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Locales Overhaul

Trevor Cooper [06-28-12 - 00:34]
Locales Overhaul

Updated addon locales as well as english.lua (Still need to do other
languages.)
Filename
ElvUI_SLE/ElvUI_SLE.lua
ElvUI_SLE/core/options.lua
ElvUI_SLE/locales/english.lua
ElvUI_SLE/modules/autorelease/options.lua
ElvUI_SLE/modules/backgrounds/options.lua
ElvUI_SLE/modules/chat/options.lua
ElvUI_SLE/modules/datatexts/options.lua
ElvUI_SLE/modules/datatexts/version.lua
ElvUI_SLE/modules/exprepbar/options.lua
ElvUI_SLE/modules/marks/options.lua
ElvUI_SLE/modules/microbar/options.lua
ElvUI_SLE/modules/raidutility/options.lua
ElvUI_SLE/modules/skins/options.lua
ElvUI_SLE/modules/uibuttons/options.lua
ElvUI_SLE/modules/unitframes/options.lua
diff --git a/ElvUI_SLE/ElvUI_SLE.lua b/ElvUI_SLE/ElvUI_SLE.lua
index 74f45ea..72a2b97 100644
--- a/ElvUI_SLE/ElvUI_SLE.lua
+++ b/ElvUI_SLE/ElvUI_SLE.lua
@@ -7,7 +7,7 @@ local DPE = E:NewModule('DPE', 'AceHook-3.0', 'AceEvent-3.0');
 function DPE:Initialize()
 	self:RegisterEvent("PLAYER_REGEN_DISABLED", "UpdateThings");
 	if E.db.general.loginmessage then
-		print(L['DPE_LOGIN_MSG'])
+		print(L['SLE_LOGIN_MSG'])
 	end
 	E:GetModule('Chat'):SetTimer() --If called before Edit loaded from chat.lua will cause errors
 	E:GetModule('Chat'):SetChannelsCheck() --If called before Edit loaded from chat.lua will cause errors
diff --git a/ElvUI_SLE/core/options.lua b/ElvUI_SLE/core/options.lua
index abc595d..9c51354 100644
--- a/ElvUI_SLE/core/options.lua
+++ b/ElvUI_SLE/core/options.lua
@@ -6,18 +6,18 @@ local CH = E:GetModule('Chat')
 --Main options group
 E.Options.args.dpe = {
 	type = "group",
-    name = L["Darth Predator's Edit"],
+	name = L["Shadow & Light Edit"],
     order = 50,
    	args = {
 		header = {
 			order = 1,
 			type = "header",
-			name = L["Darth Predator's edit of ElvUI"],
+			name = L["Shadow & Light Edit of ElvUI"],
 		},
 		info = {
 			order = 2,
 			type = "description",
-			name = L['DPE_DESC'],
+			name = L["SLE_DESC"],
 		},
 		general = {
 			order = 3,
@@ -28,7 +28,7 @@ E.Options.args.dpe = {
 				lfrshow = {
 					order = 1,
 					type = "toggle",
-					name = L['LFR Lockdown'],
+					name = L["LFR Lockdown"],
 					desc = L["Show/Hide LFR lockdown info in time datatext's tooltip."],
 					get = function(info) return E.db.datatexts.lfrshow end,
 					set = function(info, value) E.db.datatexts.lfrshow = value; end
@@ -36,8 +36,8 @@ E.Options.args.dpe = {
 				aurasize = {
 					order = 3,
 					type = "range",
-					name = L['Aura Size'],
-					desc = L['Sets size of auras. This setting is character based.'],
+					name = L["Aura Size"],
+					desc = L["Sets size of auras. This setting is character based."],
 					min = 20, max = 50, step = 1,
 					get = function(info) return E.private.dpe.auras.size end,
 					set = function(info, value) E.private.dpe.auras.size = value; StaticPopup_Show("PRIVATE_RL") end,
@@ -46,7 +46,7 @@ E.Options.args.dpe = {
 					order = 5,
 					type = "toggle",
 					name = L["Pet autocast corners"],
-					desc = L['Show/hide tringles in corners of autocastable buttons.'],
+					desc = L["Show/hide tringles in corners of autocastable buttons."],
 					get = function(info) return E.db.dpe.petbar.autocast end,
 					set = function(info, value) E.db.dpe.petbar.autocast = value; AB:UpdatePet() end
 				},
@@ -69,7 +69,7 @@ E.Options.args.dpe.args.credits = {
 		credits = {
 			order = 2,
 			type = "description",
-			name = L['ELVUI_DPE_CREDITS']..'\n\n\n'..L['Submodules and coding:']..'\n\n'..L['ELVUI_DPE_CODERS']..'\n\n\n'..L['Other support:']..'\n\n'..L['ELVUI_DPE_MISC'],
+			name = L["ELVUI_SLE_CREDITS"]..'\n\n\n'..L["Submodules and Coding:"]..'\n\n'..L["ELVUI_SLE_CODERS"]..'\n\n\n'..L["Other Support:"]..'\n\n'..L["ELVUI_SLE_MISC"],
 		},
 	},
 }
\ No newline at end of file
diff --git a/ElvUI_SLE/locales/english.lua b/ElvUI_SLE/locales/english.lua
index 693723e..cb56fc1 100644
--- a/ElvUI_SLE/locales/english.lua
+++ b/ElvUI_SLE/locales/english.lua
@@ -9,32 +9,42 @@ end

