diff --git a/ElvUI_SLE/ElvUI_SLE.lua b/ElvUI_SLE/ElvUI_SLE.lua index 74f45ea..72a2b97 100644 --- a/ElvUI_SLE/ElvUI_SLE.lua +++ b/ElvUI_SLE/ElvUI_SLE.lua @@ -7,7 +7,7 @@ local DPE = E:NewModule('DPE', 'AceHook-3.0', 'AceEvent-3.0'); function DPE:Initialize() self:RegisterEvent("PLAYER_REGEN_DISABLED", "UpdateThings"); if E.db.general.loginmessage then - print(L['DPE_LOGIN_MSG']) + print(L['SLE_LOGIN_MSG']) end E:GetModule('Chat'):SetTimer() --If called before Edit loaded from chat.lua will cause errors E:GetModule('Chat'):SetChannelsCheck() --If called before Edit loaded from chat.lua will cause errors diff --git a/ElvUI_SLE/core/options.lua b/ElvUI_SLE/core/options.lua index abc595d..9c51354 100644 --- a/ElvUI_SLE/core/options.lua +++ b/ElvUI_SLE/core/options.lua @@ -6,18 +6,18 @@ local CH = E:GetModule('Chat') --Main options group E.Options.args.dpe = { type = "group", - name = L["Darth Predator's Edit"], + name = L["Shadow & Light Edit"], order = 50, args = { header = { order = 1, type = "header", - name = L["Darth Predator's edit of ElvUI"], + name = L["Shadow & Light Edit of ElvUI"], }, info = { order = 2, type = "description", - name = L['DPE_DESC'], + name = L["SLE_DESC"], }, general = { order = 3, @@ -28,7 +28,7 @@ E.Options.args.dpe = { lfrshow = { order = 1, type = "toggle", - name = L['LFR Lockdown'], + name = L["LFR Lockdown"], desc = L["Show/Hide LFR lockdown info in time datatext's tooltip."], get = function(info) return E.db.datatexts.lfrshow end, set = function(info, value) E.db.datatexts.lfrshow = value; end @@ -36,8 +36,8 @@ E.Options.args.dpe = { aurasize = { order = 3, type = "range", - name = L['Aura Size'], - desc = L['Sets size of auras. This setting is character based.'], + name = L["Aura Size"], + desc = L["Sets size of auras. This setting is character based."], min = 20, max = 50, step = 1, get = function(info) return E.private.dpe.auras.size end, set = function(info, value) E.private.dpe.auras.size = value; StaticPopup_Show("PRIVATE_RL") end, @@ -46,7 +46,7 @@ E.Options.args.dpe = { order = 5, type = "toggle", name = L["Pet autocast corners"], - desc = L['Show/hide tringles in corners of autocastable buttons.'], + desc = L["Show/hide tringles in corners of autocastable buttons."], get = function(info) return E.db.dpe.petbar.autocast end, set = function(info, value) E.db.dpe.petbar.autocast = value; AB:UpdatePet() end }, @@ -69,7 +69,7 @@ E.Options.args.dpe.args.credits = { credits = { order = 2, type = "description", - name = L['ELVUI_DPE_CREDITS']..'\n\n\n'..L['Submodules and coding:']..'\n\n'..L['ELVUI_DPE_CODERS']..'\n\n\n'..L['Other support:']..'\n\n'..L['ELVUI_DPE_MISC'], + name = L["ELVUI_SLE_CREDITS"]..'\n\n\n'..L["Submodules and Coding:"]..'\n\n'..L["ELVUI_SLE_CODERS"]..'\n\n\n'..L["Other Support:"]..'\n\n'..L["ELVUI_SLE_MISC"], }, }, } \ No newline at end of file diff --git a/ElvUI_SLE/locales/english.lua b/ElvUI_SLE/locales/english.lua index 693723e..cb56fc1 100644 --- a/ElvUI_SLE/locales/english.lua +++ b/ElvUI_SLE/locales/english.lua @@ -9,32 +9,42 @@ end if not L then return; end -L['DPE_LOGIN_MSG'] = [=[You are using the edited version of ElvUI by Darth Predator. -If you wish to use original ElvUI disable this edit's plugin in your AddOns manager. +L['DPE_LOGIN_MSG'] = [=[You are using Shadow & Light Edit for ElvUI by the SLE Team. +If you wish to use the original ElvUI addon, disable this edit's plugin in your Addons manager. Have a nice day.]=] +--[[ +L['SLE_LOGIN_MSG'] = [=[You are using Shadow & Light Edit for ElvUI by the SLE Team. +If you wish to use the original ElvUI addon, disable this edit's plugin in your Addons manager. +Have a nice day.]=] +]] --------------- --Main config-- --------------- -L["Darth Predator's Edit"] = true -L["Darth Predator's edit of ElvUI"] = true -L['DPE_DESC'] = true +--L["Darth Predator's Edit"] = true +L["Shadow & Light Edit"] = true +--L["Darth Predator's edit of ElvUI"] = true +L["Shadow & Light Edit of ElvUI"] = true +--L['DPE_DESC'] = true +L["SLE_DESC"] = true + --LFR Lockdown L["LFR Dragon Soul"] = true -L['LFR Lockdown'] = true +L["LFR Lockdown"] = true L["Show/Hide LFR lockdown info in time datatext's tooltip."] = true --PvP Autorelease L["PvP Auto Release"] = true -L['Automatically release body when killed inside a battleground.'] = true +L["Automatically release body when killed inside a battleground."] = true --Auras -L['Aura Size'] = true -L['Sets size of auras. This setting is character based.'] = true +L["Aura Size"] = true +L["Sets size of auras. This setting is character based."] = true --Pet Autocast L["Pet autocast corners"] = true -L['Show/hide tringles in corners of autocastable buttons.'] = true +L["Show/hide tringles in corners of autocastable buttons."] = true + -------------- --UnitFrames-- @@ -55,11 +65,11 @@ L["Enabling this will show exact power numbers on player, boss, arena, party and --Player Frame Indicators L["Player Frame Indicators"] = true L["PvP text on mouse over"] = true -L['Show PvP text on mouse over player frame.'] = true +L["Show PvP text on mouse over player frame."] = true L["PvP Position"] = true -L['Set the point to show pvp text'] = true +L["Set the point to show pvp text"] = true L["Combat Position"] = true -L['Set the point to show combat icon'] = true + --Classbar offset L["Classbar Offset"] = true @@ -70,14 +80,15 @@ L["This options will allow you to detach your classbar from player's frame and m ---------------- L["Xp-Rep Text"] = true L["XP-Rep Text mod by Benik"] = true -L['Show/Hide XP-Rep Info.'] = true -L['Detailed'] = true -L['More XP-Rep Info. Shown only when bars are on top.'] = true -L["Detailed options"] = true -L['Reaction Name'] = true -L['Show/Hide Reaction status on bar.'] = true -L['Rested Value'] = true -L['Show/Hide Rested value.'] = true +L["Show/Hide XP-Rep Info."] = true +L["Detailed"] = true +L["More XP-Rep Info. Shown only when bars are on top."] = true +L["Detailed Options"] = true +L["Reaction Name"] = true +L["Show/Hide Reaction status on bar."] = true +L["Rested Value"] = true +L["Show/Hide Rested value."] = true + -------------- --UI Buttons-- @@ -131,16 +142,17 @@ L["Show backdrop for micromenu"] = true -------------- L["Raid Marks"] = true L["Show/Hide raid marks."] = true -L['Sets size of buttons'] = true +L["Sets size of buttons"] = true L["Direction"] = true -L['Change the direction of buttons growth from "skull" mark'] = true +L["Change the direction of buttons growth from the skull marker"] = true + ------------- --Datatexts-- ------------- -L["Datatext panels"] = true +L["Datatext Panels"] = true L["Additional Datatext Panels"] = true -L["DP_DESC"] = [=[Additional datatext panels. +L["DP_DESC"] = [=[Additional Datatext Panels. 8 panels with 20 datatext points total. You can't disable Top Panel and chat panels.]=] L["DP_1"] = "DT Panel 1" @@ -153,48 +165,52 @@ L["Bottom_Panel"] = "Bottom Panel" L["DP_6"] = "DT Panel 6" L["Left Chat"] = true L["Right Chat"] = true -L['Show/Hide this panel.'] = true -L['Sets size of this panel'] = true +L["Show/Hide this panel."] = true +L["Sets size of this panel"] = true + --------- --Skins-- --------- L["Sets font size on DBM bars"] = true L["Skada Backdrop"]= true -L['Show/Hide Skada backdrop.'] = true +L["Show/Hide Skada backdrop."] = true + -------- --Chat-- -------- -L["Chat options"] = true +L["Chat Options"] = true L["Chat Fade"] = true -L["Enable/disable the text fading in the chat window."] = true +L["Enable/Disable the text fading in the chat window."] = true L["Chat Editbox History"] = true L["Amount of messages to save. Set to 0 to disable."] = true L["Name Highlight"] = true L["TOON_DESC"] = [=[The options for highlighting and sound warning if someone mentions your name in chat. Names are stored character-based, so you can have different names lists on different characters. Your current character's name will be on the list automaticaly.]=] -L["Enable sound"] = true +L["Enable Sound"] = true L["Play sound when your name is mentioned in chat."] = true L["Sound that will play when your name is mentioned in chat."] = true -L['Timer'] = true -L['Sound will be played only once in this number of seconds.'] = true +L["Timer"] = true +L["Sound will be played only once in this number of seconds."] = true +L["Add Name"] = true L["Add a name different from your current character's to be looked for"] = true -L['Invalid name entered!'] = true -L['Name already exists!'] = true -L['Names list'] = true +L["Invalid name entered!"] = true +L["Name already exists!"] = true +L["Names list"] = true L["You can delete selected name from the list here by clicking the button below"] = true +L["Remove Name"] = true L["Delete this name from the list"] = true L["Channels"] = true -L["Enable/disable checking of this channel."] = true +L["Enable/Disable checking of this channel."] = true L["Defense"] = true -L['LFG'] = true -L['Add channel'] = true -L['Invalid channel entered!'] = true -L['Channel already exists!'] = true +L["LFG"] = true +L["Add Channel"] = true +L["Invalid channel entered!"] = true +L["Channel already exists!"] = true L["Add a custom channel name."] = true -L['Channels list'] = true +L["Channels List"] = true L["You can delete selected channel from the list here by clicking the button below"] = true L["Remove Channel"] = true L["Delete this channel from the list"] = true @@ -210,25 +226,37 @@ L["Bottom BG"] = true L["Left BG"] = true L["Right BG"] = true L["Actionbar BG"] = true -L['Show/Hide this frame.'] = true -L['Sets width of the frame'] = true -L['Sets height of the frame'] = true -L['Sets X offset of the frame'] = true -L['Sets Y offset of the frame'] = true +L["Show/Hide this frame."] = true +L["Sets width of the frame"] = true +L["Sets height of the frame"] = true +L["Sets X offset of the frame"] = true +L["Sets Y offset of the frame"] = true L["Texture"] = true -L["Set texture to use in this frame. Requirements are the same as for the chat textures."] = true +L["Set the texture to use in this frame. Requirements are the same as the chat textures."] = true + + +---------------- +--Install Page-- +---------------- +L["Darth's Defaults Set"] = true +L["Repooc's Defaults Set"] = true +L["Elv's Defaults Set"] = true +L["Da Edit Options LOL"] = true --Should change this once integrated +L["Click Me"] = true +L["Click Me 2"] = true + ---------------- --Raid Utility-- ---------------- L["Raid Utility"] = true -L["Raid Utility coordinates"] = true +L["Raid Utility Coordinates"] = true L["RU_DESC"] = [=[This config group allows you to freely move your Raid Utility button starting position. -Moving Raid Utility with mouse is disabled. Use the sliders to move the button around.]=] -L['X Position'] = true -L['Sets X position of Raid Utility button.'] = true -L['Y Position'] = true -L['Sets Y position of Raid Utility button.'] = true +Moving Raid Utility with mouse is disabled. Use the sliders to move the button around.]