* Fix for WorldMap dots, since they were using the wrong texture
James Whitehead Ii [01-29-08 - 14:52]
* Fix for WorldMap dots, since they were using the wrong texture
diff --git a/TomTom_Waypoints.lua b/TomTom_Waypoints.lua
index 15184ef..14b11aa 100644
--- a/TomTom_Waypoints.lua
+++ b/TomTom_Waypoints.lua
@@ -76,7 +76,7 @@ function TomTom:SetWaypoint(c,z,x,y,far,near,arrive,callback)
point.world:RegisterForClicks("RightButtonUp")
point.world.icon = point.world:CreateTexture()
point.world.icon:SetAllPoints()
- point.world.icon:SetTexture("Interface\\AddOns\\TomTom\\Images\\MinimapArrow-Green")
+ point.world.icon:SetTexture("Interface\\AddOns\\TomTom\\Images\\GoldGreenDot")
-- Add the behavior scripts
point.minimap:SetScript("OnEnter", Minimap_OnEnter)