 if not L then return; end

-L['DPE_LOGIN_MSG'] = [=[You are using the edited version of ElvUI by Darth Predator.
-If you wish to use original ElvUI disable this edit's plugin in your AddOns manager.
+L['DPE_LOGIN_MSG'] = [=[You are using Shadow & Light Edit for ElvUI by the SLE Team.
+If you wish to use the original ElvUI addon, disable this edit's plugin in your Addons manager.
 Have a nice day.]=]
+--[[
+L['SLE_LOGIN_MSG'] = [=[You are using Shadow & Light Edit for ElvUI by the SLE Team.
+If you wish to use the original ElvUI addon, disable this edit's plugin in your Addons manager.
+Have a nice day.]=]
+]]
 ---------------
 --Main config--
 ---------------
-L["Darth Predator's Edit"] = true
-L["Darth Predator's edit of ElvUI"] = true
-L['DPE_DESC'] = true
+--L["Darth Predator's Edit"] = true
+L["Shadow & Light Edit"] = true
+--L["Darth Predator's edit of ElvUI"] = true
+L["Shadow & Light Edit of ElvUI"] = true
+--L['DPE_DESC'] = true
+L["SLE_DESC"] = true
+

 --LFR Lockdown
 L["LFR Dragon Soul"] = true
-L['LFR Lockdown'] = true
+L["LFR Lockdown"] = true
 L["Show/Hide LFR lockdown info in time datatext's tooltip."] = true

 --PvP Autorelease
 L["PvP Auto Release"] = true
-L['Automatically release body when killed inside a battleground.'] = true
+L["Automatically release body when killed inside a battleground."] = true

 --Auras
-L['Aura Size'] = true
-L['Sets size of auras. This setting is character based.'] = true
+L["Aura Size"] = true
+L["Sets size of auras. This setting is character based."] = true

 --Pet Autocast
 L["Pet autocast corners"] = true
-L['Show/hide tringles in corners of autocastable buttons.'] = true
+L["Show/hide tringles in corners of autocastable buttons."] = true
+

 --------------
 --UnitFrames--
@@ -55,11 +65,11 @@ L["Enabling this will show exact power numbers on player, boss, arena, party and
 --Player Frame Indicators
 L["Player Frame Indicators"] = true
 L["PvP text on mouse over"] = true
-L['Show PvP text on mouse over player frame.'] = true
+L["Show PvP text on mouse over player frame."] = true
 L["PvP Position"] = true
-L['Set the point to show pvp text'] = true
+L["Set the point to show pvp text"] = true
 L["Combat Position"] = true
-L['Set the point to show combat icon'] = true
+

