARD_TITLE - CONTINUE - ]]-- - ShowLayout() - if newPage == 1 then - local hasOldConfig = SVUI_Profile.SAFEDATA.install_version - SVUI_InstallPrevButton:Disable() - SVUI_InstallPrevButton:Hide() - okToResetMOVE = true - setupFrame.SubTitle:SetText(format(L["This is Supervillain UI version %s!"], SV.___version)) - setupFrame.Desc1:SetText(L["Before I can turn you loose, persuing whatever villainy you feel will advance your professional career... I need to ask some questions and turn a few screws first."]) - setupFrame.Desc2:SetText(L["At any time you can get to the config options by typing the command / sv. For quick changes to frame, bar or color sets, call your henchman by clicking the button on the bottom right of your screen. (Its the one with his stupid face on it)"]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - SVUI_InstallOption01Button:Show() - SVUI_InstallOption01Button:SetScript("OnClick", InstallMungsChoice) - SVUI_InstallOption01Button:SetText(USE.."\n"..DEFAULT.."\n"..SETTINGS) - - SVUI_InstallOption02Button:Show() - SVUI_InstallOption02Button:SetScript("OnClick", InstallComplete) - SVUI_InstallOption02Button:SetText("PRETEND YOU\nDID THIS\nALREADY") - - if(hasOldConfig) then - SVUI_InstallOption03Button:Show() - SVUI_InstallOption03Button:SetScript("OnClick", InstallComplete) - SVUI_InstallOption03Button:SetText("Keep\nSaved\n"..SETTINGS) - end - - elseif newPage == 2 then - setupFrame.SubTitle:SetText(CHAT) - setupFrame.Desc1:SetText(L["Whether you want to or not, you will be needing a communicator so other villains can either update you on their doings-of-evil or inform you about the MANY abilities of Chuck Norris"]) - setupFrame.Desc2:SetText(L["The chat windows function the same as standard chat windows, you can right click the tabs and drag them, rename them, slap them around, you know... whatever. Clickity-click to setup your chat windows."]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - SVUI_InstallOption1Button:Show() - SVUI_InstallOption1Button:SetScript("OnClick", function() - initChat(false) - end) - SVUI_InstallOption1Button:SetText(CHAT_DEFAULTS) - - elseif newPage == 3 then - local rez = GetCVar("gxResolution") - setupFrame.SubTitle:SetText(RESOLUTION) - setupFrame.Desc1:SetText(format(L["Your current resolution is %s, this is considered a %s resolution."], rez, (SV.ghettoMonitor and LOW or HIGH))) - if SV.ghettoMonitor then - setupFrame.Desc2:SetText(L["This resolution requires that you change some settings to get everything to fit on your screen."].." "..L["Click the button below to resize your chat frames, unitframes, and reposition your actionbars."].." "..L["You may need to further alter these settings depending how low your resolution is."]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - else - setupFrame.Desc2:SetText(L["This resolution doesn't require that you change settings for the UI to fit on your screen."].." "..L["Click the button below to resize your chat frames, unitframes, and reposition your actionbars."].." "..L["This is completely optional."]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - end - SVUI_InstallOption1Button:Show() - SVUI_InstallOption1Button:SetScript("OnClick", function() - SV:SetUserScreen("high") - SVUI_SetupHolder.Desc1:SetText(L["|cffFF9F00"..HIGH.." "..RESOLUTION.."!|r"]) - SVUI_SetupHolder.Desc2:SetText(L["So what you think your better than me with your big monitor? HUH?!?!"]) - SVUI_SetupHolder.Desc3:SetText(L["Dont forget whos in charge here! But enjoy the incredible detail."]) - end) - SVUI_InstallOption1Button:SetText(HIGH) - SVUI_InstallOption2Button:Show() - SVUI_InstallOption2Button:SetScript("OnClick", function() - SV:SetUserScreen("low") - SVUI_SetupHolder.Desc1:SetText(L["|cffFF9F00"..LOW.." "..RESOLUTION.."|r"]) - SVUI_SetupHolder.Desc2:SetText(L["Why are you playing this on what I would assume is a calculator display?"]) - SVUI_SetupHolder.Desc3:SetText(L["Enjoy the ONE incredible pixel that fits on this screen."]) - end) - SVUI_InstallOption2Button:SetText(LOW) - - elseif newPage == 4 then - setupFrame.SubTitle:SetText(COLOR.." "..SETTINGS) - setupFrame.Desc1:SetText(L["Choose a theme layout you wish to use for your initial setup."]) - setupFrame.Desc2:SetText(L["You can always change fonts and colors of any element of Supervillain UI from the in-game configuration."]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - SVUI_InstallOption1Button:Show() - SVUI_InstallOption1Button:SetScript("OnClick", function() - SV:SetColorTheme("kaboom") - SVUI_SetupHolder.Desc1:SetText(L["|cffFF9F00KABOOOOM!|r"]) - SVUI_SetupHolder.Desc2:SetText(L["This theme tells the world that you are a villain who can put on a show"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["or better yet, you ARE the show!"]) - end) - SVUI_InstallOption1Button:SetText(L["Kaboom!"]) - SVUI_InstallOption2Button:Show() - SVUI_InstallOption2Button:SetScript("OnClick", function() - SV:SetColorTheme("dark") - SVUI_SetupHolder.Desc1:SetText(L["|cffAF30FFThe Darkest Night|r"]) - SVUI_SetupHolder.Desc2:SetText(L["This theme indicates that you have no interest in wasting time"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L[" the dying begins NOW!"]) - end) - SVUI_InstallOption2Button:SetText(L["Darkness"]) - SVUI_InstallOption3Button:Show() - SVUI_InstallOption3Button:SetScript("OnClick", function() - SV:SetColorTheme("classy") - SVUI_SetupHolder.Desc1:SetText(L["|cffFFFF00"..CLASS_COLORS.."|r"]) - SVUI_SetupHolder.Desc2:SetText(L["This theme is for villains who take pride in their class"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L[" villains know how to reprezent!"]) - end) - SVUI_InstallOption3Button:SetText(L["Class" .. "\n" .. "Colors"]) - SVUI_InstallOption4Button:Show() - SVUI_InstallOption4Button:SetScript("OnClick", function() - SV:SetColorTheme() - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFPlain and Simple|r"]) - SVUI_SetupHolder.Desc2:SetText(L["This theme is for any villain who sticks to their traditions"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["you don't need fancyness to kick some ass!"]) - end) - SVUI_InstallOption4Button:SetText(L["Vintage"]) - - elseif newPage == 5 then - ShowLayout(true) - setupFrame.SubTitle:SetText(UNITFRAME_LABEL.." "..SETTINGS) - setupFrame.Desc1:SetText(L["You can now choose what primary unitframe style you wish to use."]) - setupFrame.Desc2:SetText(L["This will change the layout of your unitframes (ie.. Player, Target, Pet, Party, Raid ...etc)."]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - SVUI_InstallOption1Button:Show() - SVUI_InstallOption1Button:SetScript("OnClick", function() - SV.db.LAYOUT.unitstyle = nil; - SV:SetUnitframeLayout("super") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFLets Do This|r"]) - SVUI_SetupHolder.Desc2:SetText(L["This layout is anything but minimal! Using this is like being at a rock concert"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["then annihilating the crowd with frickin lazer beams!"]) - end) - SVUI_InstallOption1Button:SetText(L["Super"]) - SVUI_InstallOption2Button:Show() - SVUI_InstallOption2Button:SetScript("OnClick", function() - SV.db.LAYOUT.unitstyle = nil; - SV:SetUnitframeLayout("simple") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFSimply Simple|r"]) - SVUI_SetupHolder.Desc2:SetText(L["This layout is for the villain who just wants to get things done!"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["but he still wants to see your face before he hits you!"]) - end) - SVUI_InstallOption2Button:SetText(L["Simple"]) - SVUI_InstallOption3Button:Show() - SVUI_InstallOption3Button:SetScript("OnClick", function() - SV.db.LAYOUT.unitstyle = nil; - SV:SetUnitframeLayout("compact") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFEl Compacto|r"]) - SVUI_SetupHolder.Desc2:SetText(L["Just the necessities so you can see more of the world around you"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["you dont need no fanciness getting in the way of world domination do you?"]) - end) - SVUI_InstallOption3Button:SetText(L["Compact"]) - - elseif newPage == 6 then - ShowLayout(true) - setupFrame.SubTitle:SetText("Group Layout") - setupFrame.Desc1:SetText(L["You can now choose what group layout you prefer."]) - setupFrame.Desc2:SetText(L["This will adjust various settings on group units, attempting to make certain roles more usable"]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - - SVUI_InstallOption1Button:Show() - SVUI_InstallOption1Button:SetScript("OnClick", function() - SV.db.LAYOUT.groupstyle = "default"; - SV:SetGroupframeLayout("default") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFStandard|r"]) - SVUI_SetupHolder.Desc2:SetText(L["You are good to go with the default layout"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["frames schmames, lets kill some stuff!"]) - end) - SVUI_InstallOption1Button:SetText(L["Standard"]) - - SVUI_InstallOption2Button:Show() - SVUI_InstallOption2Button:SetScript("OnClick", function() - SV.db.LAYOUT.groupstyle = nil; - SV:SetGroupframeLayout("healer") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFMEDIC!!|r"]) - SVUI_SetupHolder.Desc2:SetText(L["You are pretty helpful.. for a VILLAIN!"]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["Hey, even a super villain gets his ass kicked once in awhile. We need the likes of you!"]) - end) - SVUI_InstallOption2Button:SetText(L["Healer"]) - - SVUI_InstallOption3Button:Show() - SVUI_InstallOption3Button:SetScript("OnClick", function() - SV.db.LAYOUT.groupstyle = nil; - SV:SetGroupframeLayout("dps") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFDeath Dealer|r"]) - SVUI_SetupHolder.Desc2:SetText(L["You are the kings of our craft. Handing out pain like its halloween candy."]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["I will move and squeeze group frames out of your way so you have more room for BOOM!"]) - end) - SVUI_InstallOption3Button:SetText(L["DPS"]) - - SVUI_InstallOption4Button:Show() - SVUI_InstallOption4Button:SetScript("OnClick", function() - SV.db.LAYOUT.groupstyle = nil; - SV:SetGroupframeLayout("grid") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFCubed|r"]) - SVUI_SetupHolder.Desc2:SetText(L["You are cold and calculated, your frames should reflect as much."]..CONTINUED) - SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["I'm gonna make these frames so precise that you can cut your finger on them!"]) - end) - SVUI_InstallOption4Button:SetText(L["Grid"]) - - elseif newPage == 7 then - setupFrame.SubTitle:SetText(ACTIONBAR_LABEL.." "..SETTINGS) - setupFrame.Desc1:SetText(L["Choose a layout for your action bars."]) - setupFrame.Desc2:SetText(L["Sometimes you need big buttons, sometimes you don't. Your choice here."]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - SVUI_InstallOption1Button:Show() - SVUI_InstallOption1Button:SetScript("OnClick", function() - SV.db.LAYOUT.barstyle = nil; - SV:SetupBarLayout("default") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFLean And Clean|r"]) - SVUI_SetupHolder.Desc2:SetText(L["Lets keep it slim and deadly, not unlike a ninja sword."]) - SVUI_SetupHolder.Desc3:SetText(L["You dont ever even look at your bar hardly, so pick this one!"]) - end) - SVUI_InstallOption1Button:SetText(L["Small" .. "\n" .. "Row"]) - SVUI_InstallOption2Button:Show() - SVUI_InstallOption2Button:SetScript("OnClick", function() - SV.db.LAYOUT.barstyle = nil; - SV:SetupBarLayout("twosmall") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFMore For Less|r"]) - SVUI_SetupHolder.Desc2:SetText(L["Granted, you dont REALLY need the buttons due to your hotkey-leetness, you just like watching cooldowns!"]) - SVUI_SetupHolder.Desc3:SetText(L["Sure thing cowboy, your secret is safe with me!"]) - end) - SVUI_InstallOption2Button:SetText(L["2 Small" .. "\n" .. "Rows"]) - SVUI_InstallOption3Button:Show() - SVUI_InstallOption3Button:SetScript("OnClick", function() - SV.db.LAYOUT.barstyle = nil; - SV:SetupBarLayout("onebig") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFWhat Big Buttons You Have|r"]) - SVUI_SetupHolder.Desc2:SetText(L["The better to PEW-PEW you with my dear!"]) - SVUI_SetupHolder.Desc3:SetText(L["When you have little time for mouse accuracy, choose this set!"]) - end) - SVUI_InstallOption3Button:SetText(L["Big" .. "\n" .. "Row"]) - SVUI_InstallOption4Button:Show() - SVUI_InstallOption4Button:SetScript("OnClick", function() - SV.db.LAYOUT.barstyle = nil; - SV:SetupBarLayout("twobig") - SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFThe Double Down|r"]) - SVUI_SetupHolder.Desc2:SetText(L["Lets be honest for a moment. Who doesnt like a huge pair in their face?"]) - SVUI_SetupHolder.Desc3:SetText(L["Double your bars then double their size for maximum button goodness!"]) - end) - SVUI_InstallOption4Button:SetText(L["2 Big" .. "\n" .. "Rows"]) - - elseif newPage == 8 then - setupFrame.SubTitle:SetText(AURAS.." "..SETTINGS) - setupFrame.Desc1:SetText(L["Select an aura layout. \"Icons\" will display only icons and aurabars won't be used. \"Bars\" will display only aurabars and icons won't be used (duh). \"The Works!