diff --git a/elements/tags.lua b/elements/tags.lua
new file mode 100644
index 0000000..d9ab5d3
--- /dev/null
+++ b/elements/tags.lua
@@ -0,0 +1,156 @@
+local _, ns = ...
+local tags = ns.oUF.Tags
+
+local function ShortValue(value)
+ if(value >= 1e6) then
+ return ('%.2fm'):format(value / 1e6):gsub('%.?0+([km])$', '%1')
+ elseif(value >= 1e4) then
+ return ('%.1fk'):format(value / 1e3):gsub('%.?0+([km])$', '%1')
+ else
+ return value
+ end
+end
+
+local function Status(unit)
+ if(not UnitIsConnected(unit)) then
+ return 'Offline'
+ elseif(UnitIsGhost(unit)) then
+ return 'Ghost'
+ elseif(UnitIsDead(unit)) then
+ return 'Dead'
+ end
+end
+
+tags.Methods['p3lim:status'] = Status
+
+tags.Methods['p3lim:health'] = function(unit)
+ local max = UnitHealthMax(unit)
+ if(UnitHealth(unit) == max) then
+ return max
+ end
+end
+
+tags.Methods['p3lim:deficit'] = function(unit)
+ if(Status(unit)) then return end
+
+ local cur, max = UnitHealth(unit), UnitHealthMax(unit)
+ if(cur ~= max) then
+ return ('|cffff8080%d|r'):format(cur - max)
+ end
+end
+
+tags.Methods['p3lim:percent'] = function(unit)
+ if(Status(unit)) then return end
+
+ return ('%d|cff0090ff%%|r'):format(UnitHealth(unit) / UnitHealthMax(unit) * 100)
+end
+
+tags.Methods['p3lim:player'] = function(unit)
+ if(Status(unit)) then return end
+
+ local maxHealth = _TAGS['p3lim:health'](unit)
+ if(maxHealth) then
+ return maxHealth
+ else
+ return ('%s %s'):format(_TAGS['p3lim:deficit'](unit), _TAGS['p3lim:percent'](unit))
+ end
+end
+
+tags.Methods['p3lim:hostile'] = function(unit)
+ if(Status(unit)) then return end
+
+ if(UnitCanAttack('player', unit)) then
+ return ('%s (%s)'):format(ShortValue(UnitHealth(unit)), _TAGS['p3lim:percent'](unit))
+ end
+end
+
+tags.Methods['p3lim:friendly'] = function(unit)
+ if(Status(unit)) then return end
+
+ if(not UnitCanAttack('player', unit)) then
+ local maxHealth = _TAGS['p3lim:health'](unit)
+ if(maxHealth) then
+ return maxHealth
+ else
+ return ('%s |cff0090ff/|r %s'):format(ShortValue(UnitHealth(unit)), ShortValue(UnitHealthMax(unit)))
+ end
+ end
+end
+
+tags.Methods['p3lim:power'] = function(unit)
+ local cur = UnitPower(unit)
+ if(cur > 0 and not UnitIsDeadOrGhost(unit)) then
+ local _, type = UnitPowerType(unit)
+ local colors = _COLORS.power
+ return ('%s%d|r'):format(Hex(colors[type] or colors['RUNES']), cur)
+ end
+end
+
+tags.Methods['p3lim:mana'] = function(unit)
+ local cur, max = UnitPower(unit, 0), UnitPowerMax(unit, 0)
+ if(UnitPowerType(unit) ~= 0 and cur ~= max) then
+ return ('%d%%'):format(cur / max * 100)
+ end
+end
+
+tags.Events['p3lim:color'] = 'UNIT_REACTION UNIT_FACTION'
+tags.Methods['p3lim:color'] = function(unit)
+ local reaction = UnitReaction(unit, 'player')
+ if((UnitIsTapped(unit) and not UnitIsTappedByPlayer(unit)) or not UnitIsConnected(unit)) then
+ return Hex(3/5, 3/5, 3/5)
+ elseif(not UnitIsPlayer(unit) and reaction) then
+ return Hex(_COLORS.reaction[reaction])
+ elseif(UnitFactionGroup(unit) and UnitIsEnemy(unit, 'player') and UnitIsPVP(unit)) then
+ return Hex(1, 0, 0)
+ else
+ return Hex(1, 1, 1)
+ end
+end
+
