Minor tweaks with an onenable message identifying this as RC1 and to submit database reports. This message will go away with release. :P Fo' drizzle!
ackis [01-21-09 - 18:38]
Minor tweaks with an onenable message identifying this as RC1 and to submit database reports. This message will go away with release. :P Fo' drizzle!
diff --git a/AckisRecipeList.lua b/AckisRecipeList.lua
index fd0a21e..26e33bb 100644
--- a/AckisRecipeList.lua
+++ b/AckisRecipeList.lua
@@ -68,8 +68,6 @@ local MaxFilterIndex = 131
addon.optionsFrame = {}
addon.ScanButton = nil
addon.Frame = nil
--- tooltip needs to be global so I can access individual lines in it and
--- modify then
_G["arlTooltip"] = nil
_G["arlTooltip2"] = nil
@@ -277,19 +275,20 @@ end
function addon:OnEnable()
+ self:Print("ARL RC1 - If you notice anything missing in the recipe database (inaccurate info, missing info, wrong info) please report it.")
+
-- Make addon respond to the tradeskill windows being shown
self:RegisterEvent("TRADE_SKILL_SHOW")
-- Addon responds to tradeskill windows being closed.
self:RegisterEvent("TRADE_SKILL_CLOSE")
- -- Addon responds when a players faction level changes
- --self:RegisterEvent("UPDATE_FACTION")
-
-- Add an option so that ARL will work with Manufac
if (Manufac) then
+ --@debug@
self:Print("Enabling Manufac integration.")
+ --@end-debug@
Manufac.options.args.ARLScan = {
type = 'execute',
name = L["Scan"],
@@ -336,9 +335,7 @@ function addon:OnDisable()
-- Remove the option from Manufac
if Manufac then
-
Manufac.options.args.ARLScan = nil
-
end
end
@@ -2151,7 +2148,7 @@ end
-- Description: Parses a trainer and gets the names of all skills with their levels
-- Expected result: Pop up window with the code needed for skill levels
-- Input: None
--- Output: Copy box with code for me
+-- Output: Copy box with code for me to use
function addon:MineSkillLevelData()