 --Classbar offset
 L["Classbar Offset"] = true
@@ -70,14 +80,15 @@ L["This options will allow you to detach your classbar from player's frame and m
 ----------------
 L["Xp-Rep Text"] = true
 L["XP-Rep Text mod by Benik"] = true
-L['Show/Hide XP-Rep Info.'] = true
-L['Detailed'] = true
-L['More XP-Rep Info. Shown only when bars are on top.'] = true
-L["Detailed options"] = true
-L['Reaction Name'] = true
-L['Show/Hide Reaction status on bar.'] = true
-L['Rested Value'] = true
-L['Show/Hide Rested value.'] = true
+L["Show/Hide XP-Rep Info."] = true
+L["Detailed"] = true
+L["More XP-Rep Info. Shown only when bars are on top."] = true
+L["Detailed Options"] = true
+L["Reaction Name"] = true
+L["Show/Hide Reaction status on bar."] = true
+L["Rested Value"] = true
+L["Show/Hide Rested value."] = true
+

 --------------
 --UI Buttons--
@@ -131,16 +142,17 @@ L["Show backdrop for micromenu"] = true
 --------------
 L["Raid Marks"] = true
 L["Show/Hide raid marks."] = true
-L['Sets size of buttons'] = true
+L["Sets size of buttons"] = true
 L["Direction"] = true
-L['Change the direction of buttons growth from "skull" mark'] = true
+L["Change the direction of buttons growth from the skull marker"] = true
+

 -------------
 --Datatexts--
 -------------
-L["Datatext panels"] = true
+L["Datatext Panels"] = true
 L["Additional Datatext Panels"] = true
-L["DP_DESC"] = [=[Additional datatext panels.
+L["DP_DESC"] = [=[Additional Datatext Panels.
 8 panels with 20 datatext points total.
 You can't disable Top Panel and chat panels.]=]
 L["DP_1"] = "DT Panel 1"
@@ -153,48 +165,52 @@ L["Bottom_Panel"] = "Bottom Panel"
 L["DP_6"] = "DT Panel 6"
 L["Left Chat"] = true
 L["Right Chat"] = true
-L['Show/Hide this panel.'] = true
-L['Sets size of this panel'] = true
+L["Show/Hide this panel."] = true
+L["Sets size of this panel"] = true
+

 ---------
 --Skins--
 ---------
 L["Sets font size on DBM bars"] = true
 L["Skada Backdrop"]= true
-L['Show/Hide Skada backdrop.'] = true
+L["Show/Hide Skada backdrop."] = true
+