+tags.Events['p3lim:leader'] = 'PARTY_LEADER_CHANGED'
+tags.Methods['p3lim:leader'] = function(unit)
+ if(UnitIsGroupLeader(unit)) then
+ return '|cffffff00!|r'
+ end
+end
+
+tags.Events['p3lim:unbuffed'] = 'UNIT_AURA'
+tags.Methods['p3lim:unbuffed'] = function(unit, real)
+ if(not UnitAura(real or unit, 'Mark of the Wild') and not UnitAura(real or unit, 'Blessing of Kings') and not UnitAura(real or unit, 'Legacy of the Emperor')) then
+ return '|cffff00ff!|r'
+ end
+end
+
+tags.Methods['p3lim:spell'] = function(unit)
+ return UnitCastingInfo(unit) or UnitChannelInfo(unit)
+end
+
+tags.Events['p3lim:fury'] = 'UNIT_POWER SPELLS_CHANGED'
+tags.Methods['p3lim:fury'] = function(unit)
+ if(GetSpecialization() ~= SPEC_WARLOCK_DEMONOLOGY) then return end
+
+ local cur = UnitPower(unit, SPELL_POWER_DEMONIC_FURY)
+ if(cur > 0) then
+ return cur
+ end
+end
+
+tags.Events['p3lim:shards'] = 'UNIT_POWER SPELLS_CHANGED'
+tags.Methods['p3lim:shards'] = function(unit)
+ if(GetSpecialization() ~= SPEC_WARLOCK_AFFLICTION) then return end
+
+ local cur = UnitPower(unit, SPELL_POWER_SOUL_SHARDS)
+ if(cur > 0) then
+ return cur
+ end
+end
+
+tags.Methods['p3lim:pet'] = function()
+ local cur = UnitHealth('pet')
+ if(cur > 0) then
+ local max = UnitHealthMax('pet')
+ return ('%s%d%%|r'):format(Hex(ColorGradient(cur, max, 1, 0, 0, 1, 1, 0, 1, 1, 1)), cur / max * 100)
+ elseif(UnitIsDead('pet')) then
+ return '|TInterface\\RaidFrame\\Raid-Icon-DebuffDisease:26|t'
+ end
+end
diff --git a/oUF_P3lim.toc b/oUF_P3lim.toc
index f05a369..93666d7 100644
--- a/oUF_P3lim.toc
+++ b/oUF_P3lim.toc
@@ -7,5 +7,6 @@
embeds\oUF\oUF.xml
embeds\oUF_Experience\oUF_Experience.lua
-tags.lua
+elements\tags.lua
+
oUF_P3lim.lua
diff --git a/tags.lua b/tags.lua
deleted file mode 100644
index d9ab5d3..0000000
--- a/tags.lua
+++ /dev/null
@@ -1,156 +0,0 @@
-local _, ns = ...
-local tags = ns.oUF.Tags
-
-local function ShortValue(value)
- if(value >= 1e6) then
- return ('%.2fm'):format(value / 1e6):gsub('%.?0+([km])$', '%1')
- elseif(value >= 1e4) then
- return ('%.1fk'):format(value / 1e3):gsub('%.?0+([km])$', '%1')
- else
- return value
- end
-end
-
-local function Status(unit)
- if(not UnitIsConnected(unit)) then
- return 'Offline'
- elseif(UnitIsGhost(unit)) then
- return 'Ghost'
- elseif(UnitIsDead(unit)) then
- return 'Dead'
- end
-end
-
-tags.Methods['p3lim:status'] = Status
-
-tags.Methods['p3lim:health'] = function(unit)
- local max = UnitHealthMax(unit)
- if(UnitHealth(unit) == max) then
- return max
- end
-end
-
-tags.Methods['p3lim:deficit'] = function(unit)
- if(Status(unit)) then return end
-
- local cur, max = UnitHealth(unit), UnitHealthMax(unit)
- if(cur ~= max) then
- return ('|cffff8080%d|r'):format(cur - max)
- end
-end
-
-tags.Methods['p3lim:percent'] = function(unit)
- if(Status(unit)) then return end
-
- return ('%d|cff0090ff%%|r'):format(UnitHealth(unit) / UnitHealthMax(unit) * 100)
-end
-
-tags.Methods['p3lim:player'] = function(unit)
- if(Status(unit)) then return end
-
- local maxHealth = _TAGS['p3lim:health'](unit)
- if(maxHealth) then
- return maxHealth
- else
- return ('%s %s'):format(_TAGS['p3lim:deficit'](unit), _TAGS['p3lim:percent'](unit))