\" does just what it says.... icons, bars and awesomeness."]) - setupFrame.Desc2:SetText(L["If you have an aura that you don't want to display simply hold down shift and right click the icon for it to suffer a painful death."]) - setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) - - SVUI_InstallOption1Button:Show() - SVUI_InstallOption1Button:SetScript("OnClick", function() - SV:SetupAuralayout() - end) - SVUI_InstallOption1Button:SetText(L["Vintage"]) - - SVUI_InstallOption2Button:Show() - SVUI_InstallOption2Button:SetScript("OnClick", function() - SV:SetupAuralayout("icons") - end) - SVUI_InstallOption2Button:SetText(L["Icons"]) - - SVUI_InstallOption3Button:Show() - SVUI_InstallOption3Button:SetScript("OnClick", function() - SV:SetupAuralayout("bars") - end) - SVUI_InstallOption3Button:SetText(L["Bars"]) - - SVUI_InstallOption4Button:Show() - SVUI_InstallOption4Button:SetScript("OnClick", function() - SV:SetupAuralayout("theworks") - end) - SVUI_InstallOption4Button:SetText(L["The" .. "\n" .. "Works!"]) - - elseif newPage == 9 then - SVUI_InstallNextButton:Disable() - SVUI_InstallNextButton:Hide() - setupFrame.SubTitle:SetText(BASIC_OPTIONS_TOOLTIP..CONTINUED..AUCTION_TIME_LEFT0) - setupFrame.Desc1:SetText(L["Thats it! All done! Now we just need to hand these choices off to the henchmen so they can get you ready to (..insert evil tasks here..)!"]) - setupFrame.Desc2:SetText(L["Click the button below to reload and get on your way! Good luck villain!"]) - SVUI_InstallOption1Button:Show() - SVUI_InstallOption1Button:SetScript("OnClick", InstallComplete) - SVUI_InstallOption1Button:SetText(L["THE_BUTTON_BELOW"]) - SVUI_SetupHolder:Size(550, 350) - end -end - -local function NextPage() - if CURRENT_PAGE ~= MAX_PAGE then - CURRENT_PAGE = CURRENT_PAGE + 1; - SetPage(CURRENT_PAGE) - end -end - -local function PreviousPage() - if CURRENT_PAGE ~= 1 then - CURRENT_PAGE = CURRENT_PAGE - 1; - SetPage(CURRENT_PAGE) - end -end - -local function ResetGlobalVariables() - for k,v in pairs(SVUI_Cache) do - SVUI_Cache[k] = nil - end -end - -function SV:ResetInstallation() - mungs = true; - okToResetMOVE = false; - initChat(true); - SV.db:Reset() - SV:SetUserScreen(); - - if SV.db.LAYOUT.mediastyle then - SV:SetColorTheme(SV.db.LAYOUT.mediastyle) - else - SV.db.LAYOUT.mediastyle = nil; - SV:SetColorTheme() - end - - if SV.db.LAYOUT.unitstyle then - SV:SetUnitframeLayout(SV.db.LAYOUT.unitstyle) - else - SV.db.LAYOUT.unitstyle = nil; - SV:SetUnitframeLayout() - end - - if SV.db.LAYOUT.barstyle then - SV:SetupBarLayout(SV.db.LAYOUT.barstyle) - else - SV.db.LAYOUT.barstyle = nil; - SV:SetupBarLayout() - end - - if SV.db.LAYOUT.aurastyle then - SV:SetupAuralayout(SV.db.LAYOUT.aurastyle) - else - SV.db.LAYOUT.aurastyle = nil; - SV:SetupAuralayout() - end - - SVUI_Profile.SAFEDATA.install_version = SV.___version; - ResetGlobalVariables() - ReloadUI() -end - -function SV:Install(autoLoaded) - if(not user_music_vol) then - user_music_vol = GetCVar("Sound_MusicVolume") - end - - -- frame - if not SVUI_SetupHolder then - local frame = CreateFrame("Button", "SVUI_SetupHolder", UIParent) - frame.SetPage = SetPage; - frame:Size(550, 400) - frame:SetPanelTemplate("Action") - frame:SetPoint("CENTER") - frame:SetFrameStrata("TOOLTIP") - frame.Title = frame:CreateFontString(nil, "OVERLAY") - frame.Title:SetFont(SV.Media.font.narrator, 22, "OUTLINE") - frame.Title:Point("TOP", 0, -5) - frame.Title:SetText(L["Supervillain UI Installation"]) - - frame.Next = CreateFrame("Button", "SVUI_InstallNextButton", frame, "UIPanelButtonTemplate") - frame.Next:RemoveTextures() - frame.Next:Size(110, 25) - frame.Next:Point("BOTTOMRIGHT", 50, 5) - SetInstallButton(frame.Next) - frame.Next.texture = frame.Next:CreateTexture(nil, "BORDER") - frame.Next.texture:Size(110, 75) - frame.Next.texture:Point("RIGHT") - frame.Next.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION-ARROW") - frame.Next.texture:SetVertexColor(1, 0.5, 0) - frame.Next.text = frame.Next:CreateFontString(nil, "OVERLAY") - frame.Next.text:SetFont(SV.Media.font.action, 18, "OUTLINE") - frame.Next.text:SetPoint("CENTER") - frame.Next.text:SetText(CONTINUE) - frame.Next:Disable() - frame.Next:SetScript("OnClick", NextPage) - frame.Next:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(1, 1, 0) - end) - frame.Next:SetScript("OnLeave", function(this) - this.texture:SetVertexColor(1, 0.5, 0) - end) - - frame.Prev = CreateFrame("Button", "SVUI_InstallPrevButton", frame, "UIPanelButtonTemplate") - frame.Prev:RemoveTextures() - frame.Prev:Size(110, 25) - frame.Prev:Point("BOTTOMLEFT", -50, 5) - SetInstallButton(frame.Prev) - frame.Prev.texture = frame.Prev:CreateTexture(nil, "BORDER") - frame.Prev.texture:Size(110, 75) - frame.Prev.texture:Point("LEFT") - frame.Prev.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION-ARROW") - frame.Prev.texture:SetTexCoord(1, 0, 1, 1, 0, 0, 0, 1) - frame.Prev.texture:SetVertexColor(1, 0.5, 0) - frame.Prev.text = frame.Prev:CreateFontString(nil, "OVERLAY") - frame.Prev.text:SetFont(SV.Media.font.action, 18, "OUTLINE") - frame.Prev.text:SetPoint("CENTER") - frame.Prev.text:SetText(PREVIOUS) - frame.Prev:Disable() - frame.Prev:SetScript("OnClick", PreviousPage) - frame.Prev:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(1, 1, 0) - end) - frame.Prev:SetScript("OnLeave", function(this) - this.texture:SetVertexColor(1, 0.5, 0) - end) - frame.Status = CreateFrame("Frame", "InstallStatus", frame) - frame.Status:SetFrameLevel(frame.Status:GetFrameLevel() + 2) - frame.Status:Size(150, 30) - frame.Status:Point("BOTTOM", frame, "TOP", 0, 2) - frame.Status.text = frame.Status:CreateFontString(nil, "OVERLAY") - frame.Status.text:SetFont(SV.Media.font.numbers, 22, "OUTLINE") - frame.Status.text:SetPoint("CENTER") - frame.Status.text:SetText(CURRENT_PAGE.." / "..MAX_PAGE) - - frame.Option01 = CreateFrame("Button", "SVUI_InstallOption01Button", frame, "UIPanelButtonTemplate") - frame.Option01:RemoveTextures() - frame.Option01:Size(160, 30) - frame.Option01:Point("BOTTOM", 0, 15) - frame.Option01:SetText("") - SetInstallButton(frame.Option01) - frame.Option01.texture = frame.Option01:CreateTexture(nil, "BORDER") - frame.Option01.texture:Size(160, 160) - frame.Option01.texture:Point("CENTER", frame.Option01, "BOTTOM", 0, -15) - frame.Option01.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") - frame.Option01.texture:SetGradient("VERTICAL", 0, 0.3, 0, 0, 0.7, 0) - frame.Option01:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(0.5, 1, 0.4) - end) - frame.Option01:SetScript("OnLeave", function(this) - this.texture:SetGradient("VERTICAL", 0, 0.3, 0, 0, 0.7, 0) - end) - hooksecurefunc(frame.Option01, "SetWidth", function(g, h) - g.texture:Size(h, h) - g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) - end) - frame.Option01:SetFrameLevel(frame.Option01:GetFrameLevel() + 10) - frame.Option01:Hide() - - frame.Option02 = CreateFrame("Button", "SVUI_InstallOption02Button", frame, "UIPanelButtonTemplate") - frame.Option02:RemoveTextures() - frame.Option02:Size(130, 30) - frame.Option02:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) - frame.Option02:SetText("") - SetInstallButton(frame.Option02) - frame.Option02.texture = frame.Option02:CreateTexture(nil, "BORDER") - frame.Option02.texture:Size(130, 110) - frame.Option02.texture:Point("CENTER", frame.Option02, "BOTTOM", 0, -15) - frame.Option02.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") - frame.Option02.texture:SetGradient("VERTICAL", 0.3, 0, 0, 0.7, 0, 0) - frame.Option02:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(0.5, 1, 0.4) - end) - frame.Option02:SetScript("OnLeave", function(this) - this.texture:SetGradient("VERTICAL", 0.3, 0, 0, 0.7, 0, 0) - end) - hooksecurefunc(frame.Option02, "SetWidth", function(g, h) - g.texture:Size(h, h) - g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) - end) - frame.Option02:SetScript("OnShow", function() - frame.Option01:SetWidth(130) - frame.Option01:ClearAllPoints() - frame.Option01:Point("BOTTOMRIGHT", frame, "BOTTOM", -4, 15) - end) - frame.Option02:SetScript("OnHide", function() - frame.Option01:SetWidth(160) - frame.Option01:ClearAllPoints() - frame.Option01:Point("BOTTOM", 0, 15) - end) - frame.Option02:SetFrameLevel(frame.Option01:GetFrameLevel() + 10) - frame.Option02:Hide() - - frame.Option03 = CreateFrame("Button", "SVUI_InstallOption03Button", frame, "UIPanelButtonTemplate") - frame.Option03:RemoveTextures() - frame.Option03:Size(130, 30) - frame.Option03:Point("BOTTOM", frame, "BOTTOM", 0, 15) - frame.Option03:SetText("") - SetInstallButton(frame.Option03) - frame.Option03.texture = frame.Option03:CreateTexture(nil, "BORDER") - frame.Option03.texture:Size(130, 110) - frame.Option03.texture:Point("CENTER", frame.Option03, "BOTTOM", 0, -15) - frame.Option03.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") - frame.Option03.texture:SetGradient("VERTICAL", 0, 0.1, 0.3, 0, 0.5, 0.7) - frame.Option03:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(0.2, 0.5, 1) - end) - frame.Option03:SetScript("OnLeave", function(this) - this.texture:SetGradient("VERTICAL", 0, 0.1, 0.3, 0, 0.5, 0.7) - end) - hooksecurefunc(frame.Option03, "SetWidth", function(g, h) - g.texture:Size(h, h) - g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) - end) - frame.Option03:SetScript("OnShow", function(self) - self:SetWidth(130) - frame.Option01:SetWidth(130) - frame.Option01:ClearAllPoints() - frame.Option01:Point("RIGHT", self, "LEFT", -8, 0) - frame.Option02:SetWidth(130) - frame.Option02:ClearAllPoints() - frame.Option02:Point("LEFT", self, "RIGHT", 8, 0) - end) - frame.Option03:SetScript("OnHide", function() - frame.Option01:SetWidth(160) - frame.Option01:ClearAllPoints() - frame.Option01:Point("BOTTOM", 0, 15) - frame.Option02:ClearAllPoints() - frame.Option02:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) - end) - frame.Option03:SetFrameLevel(frame.Option01:GetFrameLevel() + 10) - frame.Option03:Hide() - - frame.Option1 = CreateFrame("Button", "SVUI_InstallOption1Button", frame, "UIPanelButtonTemplate") - frame.Option1:RemoveTextures() - frame.Option1:Size(160, 30) - frame.Option1:Point("BOTTOM", 0, 15) - frame.Option1:SetText("") - SetInstallButton(frame.Option1) - frame.Option1.texture = frame.Option1:CreateTexture(nil, "BORDER") - frame.Option1.texture:Size(160, 160) - frame.Option1.texture:Point("CENTER", frame.Option1, "BOTTOM", 0, -15) - frame.Option1.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") - frame.Option1.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) - frame.Option1:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(0.5, 1, 0.4) - end) - frame.Option1:SetScript("OnLeave", function(this) - this.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) - end) - hooksecurefunc(frame.Option1, "SetWidth", function(g, h) - g.texture:Size(h, h) - g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) - end) - frame.Option1:SetFrameLevel(frame.Option1:GetFrameLevel() + 10) - frame.Option1:Hide() - - frame.Option2 = CreateFrame("Button", "SVUI_InstallOption2Button", frame, "UIPanelButtonTemplate") - frame.Option2:RemoveTextures() - frame.Option2:Size(120, 30) - frame.Option2:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) - frame.Option2:SetText("") - SetInstallButton(frame.Option2) - frame.Option2.texture = frame.Option2:CreateTexture(nil, "BORDER") - frame.Option2.texture:Size(120, 110) - frame.Option2.texture:Point("CENTER", frame.Option2, "BOTTOM", 0, -15) - frame.Option2.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") - frame.Option2.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) - frame.Option2:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(0.5, 1, 0.4) - end) - frame.Option2:SetScript("OnLeave", function(this) - this.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) - end) - hooksecurefunc(frame.Option2, "SetWidth", function(g, h) - g.texture:Size(h, h) - g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) - end) - frame.Option2:SetScript("OnShow", function() - frame.Option1:SetWidth(120) - frame.Option1:ClearAllPoints() - frame.Option1:Point("BOTTOMRIGHT", frame, "BOTTOM", -4, 15) - end) - frame.Option2:SetScript("OnHide", function() - frame.Option1:SetWidth(160) - frame.Option1:ClearAllPoints() - frame.Option1:Point("BOTTOM", 0, 15) - end) - frame.Option2:SetFrameLevel(frame.Option1:GetFrameLevel() + 10) - frame.Option2:Hide() - - frame.Option3 = CreateFrame("Button", "SVUI_InstallOption3Button", frame, "UIPanelButtonTemplate") - frame.Option3:RemoveTextures() - frame.Option3:Size(110, 30) - frame.Option3:Point("LEFT", frame.Option2, "RIGHT", 4, 0) - frame.Option3:SetText("") - SetInstallButton(frame.Option3) - frame.Option3.texture = frame.Option3:CreateTexture(nil, "BORDER") - frame.Option3.texture:Size(110, 100) - frame.Option3.texture:Point("CENTER", frame.Option3, "BOTTOM", 0, -9) - frame.Option3.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") - frame.Option3.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) - frame.Option3:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(0.5, 1, 0.4) - end) - frame.Option3:SetScript("OnLeave", function(this) - this.