Setting/updating the player's professions would, ideally, require a function call.
James D. Callahan III [03-08-11 - 06:27]
Setting/updating the player's professions would, ideally, require a function call.
diff --git a/core.lua b/core.lua
index 8f38901..a9d484c 100644
--- a/core.lua
+++ b/core.lua
@@ -1024,6 +1024,7 @@ do
return
end
local player = private.Player
+ player:SetProfessions()
-- Set the current profession level, and update the cached data.
private.current_profession_scanlevel = prof_level