=] +L["X Position"] = true +L["Sets X position of Raid Utility button."] = true +L["Y Position"] = true +L["Sets Y position of Raid Utility button."] = true ----------------------- --Balance Power Frame-- @@ -236,13 +264,16 @@ L['Sets Y position of Raid Utility button.'] = true L["Druid"] = true L["Druid spesific options"] = true L["Balance Power Frame"] = true -L["Show/hide the frame with exact number of your Solar/Lunar energy."] = true +L["Show/Hide the frame with exact number of your Solar/Lunar energy."] = true ----------- --Credits-- ----------- -L['ELVUI_DPE_CREDITS'] = "I would like to point out the following people for helping me creating this addon with testing, coding and other stuff." -L['Submodules and coding:'] = true +--L['ELVUI_DPE_CREDITS'] = "I would like to point out the following people for helping me creating this addon with testing, coding and other stuff." +L["ELVUI_SLE_CREDITS"] = "I would like to point out the following people for helping me create this addon with testing, coding, and other stuff." +--L['Submodules and coding:'] = true +L["Submodules and Coding:"] = true +--[[ L['ELVUI_DPE_CODERS'] = [=[Benik - core of exp/rep bars' text Repooc - core of auto release feature, some ideas, testing Tukz - helping with oUF @@ -256,14 +287,36 @@ Pat - skinning options dropdowns and checkboxes missed by Elv Boradan - the idea of classbar movement Hydra - basic core of toon name highlight feature ]=] +]] +L["ELVUI_SLE_CODERS"] = [=[Benik - core of exp/rep bars' text +Repooc - core of auto release feature, some ideas, testing +Tukz - helping with oUF +Elv - for making creation of this edit much easier +Pvtschlag - Necrotic Strike oUF plugin +Blazeflack - helping hooking, modules and profiles +Camealion - teaching me the art of skining +Swordyy - idea of ui buttons +Azilroka@US-Daggerspine - core of ExtVendor and Altoholic skins +Pat - skinning options dropdowns and checkboxes missed by Elv +Boradan - the idea of classbar movement +Hydra - basic core of toon name highlight feature +]=] L['Other support:'] = true +--L["Other Support:"] = true L['ELVUI_DPE_MISC'] = [=[BuG - brining fun to the chat while i was writing this TheSamaKutra - some good ideas The rest of TukUI community - the existance of community itself My guild, Effect(Эффект)@RU-Soulflyer(Свежеватель Душ) - not kicking me out while I was slacking :D ]=] -L["DPE_AUTHOR_INFO"] = "Darth Predator's edit (Дартпредатор@RU-Свежеватель Душ(Soulflyer))" -L["DPE_CONTACTS"] = [=[Bug reports, suggestions and other stuff accepted via: +--[[ +L["ELVUI_SLE_MISC"] = [=[BuG - brining fun to the chat while i was writing this +TheSamaKutra - some good ideas +The rest of TukUI community - the existance of community itself +My guild, Effect(Эффект)@RU-Soulflyer(Свежеватель Душ) - not kicking me out while I was slacking :D +]=] +]] +L["SLE_AUTHOR_INFO"] = "Shadow & Light Edit by Дартпредатор@RU-Свежеватель Душ(Soulflyer) & Repooc@Korialstrasz" +L["SLE_CONTACTS"] = [=[Bug reports, suggestions and other stuff accepted via: - In-game mail - Private Massage on TukUI.org to Darth Predator - Shadowmage.ru]=] \ No newline at end of file diff --git a/ElvUI_SLE/modules/autorelease/options.lua b/ElvUI_SLE/modules/autorelease/options.lua index 38353b1..befcf46 100644 --- a/ElvUI_SLE/modules/autorelease/options.lua +++ b/ElvUI_SLE/modules/autorelease/options.lua @@ -5,7 +5,7 @@ E.Options.args.dpe.args.general.args.pvpautorelease = { order = 2, type = "toggle", name = L["PvP Auto Release"], - desc = L['Automatically release body when killed inside a battleground.'], + desc = L["Automatically release body when killed inside a battleground."], get = function(info) return E.db.dpe.pvpautorelease end, set = function(info, value) E.db.dpe.pvpautorelease = value; end } diff --git a/ElvUI_SLE/modules/backgrounds/options.lua b/ElvUI_SLE/modules/backgrounds/options.lua index f401930..c83e883 100644 --- a/ElvUI_SLE/modules/backgrounds/options.lua +++ b/ElvUI_SLE/modules/backgrounds/options.lua @@ -22,7 +22,7 @@ E.Options.args.dpe.args.backgrounds = { order = 3, type = "toggle", name = L["Bottom BG"], - desc = L['Show/Hide this frame.'], + desc = L["Show/Hide this frame."], get = function(info) return E.db.dpe.backgrounds.bottom.enabled end, set = function(info, value) E.db.dpe.backgrounds.bottom.enabled = value; BG:FramesVisibility() end }, @@ -30,7 +30,7 @@ E.Options.args.dpe.args.backgrounds = { order = 4, type = "toggle", name = L["Left BG"], - desc = L['Show/Hide this frame.'], + desc = L["Show/Hide this frame."], get = function(info) return E.db.dpe.backgrounds.left.enabled end, set = function(info, value) E.db.dpe.backgrounds.left.enabled = value; BG:FramesVisibility() end }, @@ -43,7 +43,7 @@ E.Options.args.dpe.args.backgrounds = { order = 6, type = "toggle", name = L["Right BG"], - desc = L['Show/Hide this frame.'], + desc = L["Show/Hide this frame."], get = function(info) return E.db.dpe.backgrounds.right.enabled end, set = function(info, value) E.db.dpe.backgrounds.right.enabled = value; BG:FramesVisibility() end }, @@ -51,7 +51,7 @@ E.Options.args.dpe.args.backgrounds = { order = 7, type = "toggle", name = L["Actionbar BG"], - desc = L['Show/Hide this frame.'], + desc = L["Show/Hide this frame."], get = function(info) return E.db.dpe.backgrounds.action.enabled end, set = function(info, value) E.db.dpe.backgrounds.action.enabled = value; BG:FramesVisibility() end }, @@ -68,7 +68,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = { order = 3, type = "range", name = L['Width'], - desc = L['Sets width of the frame'], + desc = L["Sets width of the frame"], min = 200, max = E.screenwidth, step = 1, get = function(info) return E.db.dpe.backgrounds.bottom.width