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) - end) - frame.Option3:SetScript("OnShow", function() - frame.Option1:SetWidth(110) - frame.Option1:ClearAllPoints() - frame.Option1:Point("RIGHT", frame.Option2, "LEFT", -4, 0) - frame.Option2:SetWidth(110) - frame.Option2:ClearAllPoints() - frame.Option2:Point("BOTTOM", frame, "BOTTOM", 0, 15) - end) - frame.Option3:SetScript("OnHide", function() - frame.Option1:SetWidth(160) - frame.Option1:ClearAllPoints() - frame.Option1:Point("BOTTOM", 0, 15) - frame.Option2:SetWidth(120) - frame.Option2:ClearAllPoints() - frame.Option2:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) - end) - frame.Option3:SetFrameLevel(frame.Option1:GetFrameLevel() + 10) - frame.Option3:Hide() - - frame.Option4 = CreateFrame("Button", "SVUI_InstallOption4Button", frame, "UIPanelButtonTemplate") - frame.Option4:RemoveTextures() - frame.Option4:Size(110, 30) - frame.Option4:Point("LEFT", frame.Option3, "RIGHT", 4, 0) - frame.Option4:SetText("") - SetInstallButton(frame.Option4) - frame.Option4.texture = frame.Option4:CreateTexture(nil, "BORDER") - frame.Option4.texture:Size(110, 100) - frame.Option4.texture:Point("CENTER", frame.Option4, "BOTTOM", 0, -9) - frame.Option4.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") - frame.Option4.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) - frame.Option4:SetScript("OnEnter", function(this) - this.texture:SetVertexColor(0.5, 1, 0.4) - end) - frame.Option4:SetScript("OnLeave", function(this) - this.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) - end) - frame.Option4:SetScript("OnShow", function() - frame.Option1:Width(110) - frame.Option2:Width(110) - frame.Option1:ClearAllPoints() - frame.Option1:Point("RIGHT", frame.Option2, "LEFT", -4, 0) - frame.Option2:ClearAllPoints() - frame.Option2:Point("BOTTOMRIGHT", frame, "BOTTOM", -4, 15) - end) - frame.Option4:SetScript("OnHide", function() - frame.Option1:SetWidth(160) - frame.Option1:ClearAllPoints() - frame.Option1:Point("BOTTOM", 0, 15) - frame.Option2:SetWidth(120) - frame.Option2:ClearAllPoints() - frame.Option2:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) - end) - - frame.Option4:SetFrameLevel(frame.Option1:GetFrameLevel() + 10) - frame.Option4:Hide() - - frame.SubTitle = frame:CreateFontString(nil, "OVERLAY") - frame.SubTitle:SetFont(SV.Media.font.roboto, 16, "OUTLINE") - frame.SubTitle:Point("TOP", 0, -40) - frame.Desc1 = frame:CreateFontString(nil, "OVERLAY") - frame.Desc1:SetFont(SV.Media.font.roboto, 14, "OUTLINE") - frame.Desc1:Point("TOPLEFT", 20, -75) - frame.Desc1:Width(frame:GetWidth()-40) - frame.Desc2 = frame:CreateFontString(nil, "OVERLAY") - frame.Desc2:SetFont(SV.Media.font.roboto, 14, "OUTLINE") - frame.Desc2:Point("TOPLEFT", 20, -125) - frame.Desc2:Width(frame:GetWidth()-40) - frame.Desc3 = frame:CreateFontString(nil, "OVERLAY") - frame.Desc3:SetFont(SV.Media.font.roboto, 14, "OUTLINE") - frame.Desc3:Point("TOPLEFT", 20, -175) - frame.Desc3:Width(frame:GetWidth()-40) - local closeButton = CreateFrame("Button", "SVUI_InstallCloseButton", frame, "UIPanelCloseButton") - closeButton:SetPoint("TOPRIGHT", frame, "TOPRIGHT") - closeButton:SetScript("OnClick", function()frame:Hide()end) - frame.tutorialImage = frame:CreateTexture("InstallTutorialImage", "OVERLAY") - frame.tutorialImage:Size(256, 128) - frame.tutorialImage:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\SPLASH") - frame.tutorialImage:Point("BOTTOM", 0, 70) - end - - SVUI_SetupHolder:SetScript("OnHide", function() - StopMusic() - SetCVar("Sound_MusicVolume", user_music_vol) - musicIsPlaying = nil - end) - - SVUI_SetupHolder:Show() - NextPage() - if(not autoLoaded) then - PlayThemeSong() - else - SV.Timers:ExecuteTimer(PlayThemeSong, 5) - end -end \ No newline at end of file diff --git a/Interface/AddOns/SVUI/packages/henchmen/SVHenchmen.lua b/Interface/AddOns/SVUI/packages/henchmen/SVHenchmen.lua index 053e83b..61afd9d 100644 --- a/Interface/AddOns/SVUI/packages/henchmen/SVHenchmen.lua +++ b/Interface/AddOns/SVUI/packages/henchmen/SVHenchmen.lua @@ -78,10 +78,10 @@ local AutomatedEvents = { SCRIPT HANDLERS ########################################################## ]]-- -local ColorFunc = function(arg) SV:SetColorTheme(arg, true); SV:ToggleHenchman() end -local UnitFunc = function(arg) SV:SetUnitframeLayout(arg, true); SV:ToggleHenchman() end -local BarFunc = function(arg) SV:SetupBarLayout(arg, true); SV:ToggleHenchman() end -local AuraFunc = function(arg) SV:SetupAuralayout(arg, true); SV:ToggleHenchman() end +local ColorFunc = function(arg) SV.Setup:SetColorTheme(arg, true); SV:ToggleHenchman() end +local UnitFunc = function(arg) SV.Setup:SetUnitframeLayout(arg, true); SV:ToggleHenchman() end +local BarFunc = function(arg) SV.Setup:SetupBarLayout(arg, true); SV:ToggleHenchman() end +local AuraFunc = function(arg) SV.Setup:SetupAuralayout(arg, true); SV:ToggleHenchman() end local ConfigFunc = function() SV:ToggleConfig(); SV:ToggleHenchman() end local speechTimer; diff --git a/Interface/AddOns/SVUI/system/load.lua b/Interface/AddOns/SVUI/system/load.lua index 4e0976a..ddb55fb 100644 --- a/Interface/AddOns/SVUI/system/load.lua +++ b/Interface/AddOns/SVUI/system/load.lua @@ -78,11 +78,11 @@ function SV:VersionCheck() end if(type(installedVersion) == "number" and installedVersion < minimumVersion) then DeleteOldSavedVars() - self:Install(true) + self.Setup:Install(true) end else DeleteOldSavedVars() - self:Install(true) + self.Setup:Install(true) end end diff --git a/Interface/AddOns/SVUI/system/setup.lua b/Interface/AddOns/SVUI/system/setup.lua new file mode 100644 index 0000000..e2a66a5 --- /dev/null +++ b/Interface/AddOns/SVUI/system/setup.lua @@ -0,0 +1,2405 @@ +--[[ +############################################################################## +_____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # + ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # + __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # + ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # + ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # + _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # + __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # + _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# + ___\///////////___________\///___________\/////////_____\///////////_# +############################################################################## +S U P E R - V I L L A I N - U I By: Munglunch # +############################################################################## +########################################################## +LOCALIZED LUA FUNCTIONS +########################################################## +]]-- +--[[ GLOBALS ]]-- +local _G = _G; +local unpack = _G.unpack; +local select = _G.select; +local type = _G.type; +local string = _G.string; +local table = _G.table; +local format = string.format; +local tcopy = table.copy; +--[[ +########################################################## +GET ADDON DATA +########################################################## +]]-- +local SV, L, Registry = unpack(select(2, ...)); +--[[ +########################################################## +LOCAL VARS +########################################################## +]]-- +local CURRENT_PAGE, MAX_PAGE, XOFF = 0, 9, (GetScreenWidth() * 0.025) +local okToResetMOVE = false +local mungs = false; +local user_music_vol; +local musicIsPlaying; + +local SVUI_CLASS_COLORS = _G.SVUI_CLASS_COLORS +local RAID_CLASS_COLORS = _G.RAID_CLASS_COLORS +local scc = SVUI_CLASS_COLORS[SV.class]; +local rcc = RAID_CLASS_COLORS[SV.class]; +local r2 = .1 + (rcc.r * .1) +local g2 = .1 + (rcc.g * .1) +local b2 = .1 + (rcc.b * .1) +--[[ +########################################################## +SETUP CLASS OBJECT +########################################################## +]]-- +local Setup = {}; +--[[ +########################################################## +LAYOUT PRESETS +########################################################## +]]-- +local PRESET_DATA; + +local function LoadAllPresets() + PRESET_DATA = {} + + PRESET_DATA["media"] = { + ["link"] = "media", + ["default"] = { + ["colors"] = { + ["special"] = {.37, .32, .29, 1}, + }, + ["textures"] = { + ["pattern"] = "SVUI Backdrop 1", + ["comic"] = "SVUI Comic 1", + ["unitlarge"] = "SVUI Unit BG 1", + ["unitsmall"] = "SVUI Small BG 1", + }, + ["unitframes"] = { + ["buff_bars"] = {.91, .91, .31, 1}, + ["health"] = {.1, .6, .02, 1}, + ["casting"] = {.91, .91, .31, 1}, + ["spark"] = {1, .72, 0, 1}, + }, + }, + ["kaboom"] = { + ["colors"] = { + ["special"] = {.28, .31, .32, 1}, + }, + ["textures"] = { + ["pattern"] = "SVUI Backdrop 2", + ["comic"] = "SVUI Comic 2", + ["unitlarge"] = "SVUI Unit BG 2", + ["unitsmall"] = "SVUI Small BG 2", + }, + ["unitframes"] = { + ["buff_bars"] = {.51, .79, 0, 1}, + ["health"] = {.16, .86, .22, 1}, + ["casting"] = {.91, .91, 0, 1}, + ["spark"] = {1, .72, 0, 1}, + }, + }, + ["classy"] = { + ["colors"] = { + ["special"] = {r2, g2, b2, 1}, + }, + ["textures"] = { + ["pattern"] = "SVUI Backdrop 3", + ["comic"] = "SVUI Comic 3", + ["unitlarge"] = "SVUI Unit BG 3", + ["unitsmall"] = "SVUI Small BG 3", + }, + ["unitframes"] = { + ["buff_bars"] = {scc.r, scc.g, scc.b, 1}, + ["health"] = {.16, .86, .22, 1}, + ["casting"] = {.91, .91, 0, 1}, + ["spark"] = {1, .72, 0, 1}, + }, + }, + ["dark"] = { + ["colors"] = { + ["special"] = {.25, .26, .27, 1}, + }, + ["textures"] = { + ["pattern"] = "SVUI Backdrop 4", + ["comic"] = "SVUI Comic 4", + ["unitlarge"] = "SVUI Unit BG 4", + ["unitsmall"] = "SVUI Small BG 4", + }, + ["unitframes"] = { + ["buff_bars"] = {.45, .55, .15, 1}, + ["health"] = {.06, .06, .06, 1}, + ["casting"] = {.8, .8, 0, 1}, + ["spark"] = {1, .72, 0, 1}, + }, + }, + } + PRESET_DATA["auras"] = { + ["link"] = "SVUnit", + ["default"] = { + ["player"] = { + ["buffs"] = { + enable = false, + attachTo = "DEBUFFS", + anchorPoint = 'TOPLEFT', + verticalGrowth = 'UP', + horizontalGrowth = 'RIGHT', + }, + ["debuffs"] = { + enable = false, + attachTo = "FRAME", + anchorPoint = 'TOPLEFT', + verticalGrowth = 'UP', + horizontalGrowth = 'RIGHT', + }, + ["aurabar"] = { + enable = false + } + }, + ["target"] = { + ["smartAuraDisplay"] = "DISABLED", + ["buffs"] = { + enable = true, + attachTo = "FRAME", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["debuffs"] = { + enable = true, + attachTo = "BUFFS", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["aurabar"] = { + enable = false + } + }, + ["focus"] = { + ["smartAuraDisplay"] = "DISABLED", + ["buffs"] = { + enable = false, + attachTo = "FRAME", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["debuffs"] = { + enable = true, + attachTo = "FRAME", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["aurabar"] = { + enable = false + } + } + }, + ["icons"] = { + ["player"] = { + ["buffs"] = { + enable = true, + attachTo = "FRAME", + anchorPoint = 'TOPLEFT', + verticalGrowth = 'UP', + horizontalGrowth = 'RIGHT', + }, + ["debuffs"] = { + enable = true, + attachTo = "BUFFS", + anchorPoint = 'TOPLEFT', + verticalGrowth = 'UP', + horizontalGrowth = 'RIGHT', + }, + ["aurabar"] = { + enable = false + } + }, + ["target"] = { + ["smartAuraDisplay"] = "DISABLED", + ["buffs"] = { + enable = true, + attachTo = "FRAME", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["debuffs"] = { + enable = true, + attachTo = "BUFFS", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["aurabar"] = { + enable = false + } + }, + ["focus"] = { + ["smartAuraDisplay"] = "DISABLED", + ["buffs"] = { + enable = false, + attachTo = "FRAME", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["debuffs"] = { + enable = true, + attachTo = "FRAME", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["aurabar"] = { + enable = false + } + } + }, + ["bars"] = { + ["player"] = { + ["buffs"] = { + enable = false, + attachTo = "FRAME" + }, + ["debuffs"] = { + enable = false, + attachTo = "FRAME" + }, + ["aurabar"] = { + enable = true, + attachTo = "FRAME" + } + }, + ["target"] = { + ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", + ["buffs"] = { + enable = false, + attachTo = "FRAME" + }, + ["debuffs"] = { + enable = false, + attachTo = "FRAME" + }, + ["aurabar"] = { + enable = true, + attachTo = "FRAME" + } + }, + ["focus"] = { + ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", + ["buffs"] = { + enable = false, + attachTo = "FRAME" + }, + ["debuffs"] = { + enable = false, + attachTo = "FRAME" + }, + ["aurabar"] = { + enable = true, + attachTo = "FRAME" + } + } + }, + ["theworks"] = { + ["player"] = { + ["buffs"] = { + enable = true, + attachTo = "FRAME", + anchorPoint = 'TOPLEFT', + verticalGrowth = 'UP', + horizontalGrowth = 'RIGHT', + }, + ["debuffs"] = { + enable = true, + attachTo = "BUFFS", + anchorPoint = 'TOPLEFT', + verticalGrowth = 'UP', + horizontalGrowth = 'RIGHT', + }, + ["aurabar"] = { + enable = true, + attachTo = "DEBUFFS" + } + }, + ["target"] = { + ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", + ["buffs"] = { + enable = true, + attachTo = "FRAME", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["debuffs"] = { + enable = true, + attachTo = "BUFFS", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["aurabar"] = { + enable = true, + attachTo = "DEBUFFS" + } + }, + ["focus"] = { + ["smartAuraDisplay"] = "SHOW_DEBUFFS_ON_FRIENDLIES", + ["buffs"] = { + enable = true, + attachTo = "FRAME", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["debuffs"] = { + enable = true, + attachTo = "BUFFS", + anchorPoint = 'TOPRIGHT', + verticalGrowth = 'UP', + horizontalGrowth = 'LEFT', + }, + ["aurabar"] = { + enable = true, + attachTo = "DEBUFFS" + } + } + }, + } + PRESET_DATA["bars"] = { + ["link"] = "SVBar", + ["default"] = { + ["Bar1"] = { + buttonsize = 32 + }, + ["Bar2"] = { + enable = false + }, + ["Bar3"] = { + buttons = 6, + buttonspacing = 2, + buttonsPerRow = 6, + buttonsize = 32 + }, + ["Bar5"] = { + buttons = 6, + buttonspacing = 2, + buttonsPerRow = 6, + buttonsize = 32 + } + }, + ["onebig"] = { + ["Bar1"] = { + buttonsize = 40 + }, + ["Bar2"] = { + enable = false + }, + ["Bar3"] = { + buttons = 6, + buttonspacing = 2, + buttonsPerRow = 6, + buttonsize = 40 + }, + ["Bar5"] = { + buttons = 6, + buttonspacing = 2, + buttonsPerRow = 6, + buttonsize = 40 + } + }, + ["twosmall"] = { + ["Bar1"] = { + buttonsize = 32 + }, + ["Bar2"] = { + enable = true, + buttonsize = 32 + }, + ["Bar3"] = { + buttons = 12, + buttonspacing = 2, + buttonsPerRow = 6, + buttonsize = 32 + }, + ["Bar5"] = { + buttons = 12, + buttonspacing = 2, + buttonsPerRow = 6, + buttonsize = 32 + } + }, + ["twobig"] = { + ["Bar1"] = { + buttonsize = 40 + }, + ["Bar2"] = { + enable = true, + buttonsize = 40 + }, + ["Bar3"] = { + buttons = 12, + buttonspacing = 2, + buttonsPerRow = 6, + buttonsize = 40 + }, + ["Bar5"] = { + buttons = 12, + buttonspacing = 2, + buttonsPerRow = 6, + buttonsize = 40 + } + }, + } + PRESET_DATA["units"] = { + ["link"] = "SVUnit", + ["default"] = { + ["player"] = { + width = 215, + height = 60, + portrait = { + enable = true, + overlay = true, + style = "3D", + } + }, + ["target"] = { + width = 215, + height = 60, + portrait = { + enable = true, + overlay = true, + style = "3D", + } + }, + ["pet"] = { + width = 130, + height = 30, + portrait = { + enable = true, + overlay = true, + style = "3D", + }, + name = { + position = "CENTER" + }, + }, + ["targettarget"] = { + width = 130, + height = 30, + portrait = { + enable = true, + overlay = true, + style = "3D", + }, + name = { + position = "CENTER" + }, + }, + ["boss"] = { + width = 200, + height = 45, + portrait = { + enable = true, + overlay = true, + style = "3D", + } + }, + ["party"] = { + width = 75, + height = 60, + wrapXOffset = 9, + wrapYOffset = 13, + portrait = { + enable = true, + overlay = true, + style = "3D", + }, + name = { + position = "INNERTOPLEFT" + }, + }, + ["raid10"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + ["raid25"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + ["raid40"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + }, + ["super"] = { + ["player"] = { + width = 215, + height = 60, + portrait = { + enable = true, + overlay = true, + style = "3D", + } + }, + ["target"] = { + width = 215, + height = 60, + portrait = { + enable = true, + overlay = true, + style = "3D", + } + }, + ["pet"] = { + width = 150, + height = 30, + portrait = { + enable = true, + overlay = true, + style = "3D", + }, + name = { + position = "CENTER" + }, + }, + ["targettarget"] = { + width = 150, + height = 30, + portrait = { + enable = true, + overlay = true, + style = "3D", + }, + name = { + position = "CENTER" + }, + }, + ["boss"] = { + width = 200, + height = 45, + portrait = { + enable = true, + overlay = true, + style = "3D", + } + }, + ["party"] = { + width = 75, + height = 60, + wrapXOffset = 9, + wrapYOffset = 13, + portrait = { + enable = true, + overlay = true, + style = "3D", + }, + name = { + position = "INNERTOPLEFT" + }, + }, + ["raid10"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + ["raid25"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + ["raid40"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + }, + ["simple"] = { + ["player"] = { + width = 215, + height = 60, + portrait = { + enable = true, + overlay = false, + style = "2D", + width = 60, + } + }, + ["target"] = { + width = 215, + height = 60, + portrait = { + enable = true, + overlay = false, + style = "2D", + width = 60, + } + }, + ["pet"] = { + width = 150, + height = 30, + portrait = { + enable = true, + overlay = false, + style = "2D", + width = 30, + }, + name = { + position = "INNERLEFT" + }, + }, + ["targettarget"] = { + width = 150, + height = 30, + portrait = { + enable = true, + overlay = false, + style = "2D", + width = 30, + }, + name = { + position = "INNERLEFT" + }, + }, + ["boss"] = { + width = 200, + height = 45, + portrait = { + enable = true, + overlay = false, + style = "2D", + width = 45, + } + }, + ["party"] = { + width = 100, + height = 35, + wrapXOffset = 9, + wrapYOffset = 13, + portrait = { + enable = true, + overlay = false, + style = "2D", + width = 35, + }, + name = { + position = "INNERRIGHT" + }, + }, + ["raid10"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + ["raid25"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + ["raid40"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + }, + ["compact"] = { + ["player"] = { + width = 215, + height = 50, + portrait = { + enable = false + } + }, + ["target"] = { + width = 215, + height = 50, + portrait = { + enable = false + } + }, + ["pet"] = { + width = 130, + height = 30, + portrait = { + enable = false + }, + name = { + position = "CENTER" + }, + }, + ["targettarget"] = { + width = 130, + height = 30, + portrait = { + enable = false + }, + name = { + position = "CENTER" + }, + }, + ["boss"] = { + width = 200, + height = 45, + portrait = { + enable = false + } + }, + ["party"] = { + width = 70, + height = 30, + wrapXOffset = 9, + wrapYOffset = 13, + portrait = { + enable = false + }, + name = { + position = "INNERTOPLEFT" + }, + }, + ["raid10"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + ["raid25"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + ["raid40"] = { + width = 50, + height = 30, + wrapXOffset = 6, + wrapYOffset = 6, + }, + }, + } + PRESET_DATA["layouts"] = { + ["link"] = "SVUnit", + ["default"] = { + ["grid"] = { + ["enable"] = false, + }, + ["party"] = { + width = 75, + height = 60, + wrapXOffset = 9, + wrapYOffset = 13, + portrait = { + enable = true, + overlay = true, + style = "3D", + }, + icons = { + roleIcon = { + ["attachTo"] = "INNERBOTTOMRIGHT", + ["xOffset"] = 0, + ["yOffset"] = 0, + }, + }, + name = { + ["font"] = "SVUI Default Font", + ["fontOutline"] = "OUTLINE", + ["position"] = "INNERTOPLEFT", + ["xOffset"] = 0, + ["yOffset"] = 0, + }, + }, + ["raid10"] = { + width = 50, + height = 30, + gRowCol = 1, + wrapXOffset = 9, + wrapYOffset = 13, + showBy = "RIGHT_DOWN", + ["power"] = { + ["enable"] = false, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERBOTTOMLEFT", + ["xOffset"] = 8, + ["yOffset"] = 1, + }, + }, + ["name"] = { + ["font"] = "SVUI Default Font", + ["position"] = "INNERTOPLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + ["raid25"] = { + width = 50, + height = 30, + gRowCol = 1, + wrapXOffset = 9, + wrapYOffset = 13, + showBy = "RIGHT_DOWN", + ["power"] = { + ["enable"] = false, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERBOTTOMLEFT", + ["xOffset"] = 8, + ["yOffset"] = 1, + }, + }, + ["name"] = { + ["font"] = "SVUI Default Font", + ["position"] = "INNERTOPLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + ["raid40"] = { + width = 50, + height = 30, + gRowCol = 1, + wrapXOffset = 9, + wrapYOffset = 13, + showBy = "RIGHT_DOWN", + ["power"] = { + ["enable"] = false, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERBOTTOMLEFT", + ["xOffset"] = 8, + ["yOffset"] = 1, + }, + }, + ["name"] = { + ["font"] = "SVUI Default Font", + ["position"] = "INNERTOPLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + }, + ["healer"] = { + ["grid"] = { + ["enable"] = false, + }, + ["party"] = { + width = 75, + height = 60, + wrapXOffset = 9, + wrapYOffset = 13, + portrait = { + enable = true, + overlay = true, + style = "3D", + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERBOTTOMRIGHT", + ["xOffset"] = 0, + ["yOffset"] = 0, + }, + }, + ["name"] = { + ["font"] = "SVUI Default Font", + ["fontOutline"] = "OUTLINE", + ["position"] = "INNERTOPLEFT", + ["xOffset"] = 0, + ["yOffset"] = 0, + }, + }, + ["raid10"] = { + width = 50, + height = 30, + ["showBy"] = "DOWN_RIGHT", + ["gRowCol"] = 1, + ["wrapXOffset"] = 4, + ["wrapYOffset"] = 4, + ["power"] = { + ["enable"] = true, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERBOTTOMLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + ["name"] = { + ["font"] = "SVUI Default Font", + ["position"] = "INNERTOPLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + ["raid25"] = { + width = 50, + height = 30, + ["showBy"] = "DOWN_RIGHT", + ["gRowCol"] = 1, + ["wrapXOffset"] = 4, + ["wrapYOffset"] = 4, + ["power"] = { + ["enable"] = true, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERBOTTOMLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + ["name"] = { + ["font"] = "SVUI Default Font", + ["position"] = "INNERTOPLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + ["raid40"] = { + width = 50, + height = 30, + ["showBy"] = "DOWN_RIGHT", + ["gRowCol"] = 1, + ["wrapXOffset"] = 4, + ["wrapYOffset"] = 4, + ["power"] = { + ["enable"] = true, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERBOTTOMLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + ["name"] = { + ["font"] = "SVUI Default Font", + ["position"] = "INNERTOPLEFT", + ["xOffset"] = 8, + ["yOffset"] = 0, + }, + }, + }, + ["dps"] = { + ["grid"] = { + ["enable"] = false, + }, + ["party"] = { + width = 115, + height = 25, + wrapXOffset = 9, + wrapYOffset = 13, + ["power"] = { + ["enable"] = false, + }, + portrait = { + enable = false, + overlay = false, + style = "2D", + width = 35, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "LEFT", + ["xOffset"] = -2, + ["yOffset"] = 0, + }, + }, + ["name"] = { + ["font"] = "Roboto", + ["fontOutline"] = "NONE", + ["position"] = "CENTER", + ["xOffset"] = 0, + ["yOffset"] = 1, + }, + }, + ["raid10"] = { + ["showBy"] = "UP_RIGHT", + ["gRowCol"] = 2, + ["wrapXOffset"] = 4, + ["wrapYOffset"] = 4, + ["power"] = { + ["enable"] = false, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERLEFT", + ["xOffset"] = 10, + ["yOffset"] = 1, + }, + }, + ["name"] = { + ["font"] = "Roboto", + ["position"] = "CENTER", + ["xOffset"] = 0, + ["yOffset"] = 1, + }, + ["width"] = 80, + ["height"] = 20, + }, + ["raid25"] = { + ["showBy"] = "UP_RIGHT", + ["gRowCol"] = 3, + ["wrapXOffset"] = 4, + ["wrapYOffset"] = 4, + ["power"] = { + ["enable"] = false, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERLEFT", + ["xOffset"] = 10, + ["yOffset"] = 1, + }, + }, + ["name"] = { + ["font"] = "Roboto", + ["position"] = "CENTER", + ["xOffset"] = 0, + ["yOffset"] = 1, + }, + ["width"] = 80, + ["height"] = 20, + }, + ["raid40"] = { + ["showBy"] = "UP_RIGHT", + ["gRowCol"] = 4, + ["wrapXOffset"] = 4, + ["wrapYOffset"] = 4, + ["power"] = { + ["enable"] = false, + }, + ["icons"] = { + ["roleIcon"] = { + ["attachTo"] = "INNERLEFT", + ["xOffset"] = 10, + ["yOffset"] = 1, + }, + }, + ["name"] = { + ["font"] = "Roboto", + ["position"] = "CENTER", + ["xOffset"] = 0, + ["yOffset"] = 1, + }, + ["width"] = 80, + ["height"] = 20, + }, + }, + ["grid"] = { + ["grid"] = { + ["enable"] = true, + ["size"] = 34, + ["shownames"] = true, + }, + ["party"] = { + ["gridAllowed"] = true, + ["wrapXOffset"] = 1, + ["wrapYOffset"] = 1, + }, + ["raid10"] = { + ["gridAllowed"] = true, + ["wrapXOffset"] = 1, + ["wrapYOffset"] = 1, + ["gRowCol"] = 1, + ["showBy"] = "RIGHT_DOWN", + }, + ["raid25"] = { + ["gridAllowed"] = true, + ["wrapXOffset"] = 1, + ["wrapYOffset"] = 1, + ["gRowCol"] = 1, + ["showBy"] = "RIGHT_DOWN", + }, + ["raid40"] = { + ["gridAllowed"] = true, + ["wrapXOffset"] = 1, + ["wrapYOffset"] = 1, + ["gRowCol"] = 1, + ["showBy"] = "RIGHT_DOWN", + }, + }, + } +end + +local function _copyPresets(saved, preset) + if(type(preset) == 'table') then + for key,val in pairs(preset) do + if(not saved[key]) then saved[key] = {} end + if(type(val) == "table") then + _copyPresets(saved[key], val) + elseif(saved[key]) then + saved[key] = val + end + end + else + saved = preset + end +end +--[[ +########################################################## +LOCAL FUNCTIONS +########################################################## +]]-- +local function SetInstallButton(button) + if(not button) then return end + button.Left:SetAlpha(0) + button.Middle:SetAlpha(0) + button.Right:SetAlpha(0) + button:SetNormalTexture("") + button:SetPushedTexture("") + button:SetPushedTexture("") + button:SetDisabledTexture("") + button:RemoveTextures() + button:SetFrameLevel(button:GetFrameLevel() + 1) +end + +local function forceCVars() + SetCVar("alternateResourceText",1) + SetCVar("statusTextDisplay","BOTH") + SetCVar("ShowClassColorInNameplate",1) + SetCVar("screenshotQuality",10) + SetCVar("chatMouseScroll",1) + SetCVar("chatStyle","classic") + SetCVar("WholeChatWindowClickable",0) + SetCVar("ConversationMode","inline") + SetCVar("showTutorials",0) + SetCVar("UberTooltips",1) + SetCVar("threatWarning",3) + SetCVar('alwaysShowActionBars',1) + SetCVar('lockActionBars',1) + SetCVar('SpamFilter',0) + InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:SetValue('SHIFT') + InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:RefreshValue() +end + +local function ShowLayout(show40) + if(not _G["SVUI_Raid40"] or (show40 and _G["SVUI_Raid40"].forceShow == true)) then return end + if(not show40 and _G["SVUI_Raid40"].forceShow ~= true) then return end + SV.SVUnit:UpdateGroupConfig(_G["SVUI_Raid40"], show40) +end + +local function BarShuffle() + local bar2 = SV.db.SVBar.Bar2.enable; + local base = 30; + local bS = SV.db.SVBar.Bar1.buttonspacing; + local tH = SV.db.SVBar.Bar1.buttonsize + (base - bS); + local b2h = bar2 and tH or base; + local sph = (400 - b2h); + if not SV.db.framelocations then SV.db.framelocations = {} end + SV.db.framelocations.SVUI_SpecialAbility_MOVE = "BOTTOMSVUIParentBOTTOM0"..sph; + SV.db.framelocations.SVUI_ActionBar2_MOVE = "BOTTOMSVUI_ActionBar1TOP0"..