 --------
 --Chat--
 --------
-L["Chat options"] = true
+L["Chat Options"] = true
 L["Chat Fade"] = true
-L["Enable/disable the text fading in the chat window."] = true
+L["Enable/Disable the text fading in the chat window."] = true
 L["Chat Editbox History"] = true
 L["Amount of messages to save. Set to 0 to disable."] = true
 L["Name Highlight"] = true
 L["TOON_DESC"] = [=[The options for highlighting and sound warning if someone mentions your name in chat.
 Names are stored character-based, so you can have different names lists on different characters.
 Your current character's name will be on the list automaticaly.]=]
-L["Enable sound"] = true
+L["Enable Sound"] = true
 L["Play sound when your name is mentioned in chat."] = true
 L["Sound that will play when your name is mentioned in chat."] = true
-L['Timer'] = true
-L['Sound will be played only once in this number of seconds.'] = true
+L["Timer"] = true
+L["Sound will be played only once in this number of seconds."] = true
+L["Add Name"] = true
 L["Add a name different from your current character's to be looked for"] = true
-L['Invalid name entered!'] = true
-L['Name already exists!'] = true
-L['Names list'] = true
+L["Invalid name entered!"] = true
+L["Name already exists!"] = true
+L["Names list"] = true
 L["You can delete selected name from the list here by clicking the button below"] = true
+L["Remove Name"] = true
 L["Delete this name from the list"] = true
 L["Channels"] = true
-L["Enable/disable checking of this channel."] = true
+L["Enable/Disable checking of this channel."] = true
 L["Defense"] = true
-L['LFG'] = true
-L['Add channel'] = true
-L['Invalid channel entered!'] = true
-L['Channel already exists!'] = true
+L["LFG"] = true
+L["Add Channel"] = true
+L["Invalid channel entered!"] = true
+L["Channel already exists!"] = true
 L["Add a custom channel name."] = true
-L['Channels list'] = true
+L["Channels List"] = true
 L["You can delete selected channel from the list here by clicking the button below"] = true
 L["Remove Channel"] = true
 L["Delete this channel from the list"] = true
@@ -210,25 +226,37 @@ L["Bottom BG"] = true
 L["Left BG"] = true
 L["Right BG"] = true
 L["Actionbar BG"] = true
-L['Show/Hide this frame.'] = true
-L['Sets width of the frame'] = true
-L['Sets height of the frame'] = true
-L['Sets X offset of the frame'] = true
-L['Sets Y offset of the frame'] = true
+L["Show/Hide this frame."] = true
+L["Sets width of the frame"] = true
+L["Sets height of the frame"] = true
+L["Sets X offset of the frame"] = true
+L["Sets Y offset of the frame"] = true
 L["Texture"] = true
-L["Set texture to use in this frame. Requirements are the same as for the chat textures."] = true
+L["Set the texture to use in this frame.  Requirements are the same as the chat textures."] = true
+
+
+----------------
+--Install Page--
+----------------
+L["Darth's Defaults Set"] = true
+L["Repooc's Defaults Set"] = true
+L["Elv's Defaults Set"] = true
+L["Da Edit Options LOL"] = true --Should change this once integrated
+L["Click Me"] = true
+L["Click Me 2"] = true
+

 ----------------
 --Raid Utility--
 ----------------
 L["Raid Utility"] = true
-L["Raid Utility coordinates"] = true
+L["Raid Utility Coordinates"] = true
 L["RU_DESC"] = [=[This config group allows you to freely move your Raid Utility button starting position.
-Moving Raid Utility with mouse is disabled. Use the sliders to move the button around.]=]
-L['X Position'] = true
-L['Sets X position of Raid Utility button.'] = true
-L['Y Position'] = true
-L['Sets Y position of Raid Utility button.'] = true
+Moving Raid Utility with mouse is disabled.  Use the sliders to move the button around.]=]
+L["X Position"] = true
+L["Sets X position of Raid Utility button."] = true
+L["Y Position"] = true
+L["Sets Y position of Raid Utility button."] = true

 -----------------------
 --Balance Power Frame--
@@ -236,13 +264,16 @@ L['Sets Y position of Raid Utility button.'] = true
 L["Druid"] = true
 L["Druid spesific options"] = true
 L["Balance Power Frame"] = true
-L["Show/hide the frame with exact number of your Solar/Lunar energy."] = true
+L["Show/Hide the frame with exact number of your Solar/Lunar energy."] = true