- end
-end
-
-tags.Methods['p3lim:hostile'] = function(unit)
- if(Status(unit)) then return end
-
- if(UnitCanAttack('player', unit)) then
- return ('%s (%s)'):format(ShortValue(UnitHealth(unit)), _TAGS['p3lim:percent'](unit))
- end
-end
-
-tags.Methods['p3lim:friendly'] = function(unit)
- if(Status(unit)) then return end
-
- if(not UnitCanAttack('player', unit)) then
- local maxHealth = _TAGS['p3lim:health'](unit)
- if(maxHealth) then
- return maxHealth
- else
- return ('%s |cff0090ff/|r %s'):format(ShortValue(UnitHealth(unit)), ShortValue(UnitHealthMax(unit)))
- end
- end
-end
-
-tags.Methods['p3lim:power'] = function(unit)
- local cur = UnitPower(unit)
- if(cur > 0 and not UnitIsDeadOrGhost(unit)) then
- local _, type = UnitPowerType(unit)
- local colors = _COLORS.power
- return ('%s%d|r'):format(Hex(colors[type] or colors['RUNES']), cur)
- end
-end
-
-tags.Methods['p3lim:mana'] = function(unit)
- local cur, max = UnitPower(unit, 0), UnitPowerMax(unit, 0)
- if(UnitPowerType(unit) ~= 0 and cur ~= max) then
- return ('%d%%'):format(cur / max * 100)
- end
-end
-
-tags.Events['p3lim:color'] = 'UNIT_REACTION UNIT_FACTION'
-tags.Methods['p3lim:color'] = function(unit)
- local reaction = UnitReaction(unit, 'player')
- if((UnitIsTapped(unit) and not UnitIsTappedByPlayer(unit)) or not UnitIsConnected(unit)) then
- return Hex(3/5, 3/5, 3/5)
- elseif(not UnitIsPlayer(unit) and reaction) then
- return Hex(_COLORS.reaction[reaction])
- elseif(UnitFactionGroup(unit) and UnitIsEnemy(unit, 'player') and UnitIsPVP(unit)) then
- return Hex(1, 0, 0)
- else
- return Hex(1, 1, 1)
- end
-end
-
-tags.Events['p3lim:leader'] = 'PARTY_LEADER_CHANGED'
-tags.Methods['p3lim:leader'] = function(unit)
- if(UnitIsGroupLeader(unit)) then
- return '|cffffff00!|r'
- end
-end
-
-tags.Events['p3lim:unbuffed'] = 'UNIT_AURA'
-tags.Methods['p3lim:unbuffed'] = function(unit, real)
- if(not UnitAura(real or unit, 'Mark of the Wild') and not UnitAura(real or unit, 'Blessing of Kings') and not UnitAura(real or unit, 'Legacy of the Emperor')) then
- return '|cffff00ff!|r'
- end
-end
-
-tags.Methods['p3lim:spell'] = function(unit)
- return UnitCastingInfo(unit) or UnitChannelInfo(unit)
-end
-
-tags.Events['p3lim:fury'] = 'UNIT_POWER SPELLS_CHANGED'
-tags.Methods['p3lim:fury'] = function(unit)
- if(GetSpecialization() ~= SPEC_WARLOCK_DEMONOLOGY) then return end
-
- local cur = UnitPower(unit, SPELL_POWER_DEMONIC_FURY)
- if(cur > 0) then
- return cur
- end
-end
-
-tags.Events['p3lim:shards'] = 'UNIT_POWER SPELLS_CHANGED'
-tags.Methods['p3lim:shards'] = function(unit)
- if(GetSpecialization() ~= SPEC_WARLOCK_AFFLICTION) then return end
-
- local cur = UnitPower(unit, SPELL_POWER_SOUL_SHARDS)
- if(cur > 0) then
- return cur
- end
-end
-
-tags.Methods['p3lim:pet'] = function()
- local cur = UnitHealth('pet')
- if(cur > 0) then
- local max = UnitHealthMax('pet')
- return ('%s%d%%|r'):format(Hex(ColorGradient(cur, max, 1, 0, 0, 1, 1, 0, 1, 1, 1)), cur / max * 100)
- elseif(UnitIsDead('pet')) then
- return '|TInterface\\RaidFrame\\Raid-Icon-DebuffDisease:26|t'
- end
-end