(-bS); + SV.db.framelocations.SVUI_ActionBar3_MOVE = "BOTTOMLEFTSVUI_ActionBar1BOTTOMRIGHT40"; + SV.db.framelocations.SVUI_ActionBar5_MOVE = "BOTTOMRIGHTSVUI_ActionBar1BOTTOMLEFT-40"; + if bar2 then + SV.db.framelocations.SVUI_PetActionBar_MOVE = "BOTTOMLEFTSVUI_ActionBar2TOPLEFT04" + SV.db.framelocations.SVUI_StanceBar_MOVE = "BOTTOMRIGHTSVUI_ActionBar2TOPRIGHT04"; + else + SV.db.framelocations.SVUI_PetActionBar_MOVE = "BOTTOMLEFTSVUI_ActionBar1TOPLEFT04" + SV.db.framelocations.SVUI_StanceBar_MOVE = "BOTTOMRIGHTSVUI_ActionBar1TOPRIGHT04"; + end +end + +local function UFMoveBottomQuadrant(toggle) + if not SV.db.framelocations then SV.db.framelocations = {} end + if not toggle then + SV.db.framelocations.SVUI_Player_MOVE = "BOTTOMSVUIParentBOTTOM-278182" + SV.db.framelocations.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM-278122" + SV.db.framelocations.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM278182" + SV.db.framelocations.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM278122" + SV.db.framelocations.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM0181" + SV.db.framelocations.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM0214" + SV.db.framelocations.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM310432" + SV.db.framelocations.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495182" + elseif toggle == "shift" then + SV.db.framelocations.SVUI_Player_MOVE = "BOTTOMSVUIParentBOTTOM-278210" + SV.db.framelocations.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM-278150" + SV.db.framelocations.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM278210" + SV.db.framelocations.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM278150" + SV.db.framelocations.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM0209" + SV.db.framelocations.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM0242" + SV.db.framelocations.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM310432" + SV.db.framelocations.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495210" + else + local c = 136; + local d = 135; + local e = 80; + SV.db.framelocations.SVUI_Player_MOVE = "BOTTOMSVUIParentBOTTOM"..-c..""..d; + SV.db.framelocations.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM"..-c..""..(d-60); + SV.db.framelocations.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM"..c..""..d; + SV.db.framelocations.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM"..c..""..(d-60); + SV.db.framelocations.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM"..-c..""..e; + SV.db.framelocations.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM"..c..""..e; + SV.db.framelocations.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM"..c..""..(d + 150); + SV.db.framelocations.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495"..d; + end +end + +local function UFMoveLeftQuadrant(toggle) + if not SV.db.framelocations then SV.db.framelocations = {} end + if not toggle then + SV.db.framelocations.SVUI_Assist_MOVE = "TOPLEFTSVUIParentTOPLEFT"..XOFF.."-250" + SV.db.framelocations.SVUI_Tank_MOVE = "TOPLEFTSVUIParentTOPLEFT"..XOFF.."-175" + SV.db.framelocations.SVUI_Raidpet_MOVE = "TOPLEFTSVUIParentTOPLEFT"..XOFF.."-325" + SV.db.framelocations.SVUI_Party_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT"..XOFF.."400" + SV.db.framelocations.SVUI_Raid10_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT"..XOFF.."400" + SV.db.framelocations.SVUI_Raid25_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT"..XOFF.."400" + SV.db.framelocations.SVUI_Raid40_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT"..XOFF.."400" + else + SV.db.framelocations.SVUI_Assist_MOVE = "TOPLEFTSVUIParentTOPLEFT4-250" + SV.db.framelocations.SVUI_Tank_MOVE = "TOPLEFTSVUIParentTOPLEFT4-175" + SV.db.framelocations.SVUI_Raidpet_MOVE = "TOPLEFTSVUIParentTOPLEFT4-325" + SV.db.framelocations.SVUI_Party_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT4300" + SV.db.framelocations.SVUI_Raid40_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT4300" + SV.db.framelocations.SVUI_Raid10_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT4300" + SV.db.framelocations.SVUI_Raid25_MOVE = "BOTTOMLEFTSVUIParentBOTTOMLEFT4300" + end +end + +local function UFMoveTopQuadrant(toggle) + if not SV.db.framelocations then SV.db.framelocations = {} end + if not toggle then + SV.db.framelocations.GM_MOVE = "TOPLEFTSVUIParentTOPLEFT250-25" + SV.db.framelocations.SVUI_LootFrame_MOVE = "BOTTOMSVUIParentBOTTOM0350" + SV.db.framelocations.SVUI_AltPowerBar_MOVE = "TOPSVUIParentTOP0-40" + SV.db.framelocations.LoC_MOVE = "BOTTOMSVUIParentBOTTOM0350" + SV.db.framelocations.BNET_MOVE = "TOPRIGHTSVUIParentTOPRIGHT-4-250" + else + SV.db.framelocations.GM_MOVE = "TOPLEFTSVUIParentTOPLEFT344-25" + SV.db.framelocations.SVUI_LootFrame_MOVE = "BOTTOMSVUIParentBOTTOM0254" + SV.db.framelocations.SVUI_AltPowerBar_MOVE = "TOPSVUIParentTOP0-39" + SV.db.framelocations.LoC_MOVE = "BOTTOMSVUIParentBOTTOM0443" + SV.db.framelocations.BNET_MOVE = "TOPRIGHTSVUIParentTOPRIGHT-4-248" + end +end + +local function UFMoveRightQuadrant(toggle) + if not SV.db.framelocations then SV.db.framelocations = {} end + local dH = SV.db.SVDock.dockRightHeight + 60 + if not toggle or toggle == "high" then + SV.db.framelocations.SVUI_BossHolder_MOVE = "RIGHTSVUIParentRIGHT-1050" + SV.db.framelocations.SVUI_ArenaHolder_MOVE = "RIGHTSVUIParentRIGHT-1050" + SV.db.framelocations.Tooltip_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-284"..dH; + else + SV.db.framelocations.SVUI_BossHolder_MOVE = "RIGHTSVUIParentRIGHT-1050" + SV.db.framelocations.SVUI_ArenaHolder_MOVE = "RIGHTSVUIParentRIGHT-1050" + SV.db.framelocations.Tooltip_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-284"..dH; + end +end + +local function InitializeChatFrames(mungs) + forceCVars() + FCF_ResetChatWindows() + FCF_SetLocked(ChatFrame1, 1) + FCF_DockFrame(ChatFrame2) + FCF_SetLocked(ChatFrame2, 1) + FCF_OpenNewWindow(LOOT) + FCF_DockFrame(ChatFrame3) + FCF_SetLocked(ChatFrame3, 1) + for i = 1, NUM_CHAT_WINDOWS do + local chat = _G["ChatFrame"..i] + local chatID = chat:GetID() + if i == 1 then + chat:ClearAllPoints() + chat:Point("BOTTOMLEFT", LeftSuperDock, "BOTTOMLEFT", 5, 5) + chat:Point("TOPRIGHT", LeftSuperDock, "TOPRIGHT", -5, -10) + end + FCF_SavePositionAndDimensions(chat) + FCF_StopDragging(chat) + FCF_SetChatWindowFontSize(nil, chat, 12) + if i == 1 then + FCF_SetWindowName(chat, GENERAL) + elseif i == 2 then + FCF_SetWindowName(chat, GUILD_EVENT_LOG) + elseif i == 3 then + FCF_SetWindowName(chat, LOOT) + end + end + ChatFrame_RemoveAllMessageGroups(ChatFrame1) + ChatFrame_AddMessageGroup(ChatFrame1, "SAY") + ChatFrame_AddMessageGroup(ChatFrame1, "EMOTE") + ChatFrame_AddMessageGroup(ChatFrame1, "YELL") + ChatFrame_AddMessageGroup(ChatFrame1, "GUILD") + ChatFrame_AddMessageGroup(ChatFrame1, "OFFICER") + ChatFrame_AddMessageGroup(ChatFrame1, "GUILD_ACHIEVEMENT") + ChatFrame_AddMessageGroup(ChatFrame1, "WHISPER") + ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_SAY") + ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_EMOTE") + ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_YELL") + ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_BOSS_EMOTE") + ChatFrame_AddMessageGroup(ChatFrame1, "PARTY") + ChatFrame_AddMessageGroup(ChatFrame1, "PARTY_LEADER") + ChatFrame_AddMessageGroup(ChatFrame1, "RAID") + ChatFrame_AddMessageGroup(ChatFrame1, "RAID_LEADER") + ChatFrame_AddMessageGroup(ChatFrame1, "RAID_WARNING") + ChatFrame_AddMessageGroup(ChatFrame1, "INSTANCE_CHAT") + ChatFrame_AddMessageGroup(ChatFrame1, "INSTANCE_CHAT_LEADER") + ChatFrame_AddMessageGroup(ChatFrame1, "BATTLEGROUND") + ChatFrame_AddMessageGroup(ChatFrame1, "BATTLEGROUND_LEADER") + ChatFrame_AddMessageGroup(ChatFrame1, "BG_HORDE") + ChatFrame_AddMessageGroup(ChatFrame1, "BG_ALLIANCE") + ChatFrame_AddMessageGroup(ChatFrame1, "BG_NEUTRAL") + ChatFrame_AddMessageGroup(ChatFrame1, "SYSTEM") + ChatFrame_AddMessageGroup(ChatFrame1, "ERRORS") + ChatFrame_AddMessageGroup(ChatFrame1, "AFK") + ChatFrame_AddMessageGroup(ChatFrame1, "DND") + ChatFrame_AddMessageGroup(ChatFrame1, "IGNORED") + ChatFrame_AddMessageGroup(ChatFrame1, "ACHIEVEMENT") + ChatFrame_AddMessageGroup(ChatFrame1, "BN_WHISPER") + ChatFrame_AddMessageGroup(ChatFrame1, "BN_CONVERSATION") + ChatFrame_AddMessageGroup(ChatFrame1, "BN_INLINE_TOAST_ALERT") + ChatFrame_AddMessageGroup(ChatFrame1, "COMBAT_FACTION_CHANGE") + ChatFrame_AddMessageGroup(ChatFrame1, "SKILL") + ChatFrame_AddMessageGroup(ChatFrame1, "LOOT") + ChatFrame_AddMessageGroup(ChatFrame1, "MONEY") + ChatFrame_AddMessageGroup(ChatFrame1, "COMBAT_XP_GAIN") + ChatFrame_AddMessageGroup(ChatFrame1, "COMBAT_HONOR_GAIN") + ChatFrame_AddMessageGroup(ChatFrame1, "COMBAT_GUILD_XP_GAIN") + + ChatFrame_RemoveAllMessageGroups(ChatFrame3) + ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_FACTION_CHANGE") + ChatFrame_AddMessageGroup(ChatFrame3, "SKILL") + ChatFrame_AddMessageGroup(ChatFrame3, "LOOT") + ChatFrame_AddMessageGroup(ChatFrame3, "MONEY") + ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_XP_GAIN") + ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_HONOR_GAIN") + ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_GUILD_XP_GAIN") + + ChatFrame_AddChannel(ChatFrame1, GENERAL) + + ToggleChatColorNamesByClassGroup(true, "SAY") + ToggleChatColorNamesByClassGroup(true, "EMOTE") + ToggleChatColorNamesByClassGroup(true, "YELL") + ToggleChatColorNamesByClassGroup(true, "GUILD") + ToggleChatColorNamesByClassGroup(true, "OFFICER") + ToggleChatColorNamesByClassGroup(true, "GUILD_ACHIEVEMENT") + ToggleChatColorNamesByClassGroup(true, "ACHIEVEMENT") + ToggleChatColorNamesByClassGroup(true, "WHISPER") + ToggleChatColorNamesByClassGroup(true, "PARTY") + ToggleChatColorNamesByClassGroup(true, "PARTY_LEADER") + ToggleChatColorNamesByClassGroup(true, "RAID") + ToggleChatColorNamesByClassGroup(true, "RAID_LEADER") + ToggleChatColorNamesByClassGroup(true, "RAID_WARNING") + ToggleChatColorNamesByClassGroup(true, "BATTLEGROUND") + ToggleChatColorNamesByClassGroup(true, "BATTLEGROUND_LEADER") + ToggleChatColorNamesByClassGroup(true, "INSTANCE_CHAT") + ToggleChatColorNamesByClassGroup(true, "INSTANCE_CHAT_LEADER") + ToggleChatColorNamesByClassGroup(true, "CHANNEL1") + ToggleChatColorNamesByClassGroup(true, "CHANNEL2") + ToggleChatColorNamesByClassGroup(true, "CHANNEL3") + ToggleChatColorNamesByClassGroup(true, "CHANNEL4") + ToggleChatColorNamesByClassGroup(true, "CHANNEL5") + ToggleChatColorNamesByClassGroup(true, "CHANNEL6") + ToggleChatColorNamesByClassGroup(true, "CHANNEL7") + ToggleChatColorNamesByClassGroup(true, "CHANNEL8") + ToggleChatColorNamesByClassGroup(true, "CHANNEL9") + ToggleChatColorNamesByClassGroup(true, "CHANNEL10") + ToggleChatColorNamesByClassGroup(true, "CHANNEL11") + + ChangeChatColor("CHANNEL1", 195 / 255, 230 / 255, 232 / 255) + ChangeChatColor("CHANNEL2", 232 / 255, 158 / 255, 121 / 255) + ChangeChatColor("CHANNEL3", 232 / 255, 228 / 255, 121 / 255) + + if not mungs then + if SV.Chat then + SV.Chat:ReLoad(true) + if SVUI_Cache["Dock"].RightSuperDockFaded == true then RightSuperDockToggleButton:Click()end + if SVUI_Cache["Dock"].LeftSuperDockFaded == true then LeftSuperDockToggleButton:Click()end + end + SV:SavedPopup() + end +end + +local function SetUserScreen(rez, preserve) + if not preserve then + if okToResetMOVE then + SV:ResetMovables("") + okToResetMOVE = false; + end + SV.db:SetDefault("SVUnit") + end + + if not SV.db.framelocations then SV.db.framelocations = {} end + if rez == "low" then + if not preserve then + SV.db.SVDock.dockLeftWidth = 350; + SV.db.SVDock.dockLeftHeight = 180; + SV.db.SVDock.dockRightWidth = 350; + SV.db.SVDock.dockRightHeight = 180; + SV.db.SVAura.wrapAfter = 10 + SV.db.SVUnit.fontSize = 10; + SV.db.SVUnit.player.width = 200; + SV.db.SVUnit.player.castbar.width = 200; + SV.db.SVUnit.player.classbar.fill = "fill" + SV.db.SVUnit.player.health.tags = "[health:color][health:current]" + SV.db.SVUnit.target.width = 200; + SV.db.SVUnit.target.castbar.width = 200; + SV.db.SVUnit.target.health.tags = "[health:color][health:current]" + SV.db.SVUnit.pet.power.enable = false; + SV.db.SVUnit.pet.width = 200; + SV.db.SVUnit.pet.height = 26; + SV.db.SVUnit.targettarget.debuffs.enable = false; + SV.db.SVUnit.targettarget.power.enable = false; + SV.db.SVUnit.targettarget.width = 200; + SV.db.SVUnit.targettarget.height = 26; + SV.db.SVUnit.boss.width = 200; + SV.db.SVUnit.boss.castbar.width = 200; + SV.db.SVUnit.arena.width = 200; + SV.db.SVUnit.arena.castbar.width = 200 + end + if not mungs then + UFMoveBottomQuadrant(true) + UFMoveLeftQuadrant(true) + UFMoveTopQuadrant(true) + UFMoveRightQuadrant(true) + end + SV.ghettoMonitor = true + else + SV.db:SetDefault("SVDock") + SV.db:SetDefault("SVAura") + if not mungs then + UFMoveBottomQuadrant() + UFMoveLeftQuadrant() + UFMoveTopQuadrant() + UFMoveRightQuadrant() + end + SV.ghettoMonitor = nil + end + + if(not preserve and not mungs) then + BarShuffle() + SV:SetSVMovablesPositions() + Registry:Update('SVDock') + Registry:Update('SVAura') + Registry:Update('SVBar') + Registry:Update('SVUnit') + SV:SavedPopup() + end +end +--[[ +########################################################## +GLOBAL/MODULE FUNCTIONS +########################################################## +]]-- +local function LoadPresetData(category, theme) + if(not PRESET_DATA) then LoadAllPresets() end + if(PRESET_DATA and PRESET_DATA[category] and PRESET_DATA[category]["link"]) then + theme = theme or "default" + local saved = PRESET_DATA[category]["link"] + local preset = PRESET_DATA[category][theme] + _copyPresets(SV.db[saved], preset) + end +end + +local function SetColorTheme(style, preserve) + style = style or "default"; + + if not preserve then + SV.db:SetDefault("media") + end + + local presets = LoadPresetData("media", style) + SV.db.LAYOUT.mediastyle = style; + + if(style == "default") then + SV.db.SVUnit.healthclass = true; + else + SV.db.SVUnit.healthclass = false; + end + + if(not mungs) then + SV:MediaUpdate() + Registry:Update('SVStats') + Registry:Update('SVUnit') + if(not preserve) then + SV:SavedPopup() + end + end +end + +local function SetUnitframeLayout(style, preserve) + style = style or "default"; + + if not SV.db.framelocations then SV.db.framelocations = {} end + + if not preserve then + SV.db:SetDefault("SVUnit") + SV.db:SetDefault("SVStats") + if okToResetMOVE then + SV:ResetMovables('') + okToResetMOVE = false + end + end + + local presets = LoadPresetData("units", style) + SV.db.LAYOUT.unitstyle = style + + if(SV.db.LAYOUT.mediastyle == "default") then + SV.db.SVUnit.healthclass = true; + end + + if(not mungs) then + if(not preserve) then + if SV.db.LAYOUT.barstyle and (SV.db.LAYOUT.barstyle == "twosmall" or SV.db.LAYOUT.barstyle == "twobig") then + UFMoveBottomQuadrant("shift") + else + UFMoveBottomQuadrant() + end + SV:SetSVMovablesPositions() + end + Registry:Update('SVStats') + Registry:Update('SVUnit') + if(not preserve) then + SV:SavedPopup() + end + end +end + +local function SetGroupframeLayout(style, preserve) + style = style or "default"; + + local presets = LoadPresetData("layouts", style) + SV.db.LAYOUT.groupstyle = style + + if(not mungs) then + Registry:Update('SVUnit') + if(not preserve) then + SV:SavedPopup() + end + end +end + +local function SetupBarLayout(style, preserve) + style = style or "default"; + + if not SV.db.framelocations then SV.db.framelocations={} end + if not preserve then + SV.db:SetDefault("SVBar") + if okToResetMOVE then + SV:ResetMovables('') + okToResetMOVE=false + end + end + + local presets = LoadPresetData("bars", style) + SV.db.LAYOUT.barstyle = style; + + if(not mungs) then + if(not preserve) then + if(style == 'twosmall' or style == 'twobig') then + UFMoveBottomQuadrant("shift") + else + UFMoveBottomQuadrant() + end + end + if(not preserve) then + BarShuffle() + SV:SetSVMovablesPositions() + end + Registry:Update('SVStats') + Registry:Update('SVBar') + if(not preserve) then + SV:SavedPopup() + end + end +end + +local function SetupAuralayout(style, preserve) + style = style or "default"; + local presets = LoadPresetData("auras", style) + SV.db.LAYOUT.aurastyle = style; + + if(not mungs) then + Registry:Update('SVStats') + Registry:Update('SVAura') + Registry:Update('SVUnit') + if(not preserve) then + SV:SavedPopup() + end + end +end + +local function PlayThemeSong() + if(not musicIsPlaying) then + SetCVar("Sound_MusicVolume", 100) + SetCVar("Sound_EnableMusic", 1) + StopMusic() + PlayMusic([[Interface\AddOns\SVUI\assets\sounds\SuperVillain.mp3]]) + musicIsPlaying = true + end +end + +local function InstallComplete() + SVUI_Profile.SAFEDATA.install_version = SV.___version; + StopMusic() + SetCVar("Sound_MusicVolume",user_music_vol) + okToResetMOVE = false; + ReloadUI() +end + +local function InstallMungsChoice() + mungs = true; + okToResetMOVE = false; + InitializeChatFrames(true); + SetUserScreen('high'); + SV:SetColorTheme(); + SV.db.LAYOUT.unitstyle = nil; + SV:SetUnitframeLayout(); + SV.db.LAYOUT.groupstyle = nil; + SV.db.LAYOUT.barstyle = nil; + SV:SetupBarLayout(); + SV:SetupAuralayout(); + SVUI_Profile.SAFEDATA.install_version = SV.___version; + StopMusic() + SetCVar("Sound_MusicVolume",user_music_vol) + ReloadUI() +end + +local function ResetAll() + SVUI_InstallNextButton:Disable() + SVUI_InstallPrevButton:Disable() + SVUI_InstallOption01Button:Hide() + SVUI_InstallOption01Button:SetScript("OnClick",nil) + SVUI_InstallOption01Button:SetText("") + SVUI_InstallOption02Button:Hide() + SVUI_InstallOption02Button:SetScript("OnClick",nil) + SVUI_InstallOption02Button:SetText("") + SVUI_InstallOption03Button:Hide() + SVUI_InstallOption03Button:SetScript("OnClick",nil) + SVUI_InstallOption03Button:SetText("") + SVUI_InstallOption1Button:Hide() + SVUI_InstallOption1Button:SetScript("OnClick",nil) + SVUI_InstallOption1Button:SetText("") + SVUI_InstallOption2Button:Hide() + SVUI_InstallOption2Button:SetScript('OnClick',nil) + SVUI_InstallOption2Button:SetText('') + SVUI_InstallOption3Button:Hide() + SVUI_InstallOption3Button:SetScript('OnClick',nil) + SVUI_InstallOption3Button:SetText('') + SVUI_InstallOption4Button:Hide() + SVUI_InstallOption4Button:SetScript('OnClick',nil) + SVUI_InstallOption4Button:SetText('') + SVUI_SetupHolder.SubTitle:SetText("") + SVUI_SetupHolder.Desc1:SetText("") + SVUI_SetupHolder.Desc2:SetText("") + SVUI_SetupHolder.Desc3:SetText("") + SVUI_SetupHolder:Size(550,400) +end + +local function SetPage(newPage) + CURRENT_PAGE = newPage; + ResetAll() + InstallStatus.text:SetText(CURRENT_PAGE.." / "..MAX_PAGE) + local setupFrame = SVUI_SetupHolder; + if newPage ~= MAX_PAGE then + SVUI_InstallNextButton:Enable() + SVUI_InstallNextButton:Show() + end + if newPage ~= 1 then + SVUI_InstallPrevButton:Enable() + SVUI_InstallPrevButton:Show() + end + --[[ + more useful globalstrings + + CUSTOM + SETTINGS + DEFAULT + DEFAULTS + USE + UIOPTIONS_MENU + LFGWIZARD_TITLE + CONTINUE + ]]-- + ShowLayout() + if newPage == 1 then + local hasOldConfig = SVUI_Profile.SAFEDATA.install_version + SVUI_InstallPrevButton:Disable() + SVUI_InstallPrevButton:Hide() + okToResetMOVE = true + setupFrame.SubTitle:SetText(format(L["This is Supervillain UI version %s!"], SV.___version)) + setupFrame.Desc1:SetText(L["Before I can turn you loose, persuing whatever villainy you feel will advance your professional career... I need to ask some questions and turn a few screws first."]) + setupFrame.Desc2:SetText(L["At any time you can get to the config options by typing the command / sv. For quick changes to frame, bar or color sets, call your henchman by clicking the button on the bottom right of your screen. (Its the one with his stupid face on it)"]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + SVUI_InstallOption01Button:Show() + SVUI_InstallOption01Button:SetScript("OnClick", InstallMungsChoice) + SVUI_InstallOption01Button:SetText(USE.."\n"..DEFAULT.."\n"..SETTINGS) + + SVUI_InstallOption02Button:Show() + SVUI_InstallOption02Button:SetScript("OnClick", InstallComplete) + SVUI_InstallOption02Button:SetText("PRETEND YOU\nDID THIS\nALREADY") + + if(hasOldConfig) then + SVUI_InstallOption03Button:Show() + SVUI_InstallOption03Button:SetScript("OnClick", InstallComplete) + SVUI_InstallOption03Button:SetText("Keep\nSaved\n"..SETTINGS) + end + + elseif newPage == 2 then + setupFrame.SubTitle:SetText(CHAT) + setupFrame.Desc1:SetText(L["Whether you want to or not, you will be needing a communicator so other villains can either update you on their doings-of-evil or inform you about the MANY abilities of Chuck Norris"]) + setupFrame.Desc2:SetText(L["The chat windows function the same as standard chat windows, you can right click the tabs and drag them, rename them, slap them around, you know... whatever. Clickity-click to setup your chat windows."]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + SVUI_InstallOption1Button:Show() + SVUI_InstallOption1Button:SetScript("OnClick", function() + InitializeChatFrames(false) + end) + SVUI_InstallOption1Button:SetText(CHAT_DEFAULTS) + + elseif newPage == 3 then + local rez = GetCVar("gxResolution") + setupFrame.SubTitle:SetText(RESOLUTION) + setupFrame.Desc1:SetText(format(L["Your current resolution is %s, this is considered a %s resolution."], rez, (SV.ghettoMonitor and LOW or HIGH))) + if SV.ghettoMonitor then + setupFrame.Desc2:SetText(L["This resolution requires that you change some settings to get everything to fit on your screen."].." "..L["Click the button below to resize your chat frames, unitframes, and reposition your actionbars."].." "..L["You may need to further alter these settings depending how low your resolution is."]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + else + setupFrame.Desc2:SetText(L["This resolution doesn't require that you change settings for the UI to fit on your screen."].." "..L["Click the button below to resize your chat frames, unitframes, and reposition your actionbars."].." "..L["This is completely optional."]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + end + SVUI_InstallOption1Button:Show() + SVUI_InstallOption1Button:SetScript("OnClick", function() + SetUserScreen("high") + SVUI_SetupHolder.Desc1:SetText(L["|cffFF9F00"..HIGH.." "..RESOLUTION.."!|r"]) + SVUI_SetupHolder.Desc2:SetText(L["So what you think your better than me with your big monitor? HUH?!?!"]) + SVUI_SetupHolder.Desc3:SetText(L["Dont forget whos in charge here! But enjoy the incredible detail."]) + end) + SVUI_InstallOption1Button:SetText(HIGH) + SVUI_InstallOption2Button:Show() + SVUI_InstallOption2Button:SetScript("OnClick", function() + SetUserScreen("low") + SVUI_SetupHolder.Desc1:SetText(L["|cffFF9F00"..LOW.." "..RESOLUTION.."|r"]) + SVUI_SetupHolder.Desc2:SetText(L["Why are you playing this on what I would assume is a calculator display?"]) + SVUI_SetupHolder.Desc3:SetText(L["Enjoy the ONE incredible pixel that fits on this screen."]) + end) + SVUI_InstallOption2Button:SetText(LOW) + + elseif newPage == 4 then + setupFrame.SubTitle:SetText(COLOR.." "..SETTINGS) + setupFrame.Desc1:SetText(L["Choose a theme layout you wish to use for your initial setup."]) + setupFrame.Desc2:SetText(L["You can always change fonts and colors of any element of Supervillain UI from the in-game configuration."]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + SVUI_InstallOption1Button:Show() + SVUI_InstallOption1Button:SetScript("OnClick", function() + SetColorTheme("kaboom") + SVUI_SetupHolder.Desc1:SetText(L["|cffFF9F00KABOOOOM!|r"]) + SVUI_SetupHolder.Desc2:SetText(L["This theme tells the world that you are a villain who can put on a show"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["or better yet, you ARE the show!"]) + end) + SVUI_InstallOption1Button:SetText(L["Kaboom!"]) + SVUI_InstallOption2Button:Show() + SVUI_InstallOption2Button:SetScript("OnClick", function() + SetColorTheme("dark") + SVUI_SetupHolder.Desc1:SetText(L["|cffAF30FFThe Darkest Night|r"]) + SVUI_SetupHolder.Desc2:SetText(L["This theme indicates that you have no interest in wasting time"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L[" the dying begins NOW!"]) + end) + SVUI_InstallOption2Button:SetText(L["Darkness"]) + SVUI_InstallOption3Button:Show() + SVUI_InstallOption3Button:SetScript("OnClick", function() + SetColorTheme("classy") + SVUI_SetupHolder.Desc1:SetText(L["|cffFFFF00"..CLASS_COLORS.."|r"]) + SVUI_SetupHolder.Desc2:SetText(L["This theme is for villains who take pride in their class"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L[" villains know how to reprezent!"]) + end) + SVUI_InstallOption3Button:SetText(L["Class" .. "\n" .. "Colors"]) + SVUI_InstallOption4Button:Show() + SVUI_InstallOption4Button:SetScript("OnClick", function() + SetColorTheme() + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFPlain and Simple|r"]) + SVUI_SetupHolder.Desc2:SetText(L["This theme is for any villain who sticks to their traditions"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["you don't need fancyness to kick some ass!"]) + end) + SVUI_InstallOption4Button:SetText(L["Vintage"]) + + elseif newPage == 5 then + ShowLayout(true) + setupFrame.SubTitle:SetText(UNITFRAME_LABEL.." "..SETTINGS) + setupFrame.Desc1:SetText(L["You can now choose what primary unitframe style you wish to use."]) + setupFrame.Desc2:SetText(L["This will change the layout of your unitframes (ie.. Player, Target, Pet, Party, Raid ...etc)."]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + SVUI_InstallOption1Button:Show() + SVUI_InstallOption1Button:SetScript("OnClick", function() + SV.db.LAYOUT.unitstyle = nil; + SetUnitframeLayout("super") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFLets Do This|r"]) + SVUI_SetupHolder.Desc2:SetText(L["This layout is anything but minimal! Using this is like being at a rock concert"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["then annihilating the crowd with frickin lazer beams!"]) + end) + SVUI_InstallOption1Button:SetText(L["Super"]) + SVUI_InstallOption2Button:Show() + SVUI_InstallOption2Button:SetScript("OnClick", function() + SV.db.LAYOUT.unitstyle = nil; + SetUnitframeLayout("simple") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFSimply Simple|r"]) + SVUI_SetupHolder.Desc2:SetText(L["This layout is for the villain who just wants to get things done!"