 -----------
 --Credits--
 -----------
-L['ELVUI_DPE_CREDITS'] = "I would like to point out the following people for helping me creating this addon with testing, coding and other stuff."
-L['Submodules and coding:'] = true
+--L['ELVUI_DPE_CREDITS'] = "I would like to point out the following people for helping me creating this addon with testing, coding and other stuff."
+L["ELVUI_SLE_CREDITS"] = "I would like to point out the following people for helping me create this addon with testing, coding, and other stuff."
+--L['Submodules and coding:'] = true
+L["Submodules and Coding:"] = true
+--[[
 L['ELVUI_DPE_CODERS'] = [=[Benik - core of exp/rep bars' text
 Repooc - core of auto release feature, some ideas, testing
 Tukz - helping with oUF
@@ -256,14 +287,36 @@ Pat - skinning options dropdowns and checkboxes missed by Elv
 Boradan - the idea of classbar movement
 Hydra - basic core of toon name highlight feature
 ]=]
+]]
+L["ELVUI_SLE_CODERS"] = [=[Benik - core of exp/rep bars' text
+Repooc - core of auto release feature, some ideas, testing
+Tukz - helping with oUF
+Elv - for making creation of this edit much easier
+Pvtschlag - Necrotic Strike oUF plugin
+Blazeflack - helping hooking, modules and profiles
+Camealion - teaching me the art of skining
+Swordyy - idea of ui buttons
+Azilroka@US-Daggerspine - core of ExtVendor and Altoholic skins
+Pat - skinning options dropdowns and checkboxes missed by Elv
+Boradan - the idea of classbar movement
+Hydra - basic core of toon name highlight feature
+]=]
 L['Other support:'] = true
+--L["Other Support:"] = true
 L['ELVUI_DPE_MISC'] = [=[BuG - brining fun to the chat while i was writing this
 TheSamaKutra - some good ideas
 The rest of TukUI community - the existance of community itself
 My guild, Effect(Эффект)@RU-Soulflyer(Свежеватель Душ) - not kicking me out while I was slacking :D
 ]=]
-L["DPE_AUTHOR_INFO"] = "Darth Predator's edit (Дартпредатор@RU-Свежеватель Душ(Soulflyer))"
-L["DPE_CONTACTS"] = [=[Bug reports, suggestions and other stuff accepted via:
+--[[
+L["ELVUI_SLE_MISC"] = [=[BuG - brining fun to the chat while i was writing this
+TheSamaKutra - some good ideas
+The rest of TukUI community - the existance of community itself
+My guild, Effect(Эффект)@RU-Soulflyer(Свежеватель Душ) - not kicking me out while I was slacking :D
+]=]
+]]
+L["SLE_AUTHOR_INFO"] = "Shadow & Light Edit by Дартпредатор@RU-Свежеватель Душ(Soulflyer) & Repooc@Korialstrasz"
+L["SLE_CONTACTS"] = [=[Bug reports, suggestions and other stuff accepted via:
 - In-game mail
 - Private Massage on TukUI.org to Darth Predator
 - Shadowmage.ru]=]
\ No newline at end of file
diff --git a/ElvUI_SLE/modules/autorelease/options.lua b/ElvUI_SLE/modules/autorelease/options.lua
index 38353b1..befcf46 100644
--- a/ElvUI_SLE/modules/autorelease/options.lua
+++ b/ElvUI_SLE/modules/autorelease/options.lua
@@ -5,7 +5,7 @@ E.Options.args.dpe.args.general.args.pvpautorelease = {
 	order = 2,
 	type = "toggle",
 	name = L["PvP Auto Release"],
-	desc = L['Automatically release body when killed inside a battleground.'],
+	desc = L["Automatically release body when killed inside a battleground."],
 	get = function(info) return E.db.dpe.pvpautorelease end,
 	set = function(info, value) E.db.dpe.pvpautorelease = value; end
 }
diff --git a/ElvUI_SLE/modules/backgrounds/options.lua b/ElvUI_SLE/modules/backgrounds/options.lua
index f401930..c83e883 100644
--- a/ElvUI_SLE/modules/backgrounds/options.lua
+++ b/ElvUI_SLE/modules/backgrounds/options.lua
@@ -22,7 +22,7 @@ E.Options.args.dpe.args.backgrounds = {
 			order = 3,
 			type = "toggle",
 			name = L["Bottom BG"],
-			desc = L['Show/Hide this frame.'],
+			desc = L["Show/Hide this frame."],
 			get = function(info) return E.db.dpe.backgrounds.bottom.enabled end,
 			set = function(info, value) E.db.dpe.backgrounds.bottom.enabled = value; BG:FramesVisibility() end
 		},
@@ -30,7 +30,7 @@ E.Options.args.dpe.args.backgrounds = {
 			order = 4,
 			type = "toggle",