end, set = function(info, value) E.db.dpe.backgrounds.bottom.width = value; BG:FramesSize() end, @@ -77,7 +77,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = { order = 4, type = "range", name = L['Height'], - desc = L['Sets height of the frame'], + desc = L["Sets height of the frame"], min = 50, max = E.screenheight/2, step = 1, get = function(info) return E.db.dpe.backgrounds.bottom.height end, set = function(info, value) E.db.dpe.backgrounds.bottom.height = value; BG:FramesSize() end, @@ -92,7 +92,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = { order = 6, type = "range", name = L['X Offset'], - desc = L['Sets X offset of the frame'], + desc = L["Sets X offset of the frame"], min = -E.screenwidth/2, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.backgrounds.bottom.xoffset end, set = function(info, value) E.db.dpe.backgrounds.bottom.xoffset = value; BG:FramesPositions() end, @@ -101,7 +101,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = { order = 7, type = "range", name = L['Y Offset'], - desc = L['Sets Y offset of the frame'], + desc = L["Sets Y offset of the frame"], min = -21, max = E.screenheight, step = 1, get = function(info) return E.db.dpe.backgrounds.bottom.yoffset end, set = function(info, value) E.db.dpe.backgrounds.bottom.yoffset = value; BG:FramesPositions() end, @@ -112,7 +112,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = { type = 'input', width = 'full', name = L["Texture"], - desc = L["Set texture to use in this frame. Requirements are the same as for the chat textures."], + desc = L["Set the texture to use in this frame. Requirements are the same as the chat textures."], get = function(info) return E.db.dpe.backgrounds.bottom.texture end, set = function(info, value) E.db.dpe.backgrounds.bottom.texture = value @@ -133,7 +133,7 @@ E.Options.args.dpe.args.backgrounds.args.left = { order = 3, type = "range", name = L['Width'], - desc = L['Sets width of the frame'], + desc = L["Sets width of the frame"], min = 150, max = E.screenwidth, step = 1, get = function(info) return E.db.dpe.backgrounds.left.width end, set = function(info, value) E.db.dpe.backgrounds.left.width = value; BG:FramesSize() end, @@ -142,7 +142,7 @@ E.Options.args.dpe.args.backgrounds.args.left = { order = 4, type = "range", name = L['Height'], - desc = L['Sets height of the frame'], + desc = L["Sets height of the frame"], min = 50, max = E.screenheight/2, step = 1, get = function(info) return E.db.dpe.backgrounds.left.height end, set = function(info, value) E.db.dpe.backgrounds.left.height = value; BG:FramesSize() end, @@ -156,7 +156,7 @@ E.Options.args.dpe.args.backgrounds.args.left = { order = 6, type = "range", name = L['X Offset'], - desc = L['Sets X offset of the frame'], + desc = L["Sets X offset of the frame"], min = -E.screenwidth/2, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.backgrounds.left.xoffset end, set = function(info, value) E.db.dpe.backgrounds.left.xoffset = value; BG:FramesPositions() end, @@ -165,7 +165,7 @@ E.Options.args.dpe.args.backgrounds.args.left = { order = 7, type = "range", name = L['Y Offset'], - desc = L['Sets Y offset of the frame'], + desc = L["Sets Y offset of the frame"], min = -21, max = E.screenheight, step = 1, get = function(info) return E.db.dpe.backgrounds.left.yoffset end, set = function(info, value) E.db.dpe.backgrounds.left.yoffset = value; BG:FramesPositions() end, @@ -175,7 +175,7 @@ E.Options.args.dpe.args.backgrounds.args.left = { type = 'input', width = 'full', name = L["Texture"], - desc = L["Set texture to use in this frame. Requirements are the same as for the chat textures."], + desc = L["Set the texture to use in this frame. Requirements are the same as the chat textures."], get = function(info) return E.db.dpe.backgrounds.left.texture end, set = function(info, value) E.db.dpe.backgrounds.left.texture = value @@ -196,7 +196,7 @@ E.Options.args.dpe.args.backgrounds.args.right = { order = 3, type = "range", name = L['Width'], - desc = L['Sets width of the frame'], + desc = L["Sets width of the frame"], min = 150, max = E.screenwidth, step = 1, get = function(info) return E.db.dpe.backgrounds.right.width end, set = function(info, value) E.db.dpe.backgrounds.right.width = value; BG:FramesSize() end, @@ -205,7 +205,7 @@ E.Options.args.dpe.args.backgrounds.args.right = { order = 4, type = "range", name = L['Height'], - desc = L['Sets height of the frame'], + desc = L["Sets height of the frame"], min = 50, max = E.screenheight/2, step = 1, get = function(info) return E.db.dpe.backgrounds.right.height end, set = function(info, value) E.db.dpe.backgrounds.right.height = value; BG:FramesSize() end, @@ -219,7 +219,7 @@ E.Options.args.dpe.args.backgrounds.args.right = { order = 6, type = "range", name = L['X Offset'], - desc = L['Sets X offset of the frame'], + desc = L["Sets X offset of the frame"], min = -E.screenwidth/2, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.backgrounds.right.xoffset end, set = function(info, value) E.db.dpe.backgrounds.right.xoffset = value; BG:FramesPositions() end, @@ -228,7 +228,7 @@ E.Options.args.dpe.args.backgrounds.args.right = { order = 7, type = "range", name = L['Y Offset'], - desc = L['Sets Y offset of the frame'], + desc = L["Sets Y offset of the frame"], min = -21, max = E.screenheight, step = 1, get = function(info) return E.db.dpe.backgrounds.right.yoffset end, set = function(info, value) E.db.dpe.backgrounds.right.yoffset = value; BG:FramesPositions() end, @@ -238,7 +238,7 @@ E.Options.args.dpe.args.backgrounds.args.right = { type = 'input', width = 'full', name = L["Texture"], - desc = L["Set texture to use in this frame. Requirements are the same as for the chat textures."], + desc = L["Set the texture to use in this frame. Requirements are the same as the chat textures."], get = function(info) return E.db.dpe.backgrounds.right.texture end, set = function(info, value) E.db.dpe.backgrounds.right.texture = value @@ -259,7 +259,7 @@ E.Options.args.dpe.args.backgrounds.args.action = { order = 3, type = "range", name = L['Width'], - desc = L['Sets width of the frame'], + desc = L["Sets width of the frame"], min = 200, max = E.screenwidth, step = 1, get = function(info) return E.db.dpe.backgrounds.action.width end, set = function(info, value) E.db.dpe.backgrounds.action.width = value; BG:FramesSize() end, @@ -268,7 +268,7 @@ E.Options.args.dpe.args.backgrounds.args.action = { order = 4, type = "range", name = L['Height'], - desc = L['Sets height of the frame'], + desc = L["Sets height of the frame"], min = 50, max = E.screenheight/2, step = 1, get = function(info) return E.db.dpe.backgrounds.action.height end, set = function(info, value) E.db.dpe.backgrounds.action.height = value; BG:FramesSize() end, @@ -282,7 +282,7 @@ E.Options.args.dpe.args.backgrounds.args.action = { order = 6, type = "range", name = L['X Offset'], - desc = L['Sets X offset of the frame'], + desc = L["Sets X offset of the frame"], min = -E.screenwidth/2, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.backgrounds.action.xoffset end, set = function(info, value) E.db.dpe.backgrounds.action.xoffset = value; BG:FramesPositions() end, @@ -291,7 +291,7 @@ E.Options.args.dpe.args.backgrounds.args.action = { order = 7, type = "range", name = L['Y Offset'], - desc = L['Sets Y offset of the frame'], + desc = L["Sets Y offset of the frame"], min = -21, max = E.screenheight, step = 1, get = function(info) return E.db.dpe.backgrounds.action.yoffset end, set = function(info, value) E.db.dpe.backgrounds.action.yoffset = value; BG:FramesPositions() end, @@ -301,7 +301,7 @@ E.Options.args.dpe.args.backgrounds.args.action = { type = 'input', width = 'full', name = L["Texture"], - desc = L["Set texture to use in this frame. Requirements are the same as for the chat textures."], + desc = L["Set the texture to use in this frame. Requirements are the same as the chat textures."], get = function(info) return E.db.dpe.backgrounds.action.texture end, set = function(info, value) E.db.dpe.backgrounds.action.texture = value diff --git a/ElvUI_SLE/modules/chat/options.lua b/ElvUI_SLE/modules/chat/options.lua index f514408..1ef9f0c 100644 --- a/ElvUI_SLE/modules/chat/options.lua +++ b/ElvUI_SLE/modules/chat/options.lua @@ -94,7 +94,7 @@ E.Options.args.dpe.args.chat = { header = { order = 1, type = "header", - name = L["Chat options"], + name = L["Chat Options"], }, general = { order = 2, @@ -106,7 +106,7 @@ E.Options.args.dpe.args.chat = { order = 1, type = "toggle", name = L["Chat Fade"], - desc = L["Enable/disable the text fading in the chat window."], + desc = L["Enable/Disable the text fading in the chat window."], get = function(info) return E.db.dpe.chat.fade end, set = function(info, value) E.db.dpe.chat.fade = value; CH:FadeUpdate() end, }, @@ -142,7 +142,7 @@ E.Options.args.dpe.args.chat = { soundenable = { order = 3, type = "toggle", - name = L["Enable sound"], + name = L["Enable Sound"], desc = L["Play sound when your name is mentioned in chat."], disabled = function() return not E.db.dpe.chat.namehighlight end, get = function(info) return E.db.dpe.chat.sound end, @@ -161,8 +161,8 @@ E.Options.args.dpe.args.chat = { timer = { order = 5, type = "range", - name = L['Timer'], - desc = L['Sound will be played only once in this number of seconds.'], + name = L["Timer"], + desc = L["Sound will be played only once in this number of seconds."], min = 1, max = 20, step = 1, disabled = function() return not E.db.dpe.chat.sound or not E.db.dpe.chat.namehighlight end, get = function(info) return E.private.channelcheck.time end, @@ -181,16 +181,16 @@ E.Options.args.dpe.args.chat = { addName = { type = 'input', order = 8, - name = L['Add Name'], + name = L["Add Name"], desc = L["Add a name different from your current character's to be looked for"], disabled = function() return not E.db.dpe.chat.namehighlight end, get = function(info) return "" end, set = function(info, value) if value:match("^%s*$") then - E:Print(L['Invalid name entered!']) + E:Print(L["Invalid name entered!"]) return elseif E.private['namelist'][value] then - E:Print(L['Name already exists!']) + E:Print(L["Name already exists!"]) return end E.Options.args.dpe.args.chat.args.nameGroup = nil @@ -226,7 +226,7 @@ E.Options.args.dpe.args.chat = { order = 1, type = "toggle", name = SAY, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.say end, set = function(info, value) E.private.channelcheck.say = value; CH:SetChannelsCheck() end, }, @@ -234,7 +234,7 @@ E.Options.args.dpe.args.chat = { order = 2, type = "toggle", name = YELL, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.yell end, set = function(info, value) E.private.channelcheck.yell = value; CH:SetChannelsCheck() end, }, @@ -242,7 +242,7 @@ E.Options.args.dpe.args.chat = { order = 3, type = "toggle", name = PARTY, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.party end, set = function(info, value) E.private.channelcheck.party = value; CH:SetChannelsCheck() end, }, @@ -250,7 +250,7 @@ E.Options.args.dpe.args.chat = { order = 4, type = "toggle", name = RAID, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.raid end, set = function(info, value) E.private.channelcheck.raid = value; CH:SetChannelsCheck() end, }, @@ -258,7 +258,7 @@ E.Options.args.dpe.args.chat = { order = 5, type = "toggle", name = BATTLEGROUND, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.battleground end, set = function(info, value) E.private.channelcheck.battleground = value; CH:SetChannelsCheck() end, }, @@ -266,7 +266,7 @@ E.Options.args.dpe.args.chat = { order = 6, type = "toggle", name = GUILD, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.guild end, set = function(info, value) E.private.channelcheck.guild = value; CH:SetChannelsCheck() end, }, @@ -274,7 +274,7 @@ E.Options.args.dpe.args.chat = { order = 7, type = "toggle", name = OFFICER, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.officer end, set = function(info, value) E.private.channelcheck.officer = value; CH:SetChannelsCheck() end, }, @@ -282,7 +282,7 @@ E.Options.args.dpe.args.chat = { order = 8, type = "toggle", name = GENERAL, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.general end, set = function(info, value) E.private.channelcheck.general = value; end, }, @@ -290,7 +290,7 @@ E.Options.args.dpe.args.chat = { order = 9, type = "toggle", name = TRADE, - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.trade end, set = function(info, value) E.private.channelcheck.trade = value; end, }, @@ -298,14 +298,14 @@ E.Options.args.dpe.args.chat = { order = 10, type = "toggle", name = L["Defense"], - desc = L["Enable/disable checking of this channel."], + desc = L["Enable/Disable checking of this channel."], get = function(info) return E.private.channelcheck.defense end, set = function(info, value) E.private.channelcheck.defense = value; end, }, lfg = { order = 11, type = "toggle", - name = L['LFG'], + name = L["LFG"], desc = L["Enable/disable checking of this channel."], get = function(info) return E.private.channelcheck.lfg end, set = function(info, value) E.private.channelcheck.lfg = value; end, @@ -318,15 +318,15 @@ E.Options.args.dpe.args.chat = { addChannel = { type = 'input', order = 13, - name = L['Add channel'], + name = L["Add Channel"], desc = L["Add a custom channel name."], get = function(info) return "" end, set = function(info, value) if value:match("^%s*$") then - E:Print(L['Invalid channel entered!']) + E:Print(L["Invalid channel entered!"]) return elseif E.private['channellist'][value] then - E:Print(L['Channel already exists!']) + E:Print(L["Channel already exists!"]) return end E.Options.args.dpe.args.chat.args.channelGroup = nil @@ -339,7 +339,7 @@ E.Options.args.dpe.args.chat = { selectChannel = { order = 14, type = 'select', - name = L['Channels list'], + name = L["Channels List"], get = function(info) return selectedChannel end, set = function(info, value) selectedChannel = value; UpdateChannel(true) end, values = function() diff --git a/ElvUI_SLE/modules/datatexts/options.lua b/ElvUI_SLE/modules/datatexts/options.lua index a34b32e..9e69cbb 100644 --- a/ElvUI_SLE/modules/datatexts/options.lua +++ b/ElvUI_SLE/modules/datatexts/options.lua @@ -4,7 +4,7 @@ local DTP = E:GetModule('DTPanels') --Datatext panels E.Options.args.dpe.args.datatext = { type = "group", - name = L["Datatext panels"], + name = L["Datatext Panels"], order = 6, args = { header = { @@ -27,7 +27,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], get = function(info) return E.db.dpe.datatext.dp1.enabled end, set = function(info, value) E.db.dpe.datatext.dp1.enabled = value; DTP:ExtraDataBarSetup() end }, @@ -35,7 +35,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.dp1.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.dp1.width end, @@ -53,7 +53,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], get = function(info) return E.db.dpe.datatext.dp2.enabled end, set = function(info, value) E.db.dpe.datatext.dp2.enabled = value; DTP:ExtraDataBarSetup() end }, @@ -61,7 +61,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.dp2.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.dp2.width end, @@ -79,7 +79,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], disabled = true, get = function(info) return E.db.dpe.datatext.top.enabled end, set = function(info, value) E.db.dpe.datatext.top.enabled = value; end @@ -88,7 +88,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.top.width end, set = function(info, value) E.db.dpe.datatext.top.width = value; DTP:Resize() end, @@ -105,7 +105,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], get = function(info) return E.db.dpe.datatext.dp3.enabled end, set = function(info, value) E.db.dpe.datatext.dp3.enabled = value; DTP:ExtraDataBarSetup() end }, @@ -113,7 +113,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.dp3.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.dp3.width end, @@ -131,7 +131,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], get = function(info) return E.db.dpe.datatext.dp4.enabled end, set = function(info, value) E.db.dpe.datatext.dp4.enabled = value; DTP:ExtraDataBarSetup() end }, @@ -139,7 +139,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.dp4.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.dp4.width end, @@ -157,7 +157,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], get = function(info) return E.db.dpe.datatext.dp5.enabled end, set = function(info, value) E.db.dpe.datatext.dp5.enabled = value; DTP:ExtraDataBarSetup() end }, @@ -165,7 +165,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.dp5.