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["but he still wants to see your face before he hits you!"]) + end) + SVUI_InstallOption2Button:SetText(L["Simple"]) + SVUI_InstallOption3Button:Show() + SVUI_InstallOption3Button:SetScript("OnClick", function() + SV.db.LAYOUT.unitstyle = nil; + SetUnitframeLayout("compact") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFEl Compacto|r"]) + SVUI_SetupHolder.Desc2:SetText(L["Just the necessities so you can see more of the world around you"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["you dont need no fanciness getting in the way of world domination do you?"]) + end) + SVUI_InstallOption3Button:SetText(L["Compact"]) + + elseif newPage == 6 then + ShowLayout(true) + setupFrame.SubTitle:SetText("Group Layout") + setupFrame.Desc1:SetText(L["You can now choose what group layout you prefer."]) + setupFrame.Desc2:SetText(L["This will adjust various settings on group units, attempting to make certain roles more usable"]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + + SVUI_InstallOption1Button:Show() + SVUI_InstallOption1Button:SetScript("OnClick", function() + SV.db.LAYOUT.groupstyle = "default"; + SetGroupframeLayout("default") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFStandard|r"]) + SVUI_SetupHolder.Desc2:SetText(L["You are good to go with the default layout"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["frames schmames, lets kill some stuff!"]) + end) + SVUI_InstallOption1Button:SetText(L["Standard"]) + + SVUI_InstallOption2Button:Show() + SVUI_InstallOption2Button:SetScript("OnClick", function() + SV.db.LAYOUT.groupstyle = nil; + SetGroupframeLayout("healer") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFMEDIC!!|r"]) + SVUI_SetupHolder.Desc2:SetText(L["You are pretty helpful.. for a VILLAIN!"]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["Hey, even a super villain gets his ass kicked once in awhile. We need the likes of you!"]) + end) + SVUI_InstallOption2Button:SetText(L["Healer"]) + + SVUI_InstallOption3Button:Show() + SVUI_InstallOption3Button:SetScript("OnClick", function() + SV.db.LAYOUT.groupstyle = nil; + SetGroupframeLayout("dps") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFDeath Dealer|r"]) + SVUI_SetupHolder.Desc2:SetText(L["You are the kings of our craft. Handing out pain like its halloween candy."]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["I will move and squeeze group frames out of your way so you have more room for BOOM!"]) + end) + SVUI_InstallOption3Button:SetText(L["DPS"]) + + SVUI_InstallOption4Button:Show() + SVUI_InstallOption4Button:SetScript("OnClick", function() + SV.db.LAYOUT.groupstyle = nil; + SetGroupframeLayout("grid") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFCubed|r"]) + SVUI_SetupHolder.Desc2:SetText(L["You are cold and calculated, your frames should reflect as much."]..CONTINUED) + SVUI_SetupHolder.Desc3:SetText(CONTINUED..L["I'm gonna make these frames so precise that you can cut your finger on them!"]) + end) + SVUI_InstallOption4Button:SetText(L["Grid"]) + + elseif newPage == 7 then + setupFrame.SubTitle:SetText(ACTIONBAR_LABEL.." "..SETTINGS) + setupFrame.Desc1:SetText(L["Choose a layout for your action bars."]) + setupFrame.Desc2:SetText(L["Sometimes you need big buttons, sometimes you don't. Your choice here."]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + SVUI_InstallOption1Button:Show() + SVUI_InstallOption1Button:SetScript("OnClick", function() + SV.db.LAYOUT.barstyle = nil; + SetupBarLayout("default") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFLean And Clean|r"]) + SVUI_SetupHolder.Desc2:SetText(L["Lets keep it slim and deadly, not unlike a ninja sword."]) + SVUI_SetupHolder.Desc3:SetText(L["You dont ever even look at your bar hardly, so pick this one!"]) + end) + SVUI_InstallOption1Button:SetText(L["Small" .. "\n" .. "Row"]) + SVUI_InstallOption2Button:Show() + SVUI_InstallOption2Button:SetScript("OnClick", function() + SV.db.LAYOUT.barstyle = nil; + SetupBarLayout("twosmall") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFMore For Less|r"]) + SVUI_SetupHolder.Desc2:SetText(L["Granted, you dont REALLY need the buttons due to your hotkey-leetness, you just like watching cooldowns!"]) + SVUI_SetupHolder.Desc3:SetText(L["Sure thing cowboy, your secret is safe with me!"]) + end) + SVUI_InstallOption2Button:SetText(L["2 Small" .. "\n" .. "Rows"]) + SVUI_InstallOption3Button:Show() + SVUI_InstallOption3Button:SetScript("OnClick", function() + SV.db.LAYOUT.barstyle = nil; + SetupBarLayout("onebig") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFWhat Big Buttons You Have|r"]) + SVUI_SetupHolder.Desc2:SetText(L["The better to PEW-PEW you with my dear!"]) + SVUI_SetupHolder.Desc3:SetText(L["When you have little time for mouse accuracy, choose this set!"]) + end) + SVUI_InstallOption3Button:SetText(L["Big" .. "\n" .. "Row"]) + SVUI_InstallOption4Button:Show() + SVUI_InstallOption4Button:SetScript("OnClick", function() + SV.db.LAYOUT.barstyle = nil; + SetupBarLayout("twobig") + SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFThe Double Down|r"]) + SVUI_SetupHolder.Desc2:SetText(L["Lets be honest for a moment. Who doesnt like a huge pair in their face?"]) + SVUI_SetupHolder.Desc3:SetText(L["Double your bars then double their size for maximum button goodness!"]) + end) + SVUI_InstallOption4Button:SetText(L["2 Big" .. "\n" .. "Rows"]) + + elseif newPage == 8 then + setupFrame.SubTitle:SetText(AURAS.." "..SETTINGS) + setupFrame.Desc1:SetText(L["Select an aura layout. \"Icons\" will display only icons and aurabars won't be used. \"Bars\" will display only aurabars and icons won't be used (duh). \"The Works!\" does just what it says.... icons, bars and awesomeness."]) + setupFrame.Desc2:SetText(L["If you have an aura that you don't want to display simply hold down shift and right click the icon for it to suffer a painful death."]) + setupFrame.Desc3:SetText(L["CHOOSE_OR_DIE"]) + + SVUI_InstallOption1Button:Show() + SVUI_InstallOption1Button:SetScript("OnClick", function() + SetupAuralayout() + end) + SVUI_InstallOption1Button:SetText(L["Vintage"]) + + SVUI_InstallOption2Button:Show() + SVUI_InstallOption2Button:SetScript("OnClick", function() + SetupAuralayout("icons") + end) + SVUI_InstallOption2Button:SetText(L["Icons"]) + + SVUI_InstallOption3Button:Show() + SVUI_InstallOption3Button:SetScript("OnClick", function() + SetupAuralayout("bars") + end) + SVUI_InstallOption3Button:SetText(L["Bars"]) + + SVUI_InstallOption4Button:Show() + SVUI_InstallOption4Button:SetScript("OnClick", function() + SetupAuralayout("theworks") + end) + SVUI_InstallOption4Button:SetText(L["The" .. "\n" .. "Works!"]) + + elseif newPage == 9 then + SVUI_InstallNextButton:Disable() + SVUI_InstallNextButton:Hide() + setupFrame.SubTitle:SetText(BASIC_OPTIONS_TOOLTIP..CONTINUED..AUCTION_TIME_LEFT0) + setupFrame.Desc1:SetText(L["Thats it! All done! Now we just need to hand these choices off to the henchmen so they can get you ready to (..insert evil tasks here..)!"]) + setupFrame.Desc2:SetText(L["Click the button below to reload and get on your way! Good luck villain!"]) + SVUI_InstallOption1Button:Show() + SVUI_InstallOption1Button:SetScript("OnClick", InstallComplete) + SVUI_InstallOption1Button:SetText(L["THE_BUTTON_BELOW"]) + SVUI_SetupHolder:Size(550, 350) + end +end + +local function NextPage() + if CURRENT_PAGE ~= MAX_PAGE then + CURRENT_PAGE = CURRENT_PAGE + 1; + SetPage(CURRENT_PAGE) + end +end + +local function PreviousPage() + if CURRENT_PAGE ~= 1 then + CURRENT_PAGE = CURRENT_PAGE - 1; + SetPage(CURRENT_PAGE) + end +end + +local function ResetGlobalVariables() + for k,v in pairs(SVUI_Cache) do + SVUI_Cache[k] = nil + end +end + +local function Reset() + mungs = true; + okToResetMOVE = false; + InitializeChatFrames(true); + SV.db:Reset() + SetUserScreen(); + + if SV.db.LAYOUT.mediastyle then + SV:SetColorTheme(SV.db.LAYOUT.mediastyle) + else + SV.db.LAYOUT.mediastyle = nil; + SV:SetColorTheme() + end + + if SV.db.LAYOUT.unitstyle then + SV:SetUnitframeLayout(SV.db.LAYOUT.unitstyle) + else + SV.db.LAYOUT.unitstyle = nil; + SV:SetUnitframeLayout() + end + + if SV.db.LAYOUT.barstyle then + SV:SetupBarLayout(SV.db.LAYOUT.barstyle) + else + SV.db.LAYOUT.barstyle = nil; + SV:SetupBarLayout() + end + + if SV.db.LAYOUT.aurastyle then + SV:SetupAuralayout(SV.db.LAYOUT.aurastyle) + else + SV.db.LAYOUT.aurastyle = nil; + SV:SetupAuralayout() + end + + SVUI_Profile.SAFEDATA.install_version = SV.___version; + ResetGlobalVariables() + ReloadUI() +end + +function Setup:Install(autoLoaded) + if(not user_music_vol) then + user_music_vol = GetCVar("Sound_MusicVolume") + end + + -- frame + if not SVUI_SetupHolder then + local frame = CreateFrame("Button", "SVUI_SetupHolder", UIParent) + frame.SetPage = SetPage; + frame:Size(550, 400) + frame:SetPanelTemplate("Action") + frame:SetPoint("CENTER") + frame:SetFrameStrata("TOOLTIP") + frame.Title = frame:CreateFontString(nil, "OVERLAY") + frame.Title:SetFont(SV.Media.font.narrator, 22, "OUTLINE") + frame.Title:Point("TOP", 0, -5) + frame.Title:SetText(L["Supervillain UI Installation"]) + + frame.Next = CreateFrame("Button", "SVUI_InstallNextButton", frame, "UIPanelButtonTemplate") + frame.Next:RemoveTextures() + frame.Next:Size(110, 25) + frame.Next:Point("BOTTOMRIGHT", 50, 5) + SetInstallButton(frame.Next) + frame.Next.texture = frame.Next:CreateTexture(nil, "BORDER") + frame.Next.texture:Size(110, 75) + frame.Next.texture:Point("RIGHT") + frame.Next.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION-ARROW") + frame.Next.texture:SetVertexColor(1, 0.5, 0) + frame.Next.text = frame.Next:CreateFontString(nil, "OVERLAY") + frame.Next.text:SetFont(SV.Media.font.action, 18, "OUTLINE") + frame.Next.text:SetPoint("CENTER") + frame.Next.text:SetText(CONTINUE) + frame.Next:Disable() + frame.Next:SetScript("OnClick", NextPage) + frame.Next:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(1, 1, 0) + end) + frame.Next:SetScript("OnLeave", function(this) + this.texture:SetVertexColor(1, 0.5, 0) + end) + + frame.Prev = CreateFrame("Button", "SVUI_InstallPrevButton", frame, "UIPanelButtonTemplate") + frame.Prev:RemoveTextures() + frame.Prev:Size(110, 25) + frame.Prev:Point("BOTTOMLEFT", -50, 5) + SetInstallButton(frame.Prev) + frame.Prev.texture = frame.Prev:CreateTexture(nil, "BORDER") + frame.Prev.texture:Size(110, 75) + frame.Prev.texture:Point("LEFT") + frame.Prev.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION-ARROW") + frame.Prev.texture:SetTexCoord(1, 0, 1, 1, 0, 0, 0, 1) + frame.Prev.texture:SetVertexColor(1, 0.5, 0) + frame.Prev.text = frame.Prev:CreateFontString(nil, "OVERLAY") + frame.Prev.text:SetFont(SV.Media.font.action, 18, "OUTLINE") + frame.Prev.text:SetPoint("CENTER") + frame.Prev.text:SetText(PREVIOUS) + frame.Prev:Disable() + frame.Prev:SetScript("OnClick", PreviousPage) + frame.Prev:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(1, 1, 0) + end) + frame.Prev:SetScript("OnLeave", function(this) + this.texture:SetVertexColor(1, 0.5, 0) + end) + frame.Status = CreateFrame("Frame", "InstallStatus", frame) + frame.Status:SetFrameLevel(frame.Status:GetFrameLevel() + 2) + frame.Status:Size(150, 30) + frame.Status:Point("BOTTOM", frame, "TOP", 0, 2) + frame.Status.text = frame.Status:CreateFontString(nil, "OVERLAY") + frame.Status.text:SetFont(SV.Media.font.numbers, 22, "OUTLINE") + frame.Status.text:SetPoint("CENTER") + frame.Status.text:SetText(CURRENT_PAGE.." / "..MAX_PAGE) + + frame.Option01 = CreateFrame("Button", "SVUI_InstallOption01Button", frame, "UIPanelButtonTemplate") + frame.Option01:RemoveTextures() + frame.Option01:Size(160, 30) + frame.Option01:Point("BOTTOM", 0, 15) + frame.Option01:SetText("") + SetInstallButton(frame.Option01) + frame.Option01.texture = frame.Option01:CreateTexture(nil, "BORDER") + frame.Option01.texture:Size(160, 160) + frame.Option01.texture:Point("CENTER", frame.Option01, "BOTTOM", 0, -15) + frame.Option01.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") + frame.Option01.texture:SetGradient("VERTICAL", 0, 0.3, 0, 0, 0.7, 0) + frame.Option01:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(0.5, 1, 0.4) + end) + frame.Option01:SetScript("OnLeave", function(this) + this.texture:SetGradient("VERTICAL", 0, 0.3, 0, 0, 0.7, 0) + end) + hooksecurefunc(frame.Option01, "SetWidth", function(g, h) + g.texture:Size(h, h) + g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) + end) + frame.Option01:SetFrameLevel(frame.Option01:GetFrameLevel() + 10) + frame.Option01:Hide() + + frame.Option02 = CreateFrame("Button", "SVUI_InstallOption02Button", frame, "UIPanelButtonTemplate") + frame.Option02:RemoveTextures() + frame.Option02:Size(130, 30) + frame.Option02:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) + frame.Option02:SetText("") + SetInstallButton(frame.Option02) + frame.Option02.texture = frame.Option02:CreateTexture(nil, "BORDER") + frame.Option02.texture:Size(130, 110) + frame.Option02.texture:Point("CENTER", frame.Option02, "BOTTOM", 0, -15) + frame.Option02.