 			name = L["Left BG"],
-			desc = L['Show/Hide this frame.'],
+			desc = L["Show/Hide this frame."],
 			get = function(info) return E.db.dpe.backgrounds.left.enabled end,
 			set = function(info, value) E.db.dpe.backgrounds.left.enabled = value; BG:FramesVisibility() end
 		},
@@ -43,7 +43,7 @@ E.Options.args.dpe.args.backgrounds = {
 			order = 6,
 			type = "toggle",
 			name = L["Right BG"],
-			desc = L['Show/Hide this frame.'],
+			desc = L["Show/Hide this frame."],
 			get = function(info) return E.db.dpe.backgrounds.right.enabled end,
 			set = function(info, value) E.db.dpe.backgrounds.right.enabled = value; BG:FramesVisibility() end
 		},
@@ -51,7 +51,7 @@ E.Options.args.dpe.args.backgrounds = {
 			order = 7,
 			type = "toggle",
 			name = L["Actionbar BG"],
-			desc = L['Show/Hide this frame.'],
+			desc = L["Show/Hide this frame."],
 			get = function(info) return E.db.dpe.backgrounds.action.enabled end,
 			set = function(info, value) E.db.dpe.backgrounds.action.enabled = value; BG:FramesVisibility() end
 		},
@@ -68,7 +68,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = {
 			order = 3,
 			type = "range",
 			name = L['Width'],
-			desc = L['Sets width of the frame'],
+			desc = L["Sets width of the frame"],
 			min = 200, max = E.screenwidth, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.bottom.width end,
 			set = function(info, value) E.db.dpe.backgrounds.bottom.width = value; BG:FramesSize() end,
@@ -77,7 +77,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = {
 			order = 4,
 			type = "range",
 			name = L['Height'],
-			desc = L['Sets height of the frame'],
+			desc = L["Sets height of the frame"],
 			min = 50, max = E.screenheight/2, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.bottom.height end,
 			set = function(info, value) E.db.dpe.backgrounds.bottom.height = value; BG:FramesSize() end,
@@ -92,7 +92,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = {
 			order = 6,
 			type = "range",
 			name = L['X Offset'],
-			desc = L['Sets X offset of the frame'],
+			desc = L["Sets X offset of the frame"],
 			min = -E.screenwidth/2, max = E.screenwidth/2, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.bottom.xoffset end,
 			set = function(info, value) E.db.dpe.backgrounds.bottom.xoffset = value; BG:FramesPositions() end,
@@ -101,7 +101,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = {
 			order = 7,
 			type = "range",
 			name = L['Y Offset'],
-			desc = L['Sets Y offset of the frame'],
+			desc = L["Sets Y offset of the frame"],
 			min = -21, max = E.screenheight, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.bottom.yoffset end,
 			set = function(info, value) E.db.dpe.backgrounds.bottom.yoffset = value; BG:FramesPositions() end,
@@ -112,7 +112,7 @@ E.Options.args.dpe.args.backgrounds.args.bottom = {
 			type = 'input',
 			width = 'full',
 			name = L["Texture"],
-			desc = L["Set texture to use in this frame. Requirements are the same as for the chat textures."],
+			desc = L["Set the texture to use in this frame.  Requirements are the same as the chat textures."],
 			get = function(info) return E.db.dpe.backgrounds.bottom.texture end,
 			set = function(info, value)
 				E.db.dpe.backgrounds.bottom.texture = value
@@ -133,7 +133,7 @@ E.Options.args.dpe.args.backgrounds.args.left = {
 			order = 3,
 			type = "range",
 			name = L['Width'],
-			desc = L['Sets width of the frame'],
+			desc = L["Sets width of the frame"],
 			min = 150, max = E.screenwidth, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.left.width end,
 			set = function(info, value) E.db.dpe.backgrounds.left.width = value; BG:FramesSize() end,
@@ -142,7 +142,7 @@ E.Options.args.dpe.args.backgrounds.args.left = {
 			order = 4,
 			type = "range",
 			name = L['Height'],
-			desc = L['Sets height of the frame'],
+			desc = L["Sets height of the frame"],
 			min = 50, max = E.screenheight/2, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.left.height end,
