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Minor tweaks with an onenable message identifying this as RC1 and to submit database reports. This message will go away with release. :P Fo' drizzle!

ackis [01-21-09 - 18:38]
Minor tweaks with an onenable message identifying this as RC1 and to submit database reports.  This message will go away with release. :P Fo' drizzle!
Filename
AckisRecipeList.lua
diff --git a/AckisRecipeList.lua b/AckisRecipeList.lua
index fd0a21e..26e33bb 100644
--- a/AckisRecipeList.lua
+++ b/AckisRecipeList.lua
@@ -68,8 +68,6 @@ local MaxFilterIndex = 131
 addon.optionsFrame = {}
 addon.ScanButton = nil
 addon.Frame = nil
--- tooltip needs to be global so I can access individual lines in it and
--- modify then
 _G["arlTooltip"] = nil
 _G["arlTooltip2"] = nil

@@ -277,19 +275,20 @@ end

 function addon:OnEnable()

+	self:Print("ARL RC1 - If you notice anything missing in the recipe database (inaccurate info, missing info, wrong info) please report it.")
+
 	-- Make addon respond to the tradeskill windows being shown
 	self:RegisterEvent("TRADE_SKILL_SHOW")

 	-- Addon responds to tradeskill windows being closed.
 	self:RegisterEvent("TRADE_SKILL_CLOSE")

-	-- Addon responds when a players faction level changes
-	--self:RegisterEvent("UPDATE_FACTION")
-
 	-- Add an option so that ARL will work with Manufac
 	if (Manufac) then

+		--@debug@
 		self:Print("Enabling Manufac integration.")
+		--@end-debug@
 		Manufac.options.args.ARLScan = {
 			type = 'execute',
 			name = L["Scan"],
@@ -336,9 +335,7 @@ function addon:OnDisable()

 	-- Remove the option from Manufac
 	if Manufac then
-
 		Manufac.options.args.ARLScan = nil
-
 	end

 end
@@ -2151,7 +2148,7 @@ end
 -- Description: Parses a trainer and gets the names of all skills with their levels
 -- Expected result: Pop up window with the code needed for skill levels
 -- Input: None
--- Output: Copy box with code for me
+-- Output: Copy box with code for me to use

 function addon:MineSkillLevelData()