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") + frame.Option02.texture:SetGradient("VERTICAL", 0.3, 0, 0, 0.7, 0, 0) + frame.Option02:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(0.5, 1, 0.4) + end) + frame.Option02:SetScript("OnLeave", function(this) + this.texture:SetGradient("VERTICAL", 0.3, 0, 0, 0.7, 0, 0) + end) + hooksecurefunc(frame.Option02, "SetWidth", function(g, h) + g.texture:Size(h, h) + g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) + end) + frame.Option02:SetScript("OnShow", function() + frame.Option01:SetWidth(130) + frame.Option01:ClearAllPoints() + frame.Option01:Point("BOTTOMRIGHT", frame, "BOTTOM", -4, 15) + end) + frame.Option02:SetScript("OnHide", function() + frame.Option01:SetWidth(160) + frame.Option01:ClearAllPoints() + frame.Option01:Point("BOTTOM", 0, 15) + end) + frame.Option02:SetFrameLevel(frame.Option01:GetFrameLevel() + 10) + frame.Option02:Hide() + + frame.Option03 = CreateFrame("Button", "SVUI_InstallOption03Button", frame, "UIPanelButtonTemplate") + frame.Option03:RemoveTextures() + frame.Option03:Size(130, 30) + frame.Option03:Point("BOTTOM", frame, "BOTTOM", 0, 15) + frame.Option03:SetText("") + SetInstallButton(frame.Option03) + frame.Option03.texture = frame.Option03:CreateTexture(nil, "BORDER") + frame.Option03.texture:Size(130, 110) + frame.Option03.texture:Point("CENTER", frame.Option03, "BOTTOM", 0, -15) + frame.Option03.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") + frame.Option03.texture:SetGradient("VERTICAL", 0, 0.1, 0.3, 0, 0.5, 0.7) + frame.Option03:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(0.2, 0.5, 1) + end) + frame.Option03:SetScript("OnLeave", function(this) + this.texture:SetGradient("VERTICAL", 0, 0.1, 0.3, 0, 0.5, 0.7) + end) + hooksecurefunc(frame.Option03, "SetWidth", function(g, h) + g.texture:Size(h, h) + g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) + end) + frame.Option03:SetScript("OnShow", function(self) + self:SetWidth(130) + frame.Option01:SetWidth(130) + frame.Option01:ClearAllPoints() + frame.Option01:Point("RIGHT", self, "LEFT", -8, 0) + frame.Option02:SetWidth(130) + frame.Option02:ClearAllPoints() + frame.Option02:Point("LEFT", self, "RIGHT", 8, 0) + end) + frame.Option03:SetScript("OnHide", function() + frame.Option01:SetWidth(160) + frame.Option01:ClearAllPoints() + frame.Option01:Point("BOTTOM", 0, 15) + frame.Option02:ClearAllPoints() + frame.Option02:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) + end) + frame.Option03:SetFrameLevel(frame.Option01:GetFrameLevel() + 10) + frame.Option03:Hide() + + frame.Option1 = CreateFrame("Button", "SVUI_InstallOption1Button", frame, "UIPanelButtonTemplate") + frame.Option1:RemoveTextures() + frame.Option1:Size(160, 30) + frame.Option1:Point("BOTTOM", 0, 15) + frame.Option1:SetText("") + SetInstallButton(frame.Option1) + frame.Option1.texture = frame.Option1:CreateTexture(nil, "BORDER") + frame.Option1.texture:Size(160, 160) + frame.Option1.texture:Point("CENTER", frame.Option1, "BOTTOM", 0, -15) + frame.Option1.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") + frame.Option1.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) + frame.Option1:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(0.5, 1, 0.4) + end) + frame.Option1:SetScript("OnLeave", function(this) + this.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) + end) + hooksecurefunc(frame.Option1, "SetWidth", function(g, h) + g.texture:Size(h, h) + g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) + end) + frame.Option1:SetFrameLevel(frame.Option1:GetFrameLevel() + 10) + frame.Option1:Hide() + + frame.Option2 = CreateFrame("Button", "SVUI_InstallOption2Button", frame, "UIPanelButtonTemplate") + frame.Option2:RemoveTextures() + frame.Option2:Size(120, 30) + frame.Option2:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) + frame.Option2:SetText("") + SetInstallButton(frame.Option2) + frame.Option2.texture = frame.Option2:CreateTexture(nil, "BORDER") + frame.Option2.texture:Size(120, 110) + frame.Option2.texture:Point("CENTER", frame.Option2, "BOTTOM", 0, -15) + frame.Option2.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") + frame.Option2.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) + frame.Option2:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(0.5, 1, 0.4) + end) + frame.Option2:SetScript("OnLeave", function(this) + this.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) + end) + hooksecurefunc(frame.Option2, "SetWidth", function(g, h) + g.texture:Size(h, h) + g.texture:Point("CENTER", g, "BOTTOM", 0, -(h * 0.09)) + end) + frame.Option2:SetScript("OnShow", function() + frame.Option1:SetWidth(120) + frame.Option1:ClearAllPoints() + frame.Option1:Point("BOTTOMRIGHT", frame, "BOTTOM", -4, 15) + end) + frame.Option2:SetScript("OnHide", function() + frame.Option1:SetWidth(160) + frame.Option1:ClearAllPoints() + frame.Option1:Point("BOTTOM", 0, 15) + end) + frame.Option2:SetFrameLevel(frame.Option1:GetFrameLevel() + 10) + frame.Option2:Hide() + + frame.Option3 = CreateFrame("Button", "SVUI_InstallOption3Button", frame, "UIPanelButtonTemplate") + frame.Option3:RemoveTextures() + frame.Option3:Size(110, 30) + frame.Option3:Point("LEFT", frame.Option2, "RIGHT", 4, 0) + frame.Option3:SetText("") + SetInstallButton(frame.Option3) + frame.Option3.texture = frame.Option3:CreateTexture(nil, "BORDER") + frame.Option3.texture:Size(110, 100) + frame.Option3.texture:Point("CENTER", frame.Option3, "BOTTOM", 0, -9) + frame.Option3.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") + frame.Option3.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) + frame.Option3:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(0.5, 1, 0.4) + end) + frame.Option3:SetScript("OnLeave", function(this) + this.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) + end) + frame.Option3:SetScript("OnShow", function() + frame.Option1:SetWidth(110) + frame.Option1:ClearAllPoints() + frame.Option1:Point("RIGHT", frame.Option2, "LEFT", -4, 0) + frame.Option2:SetWidth(110) + frame.Option2:ClearAllPoints() + frame.Option2:Point("BOTTOM", frame, "BOTTOM", 0, 15) + end) + frame.Option3:SetScript("OnHide", function() + frame.Option1:SetWidth(160) + frame.Option1:ClearAllPoints() + frame.Option1:Point("BOTTOM", 0, 15) + frame.Option2:SetWidth(120) + frame.Option2:ClearAllPoints() + frame.Option2:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) + end) + frame.Option3:SetFrameLevel(frame.Option1:GetFrameLevel() + 10) + frame.Option3:Hide() + + frame.Option4 = CreateFrame("Button", "SVUI_InstallOption4Button", frame, "UIPanelButtonTemplate") + frame.Option4:RemoveTextures() + frame.Option4:Size(110, 30) + frame.Option4:Point("LEFT", frame.Option3, "RIGHT", 4, 0) + frame.Option4:SetText("") + SetInstallButton(frame.Option4) + frame.Option4.texture = frame.Option4:CreateTexture(nil, "BORDER") + frame.Option4.texture:Size(110, 100) + frame.Option4.texture:Point("CENTER", frame.Option4, "BOTTOM", 0, -9) + frame.Option4.texture:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Template\\OPTION") + frame.Option4.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) + frame.Option4:SetScript("OnEnter", function(this) + this.texture:SetVertexColor(0.5, 1, 0.4) + end) + frame.Option4:SetScript("OnLeave", function(this) + this.texture:SetGradient("VERTICAL", 0.3, 0.3, 0.3, 0.7, 0.7, 0.7) + end) + frame.Option4:SetScript("OnShow", function() + frame.Option1:Width(110) + frame.Option2:Width(110) + frame.Option1:ClearAllPoints() + frame.Option1:Point("RIGHT", frame.Option2, "LEFT", -4, 0) + frame.Option2:ClearAllPoints() + frame.Option2:Point("BOTTOMRIGHT", frame, "BOTTOM", -4, 15) + end) + frame.Option4:SetScript("OnHide", function() + frame.Option1:SetWidth(160) + frame.Option1:ClearAllPoints() + frame.Option1:Point("BOTTOM", 0, 15) + frame.Option2:SetWidth(120) + frame.Option2:ClearAllPoints() + frame.Option2:Point("BOTTOMLEFT", frame, "BOTTOM", 4, 15) + end) + + frame.Option4:SetFrameLevel(frame.Option1:GetFrameLevel() + 10) + frame.Option4:Hide() + + frame.SubTitle = frame:CreateFontString(nil, "OVERLAY") + frame.SubTitle:SetFont(SV.Media.font.roboto, 16, "OUTLINE") + frame.SubTitle:Point("TOP", 0, -40) + frame.Desc1 = frame:CreateFontString(nil, "OVERLAY") + frame.Desc1:SetFont(SV.Media.font.roboto, 14, "OUTLINE") + frame.Desc1:Point("TOPLEFT", 20, -75) + frame.Desc1:Width(frame:GetWidth()-40) + frame.Desc2 = frame:CreateFontString(nil, "OVERLAY") + frame.Desc2:SetFont(SV.Media.font.roboto, 14, "OUTLINE") + frame.Desc2:Point("TOPLEFT", 20, -125) + frame.Desc2:Width(frame:GetWidth()-40) + frame.Desc3 = frame:CreateFontString(nil, "OVERLAY") + frame.Desc3:SetFont(SV.Media.font.roboto, 14, "OUTLINE") + frame.Desc3:Point("TOPLEFT", 20, -175) + frame.Desc3:Width(frame:GetWidth()-40) + local closeButton = CreateFrame("Button", "SVUI_InstallCloseButton", frame, "UIPanelCloseButton") + closeButton:SetPoint("TOPRIGHT", frame, "TOPRIGHT") + closeButton:SetScript("OnClick", function()frame:Hide()end) + frame.tutorialImage = frame:CreateTexture("InstallTutorialImage", "OVERLAY") + frame.tutorialImage:Size(256, 128) + frame.tutorialImage:SetTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\SPLASH") + frame.tutorialImage:Point("BOTTOM", 0, 70) + end + + SVUI_SetupHolder:SetScript("OnHide", function() + StopMusic() + SetCVar("Sound_MusicVolume", user_music_vol) + musicIsPlaying = nil + end) + + SVUI_SetupHolder:Show() + NextPage() + if(not autoLoaded) then + PlayThemeSong() + else + SV.Timers:ExecuteTimer(PlayThemeSong, 5) + end +end + +SV.Setup = Setup +SV.Setup.SetColorTheme = SetColorTheme +SV.Setup.SetUnitframeLayout = SetUnitframeLayout +SV.Setup.SetupBarLayout = SetupBarLayout +SV.Setup.SetupAuralayout = SetupAuralayout \ No newline at end of file diff --git a/Interface/AddOns/SVUI/system/slash.lua b/Interface/AddOns/SVUI/system/slash.lua index ab48969..1822cef 100644 --- a/Interface/AddOns/SVUI/system/slash.lua +++ b/Interface/AddOns/SVUI/system/slash.lua @@ -45,7 +45,7 @@ local function SVUIMasterCommand(msg) if msg then msg = lower(trim(msg)) if (msg == "install") then - SV:Install() + SV.Setup:Install() elseif (msg == "move" or msg == "mentalo") then SV:UseMentalo() elseif (msg == "kb" or msg == "bind") and SV.db.SVBar.enable then diff --git a/Interface/AddOns/SVUI_ConfigOMatic/SVUI_ConfigOMatic.lua b/Interface/AddOns/SVUI_ConfigOMatic/SVUI_ConfigOMatic.lua index 6ecc749..7e91036 100644 --- a/Interface/AddOns/SVUI_ConfigOMatic/SVUI_ConfigOMatic.lua +++ b/Interface/AddOns/SVUI_ConfigOMatic/SVUI_ConfigOMatic.lua @@ -161,7 +161,7 @@ SV.Options.args.primary = { type = "execute", name = L["Install"], desc = L["Run the installation process."], - func = function() SV:Install()SV:ToggleConfig() end + func = function() SV.Setup:Install() SV:ToggleConfig() end }, ToggleAnchors = { order = 4, diff --git a/Interface/AddOns/SVUI_StyleOMatic/addons/spellbook.lua b/Interface/AddOns/SVUI_StyleOMatic/addons/spellbook.lua index 06b01e1..867b91a 100644 --- a/Interface/AddOns/SVUI_StyleOMatic/addons/spellbook.lua +++ b/Interface/AddOns/SVUI_StyleOMatic/addons/spellbook.lua @@ -21,8 +21,8 @@ FRAME LISTS ########################################################## ]]-- local bookFrames = { - "SpellBookFrame", - "SpellBookFrameInset", + "SpellBookFrame", + "SpellBookFrameInset", "SpellBookSpellIconsFrame", "SpellBookSideTabsFrame", "SpellBookPageNavigationFrame" @@ -169,14 +169,14 @@ local function AbilityButtonHelper(j) i.styled = true end -local function ButtonUpdateHelper(k, M) +local function ButtonUpdateHelper(self, strip) for j=1, SPELLS_PER_PAGE do local i = _G["SpellButton"..j] local x = _G["SpellButton"..j.."IconTexture"] if not InCombatLockdown() then i:SetFrameLevel(SpellBookFrame:GetFrameLevel() + 5) end - if M then + if strip then for j = 1, i:GetNumRegions()do local N = select(j, i:GetRegions()) if N:GetObjectType() == "Texture"then @@ -222,7 +222,13 @@ local function SpellBookStyle() if(frame) then frame:RemoveTextures() end - end + end + + -- SpellBookFrameInset:ClearAllPoints() + -- SpellBookFrameInset:Point("TOPLEFT", SpellBookFrame, "TOPLEFT", 20, -46) + -- SpellBookFrameInset:Point("BOTTOMRIGHT", SpellBookFrame, "BOTTOMRIGHT", -20, 56) + -- SpellBookFrameInset:SetFixedPanelTemplate("Component") + -- SpellBookFrameInset:SetPanelColor("light") _G["SpellBookFrameTutorialButton"]:Die() @@ -280,7 +286,8 @@ local function SpellBookStyle() local bar = _G[gName] if(bar) then bar:RemoveTextures() - bar:SetStatusBarTexture([[Interface\AddOns\SVUI\assets\artwork\Template\DEFAULT]]) + bar:SetHeight(12) + bar:SetStatusBarTexture([[Interface\AddOns\SVUI\assets\artwork\Bars\DEFAULT]]) bar:SetStatusBarColor(0, 220/255, 0) bar:SetPanelTemplate("Default") bar.rankText:ClearAllPoints() diff --git a/Interface/AddOns/SVUI_StyleOMatic/addons/taxi.lua b/Interface/AddOns/SVUI_StyleOMatic/addons/taxi.lua index c51751a..4f272b4 100644 --- a/Interface/AddOns/SVUI_StyleOMatic/addons/taxi.lua +++ b/Interface/AddOns/SVUI_StyleOMatic/addons/taxi.lua @@ -27,8 +27,8 @@ local function TaxiStyle() STYLE:ApplyWindowStyle(TaxiFrame) - TaxiRouteMap:SetPanelTemplate("Default") - TaxiRouteMap.Panel:WrapOuter(TaxiRouteMap, 4, 4) + TaxiRouteMap:SetPanelTemplate("Blackout") + --TaxiRouteMap.Panel:WrapOuter(TaxiRouteMap, 4, 4) STYLE:ApplyCloseButtonStyle(TaxiFrame.CloseButton) end