Fixed issue with rested on non-rested players
p3lim-52096 [06-01-09 - 16:39]
Fixed issue with rested on non-rested players
git-svn-id: svn://svn.wowinterface.com/oUF_Experience-227/trunk@34 f81be506-7a38-4956-9b9f-d707db2888a5
diff --git a/oUF_Experience/oUF_Experience.lua b/oUF_Experience/oUF_Experience.lua
index a30b2b3..bbd04ea 100644
--- a/oUF_Experience/oUF_Experience.lua
+++ b/oUF_Experience/oUF_Experience.lua
@@ -56,7 +56,7 @@ local function Update(self)
end
if(bar.Rested and unit == 'player') then
- if(GetXPExhaustion() > 0) then
+ if(GetXPExhaustion() and GetXPExhaustion() > 0) then
bar.Rested:SetMinMaxValues(min, max)
bar.Rested:SetValue(math.min(min + GetXPExhaustion(), max))
else