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.dp5.width end, @@ -183,7 +183,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], get = function(info) return E.db.dpe.datatext.bottom.enabled end, set = function(info, value) E.db.dpe.datatext.bottom.enabled = value; DTP:ExtraDataBarSetup() end }, @@ -191,7 +191,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.bottom.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.bottom.width end, @@ -209,7 +209,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], get = function(info) return E.db.dpe.datatext.dp6.enabled end, set = function(info, value) E.db.dpe.datatext.dp6.enabled = value; DTP:ExtraDataBarSetup() end }, @@ -217,7 +217,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.dp6.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.dp6.width end, @@ -235,7 +235,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], disabled = true, get = function(info) return E.db.dpe.datatext.chatleft.enabled end, set = function(info, value) E.db.dpe.datatext.chatleft.enabled = value; end @@ -244,7 +244,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.chatleft.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.chatleft.width end, @@ -262,7 +262,7 @@ E.Options.args.dpe.args.datatext = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide this panel.'], + desc = L["Show/Hide this panel."], disabled = true, get = function(info) return E.db.dpe.datatext.chatright.enabled end, set = function(info, value) E.db.dpe.datatext.chatright.enabled = value; end @@ -271,7 +271,7 @@ E.Options.args.dpe.args.datatext = { order = 2, type = "range", name = L['Width'], - desc = L['Sets size of this panel'], + desc = L["Sets size of this panel"], disabled = function() return not E.db.dpe.datatext.chatright.enabled end, min = 100, max = E.screenwidth/2, step = 1, get = function(info) return E.db.dpe.datatext.chatright.width end, diff --git a/ElvUI_SLE/modules/datatexts/version.lua b/ElvUI_SLE/modules/datatexts/version.lua index cefe522..e117ef9 100644 --- a/ElvUI_SLE/modules/datatexts/version.lua +++ b/ElvUI_SLE/modules/datatexts/version.lua @@ -19,15 +19,15 @@ local function OnEnter(self) DT:SetupTooltip(self) GameTooltip:AddDoubleLine("ElvUI "..L["Version"]..format(": |cff99ff33%s|r",E.version)) - GameTooltip:AddLine(L["DPE_AUTHOR_INFO"]) + GameTooltip:AddLine(L["SLE_AUTHOR_INFO"]) GameTooltip:AddLine(" ") - GameTooltip:AddLine(L['DPE_CONTACTS']) + GameTooltip:AddLine(L['SLE_CONTACTS']) GameTooltip:Show() end local function ValueColorUpdate(hex, r, g, b) - displayString = string.join("", "%s", hex, "%.2f|r", " : Darth Predator's edit") + displayString = string.join("", "%s", hex, "%.2f|r", " : Shadow & Light Edit") if lastPanel ~= nil then OnEvent(lastPanel) diff --git a/ElvUI_SLE/modules/exprepbar/options.lua b/ElvUI_SLE/modules/exprepbar/options.lua index e2beab6..44162bb 100644 --- a/ElvUI_SLE/modules/exprepbar/options.lua +++ b/ElvUI_SLE/modules/exprepbar/options.lua @@ -22,15 +22,15 @@ E.Options.args.dpe.args.exprep = { order = 1, type = "toggle", name = L["Enable"], - desc = L['Show/Hide XP-Rep Info.'], + desc = L["Show/Hide XP-Rep Info."], get = function(info) return E.db.dpe.xprepinfo.enabled end, set = function(info, value) E.db.dpe.xprepinfo.enabled = value; M:UpdateExpRepBarAnchor() end }, xprepdet = { order = 2, type = "toggle", - name = L['Detailed'], - desc = L['More XP-Rep Info. Shown only when bars are on top.'], + name = L["Detailed"], + desc = L["More XP-Rep Info. Shown only when bars are on top."], get = function(info) return E.db.dpe.xprepinfo.xprepdet end, set = function(info, value) E.db.dpe.xprepinfo.xprepdet = value; M:UpdateExpRepBarAnchor() end }, @@ -39,23 +39,23 @@ E.Options.args.dpe.args.exprep = { detailed_opt = { order = 3, type = "group", - name = L["Detailed options"], + name = L["Detailed Options"], guiInline = true, disabled = function() return not E.db.dpe.xprepinfo.xprepdet end, args = { repreact = { order = 1, type = "toggle", - name = L['Reaction Name'], - desc = L['Show/Hide Reaction status on bar.'], + name = L["Reaction Name"], + desc = L["Show/Hide Reaction status on bar."], get = function(info) return E.db.dpe.xprepinfo.repreact end, set = function(info, value) E.db.dpe.xprepinfo.repreact = value; M:UpdateExpRepBarAnchor() end }, xprest = { order = 2, type = "toggle", - name = L['Rested Value'], - desc = L['Show/Hide Rested value.'], + name = L["Rested Value"], + desc = L["Show/Hide Rested value."], get = function(info) return E.db.dpe.xprepinfo.xprest end, set = function(info, value) E.db.dpe.xprepinfo.xprest = value; M:UpdateExpRepBarAnchor() end }, diff --git a/ElvUI_SLE/modules/marks/options.lua b/ElvUI_SLE/modules/marks/options.lua index 204b839..2906451 100644 --- a/ElvUI_SLE/modules/marks/options.lua +++ b/ElvUI_SLE/modules/marks/options.lua @@ -25,7 +25,7 @@ E.Options.args.dpe.args.marks = { order = 3, type = "range", name = L['Size'], - desc = L['Sets size of buttons'], + desc = L["Sets size of buttons"], min = 15, max = 30, step = 1, get = function(info) return E.db.dpe.marks.size end, set = function(info, value) E.db.dpe.marks.size = value; RM:FrameButtonsGrowth(); RM:FrameButtonsSize() end, @@ -34,7 +34,7 @@ E.Options.args.dpe.args.marks = { order = 4, type = "select", name = L["Direction"], - desc = L['Change the direction of buttons growth from "skull" mark'], + desc = L["Change the direction of buttons growth from the skull mark"], get = function(info) return E.db.dpe.marks.growth end, set = function(info, value) E.db.dpe.marks.growth = value; RM:FrameButtonsGrowth() end, values = { diff --git a/ElvUI_SLE/modules/microbar/options.lua b/ElvUI_SLE/modules/microbar/options.lua index 316aa2f..bb2d76b 100644 --- a/ElvUI_SLE/modules/microbar/options.lua +++ b/ElvUI_SLE/modules/microbar/options.lua @@ -12,7 +12,7 @@ E.Options.args.dpe.args.microbar = { intro = { order = 1, type = "description", - name = L['Module for adding micromenu to ElvUI.'], + name = L["Module for adding micromenu to ElvUI."], }, enable = { order = 2, @@ -30,37 +30,37 @@ E.Options.args.dpe.args.microbar = { mouse = { order = 1, type = "toggle", - name = L['On Mouse Over'], - desc = L['Hide microbar unless you mouse over it.'], + name = L["On Mouse Over"], + desc = L["Hide microbar unless you mouse over it."], set = function(info, value) E.db.microbar.mouse = value; end, }, backdrop = { order = 2, type = "toggle", name = L['Backdrop'], - desc = L['Show backdrop for micromenu'], + desc = L["Show backdrop for micromenu"], set = function(info, value) E.db.microbar.backdrop = value; MB:Backdrop(); end, }, combat = { order = 3, type = "toggle", - name = L['Hide in Combat'], - desc = L['Hide Microbar in combat.'], + name = L["Hide in Combat"], + desc = L["Hide Microbar in combat."], set = function(info, value) E.db.microbar.combat = value; end, }, alpha = { order = 4, type = "range", - name = L['Set Alpha'], - desc = L['Sets alpha of the microbar'], + name = L["Set Alpha"], + desc = L["Sets alpha of the microbar"], min = 0.2, max = 1, step = 0.01, set = function(info, value) E.db.microbar.alpha = value; end, }, scale = { order = 5, type = "range", - name = L['Set Scale'], - desc = L['Sets Scale of the microbar'], + name = L["Set Scale"], + desc = L["Sets Scale of the microbar"], isPercent = true, min = 0.3, max = 2, step = 0.01, set = function(info, value) E.db.microbar.scale = value; MB:Scale(); MB:MicroMoverSize(); end, diff --git a/ElvUI_SLE/modules/raidutility/options.lua b/ElvUI_SLE/modules/raidutility/options.lua index 5a38839..6df752f 100644 --- a/ElvUI_SLE/modules/raidutility/options.lua +++ b/ElvUI_SLE/modules/raidutility/options.lua @@ -10,7 +10,7 @@ E.Options.args.dpe.args.raidutil = { raidutilheader = { order = 1, type = "header", - name = L["Raid Utility coordinates"], + name = L["Raid Utility Coordinates"], }, raidutilinf = { order = 2, @@ -20,8 +20,8 @@ E.Options.args.dpe.args.raidutil = { xpos = { order = 3, type = "range", - name = L['X Position'], - desc = L['Sets X position of Raid Utility button.'], + name = L["X Position"], + desc = L["Sets X position of Raid Utility button."], min = 0, max = E.screenwidth, step = 1, get = function(info) return E.db.dpe.raidutil.xpos end, set = function(info, value) E.db.dpe.raidutil.xpos = value; RU:MoveButton() end, @@ -29,8 +29,8 @@ E.Options.args.dpe.args.raidutil = { ypos = { order = 4, type = "range", - name = L['Y Position'], - desc = L['Sets Y position of Raid Utility button.'], + name = L["Y Position"], + desc = L["Sets Y position of Raid Utility button."], min = 0, max = E.screenheight, step = 1, get = function(info) return E.db.dpe.raidutil.ypos end, set = function(info, value) E.db.dpe.raidutil.ypos = value; RU:MoveButton() end, diff --git a/ElvUI_SLE/modules/skins/options.lua b/ElvUI_SLE/modules/skins/options.lua index 64403b4..1217481 100644 --- a/ElvUI_SLE/modules/skins/options.lua +++ b/ElvUI_SLE/modules/skins/options.lua @@ -32,7 +32,7 @@ E.Options.args.dpe.args.skins = { order = 4, type = "toggle", name = L["Skada Backdrop"], - desc = L['Show/Hide Skada backdrop.'], + desc = L["Show/Hide Skada backdrop."], get = function(info) return E.private.dpe.skadaback end, set = function(info, value) E.private.dpe.skadaback = value; StaticPopup_Show("PRIVATE_RL") end }, diff --git a/ElvUI_SLE/modules/uibuttons/options.lua b/ElvUI_SLE/modules/uibuttons/options.lua index dfb05ed..f5ef8a6 100644 --- a/ElvUI_SLE/modules/uibuttons/options.lua +++ b/ElvUI_SLE/modules/uibuttons/options.lua @@ -31,7 +31,7 @@ E.Options.args.dpe.args.uibuttons = { order = 1, type = "range", name = L['Size'], - desc = L['Sets size of buttons'], + desc = L["Sets size of buttons"], min = 12, max = 25, step = 1, get = function(info) return E.db.dpe.uibuttons.size end, set = function(info, value) E.db.dpe.uibuttons.size = value; UB:FrameSize() end, diff --git a/ElvUI_SLE/modules/unitframes/options.lua b/ElvUI_SLE/modules/unitframes/options.lua index ef50fa2..be5ed61 100644 --- a/ElvUI_SLE/modules/unitframes/options.lua +++ b/ElvUI_SLE/modules/unitframes/options.lua @@ -86,7 +86,7 @@ E.Options.args.dpe.args.unitframes = { order = 1, type = "toggle", name = L["PvP text on mouse over"], - desc = L['Show PvP text on mouse over player frame.'], + desc = L["Show PvP text on mouse over player frame."], get = function(info) return E.db.dpe.pvp.mouse end, set = function(info, value) E.db.dpe.pvp.mouse = value; end, }, @@ -94,7 +94,7 @@ E.Options.args.dpe.args.unitframes = { order = 3, type = "select", name = L["PvP Position"], - desc = L['Set the point to show pvp text'], + desc = L["Set the point to show pvp text"], get = function(info) return E.db.dpe.pvp.pos end, set = function(info, value) E.db.dpe.pvp.pos = value; end, values = positionValues @@ -103,7 +103,7 @@ E.Options.args.dpe.args.unitframes = { order = 4, type = "select", name = L["Combat Position"], - desc = L['Set the point to show combat icon'], + desc = L["Set the point to show combat icon"], get = function(info) return E.db.dpe.combatico.pos end, set = function(info, value) E.db.dpe.combatico.pos = value; UF:Update_CombatIndicator() end, values = positionValues