 			set = function(info, value) E.db.dpe.backgrounds.left.height = value; BG:FramesSize() end,
@@ -156,7 +156,7 @@ E.Options.args.dpe.args.backgrounds.args.left = {
 			order = 6,
 			type = "range",
 			name = L['X Offset'],
-			desc = L['Sets X offset of the frame'],
+			desc = L["Sets X offset of the frame"],
 			min = -E.screenwidth/2, max = E.screenwidth/2, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.left.xoffset end,
 			set = function(info, value) E.db.dpe.backgrounds.left.xoffset = value; BG:FramesPositions() end,
@@ -165,7 +165,7 @@ E.Options.args.dpe.args.backgrounds.args.left = {
 			order = 7,
 			type = "range",
 			name = L['Y Offset'],
-			desc = L['Sets Y offset of the frame'],
+			desc = L["Sets Y offset of the frame"],
 			min = -21, max = E.screenheight, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.left.yoffset end,
 			set = function(info, value) E.db.dpe.backgrounds.left.yoffset = value; BG:FramesPositions() end,
@@ -175,7 +175,7 @@ E.Options.args.dpe.args.backgrounds.args.left = {
 			type = 'input',
 			width = 'full',
 			name = L["Texture"],
-			desc = L["Set texture to use in this frame. Requirements are the same as for the chat textures."],
+			desc = L["Set the texture to use in this frame.  Requirements are the same as the chat textures."],
 			get = function(info) return E.db.dpe.backgrounds.left.texture end,
 			set = function(info, value)
 				E.db.dpe.backgrounds.left.texture = value
@@ -196,7 +196,7 @@ E.Options.args.dpe.args.backgrounds.args.right = {
 			order = 3,
 			type = "range",
 			name = L['Width'],
-			desc = L['Sets width of the frame'],
+			desc = L["Sets width of the frame"],
 			min = 150, max = E.screenwidth, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.right.width end,
 			set = function(info, value) E.db.dpe.backgrounds.right.width = value; BG:FramesSize() end,
@@ -205,7 +205,7 @@ E.Options.args.dpe.args.backgrounds.args.right = {
 			order = 4,
 			type = "range",
 			name = L['Height'],
-			desc = L['Sets height of the frame'],
+			desc = L["Sets height of the frame"],
 			min = 50, max = E.screenheight/2, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.right.height end,
 			set = function(info, value) E.db.dpe.backgrounds.right.height = value; BG:FramesSize() end,
@@ -219,7 +219,7 @@ E.Options.args.dpe.args.backgrounds.args.right = {
 			order = 6,
 			type = "range",
 			name = L['X Offset'],
-			desc = L['Sets X offset of the frame'],
+			desc = L["Sets X offset of the frame"],
 			min = -E.screenwidth/2, max = E.screenwidth/2, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.right.xoffset end,
 			set = function(info, value) E.db.dpe.backgrounds.right.xoffset = value; BG:FramesPositions() end,
@@ -228,7 +228,7 @@ E.Options.args.dpe.args.backgrounds.args.right = {
 			order = 7,
 			type = "range",
 			name = L['Y Offset'],
-			desc = L['Sets Y offset of the frame'],
+			desc = L["Sets Y offset of the frame"],
 			min = -21, max = E.screenheight, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.right.yoffset end,
 			set = function(info, value) E.db.dpe.backgrounds.right.yoffset = value; BG:FramesPositions() end,
@@ -238,7 +238,7 @@ E.Options.args.dpe.args.backgrounds.args.right = {
 			type = 'input',
 			width = 'full',
 			name = L["Texture"],
-			desc = L["Set texture to use in this frame. Requirements are the same as for the chat textures."],
+			desc = L["Set the texture to use in this frame.  Requirements are the same as the chat textures."],
 			get = function(info) return E.db.dpe.backgrounds.right.texture end,
 			set = function(info, value)
 				E.db.dpe.backgrounds.right.texture = value
@@ -259,7 +259,7 @@ E.Options.args.dpe.args.backgrounds.args.action = {
 			order = 3,
 			type = "range",
 			name = L['Width'],
-			desc = L['Sets width of the frame'],
+			desc = L["Sets width of the frame"],
 			min = 200, max = E.screenwidth, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.action.width end,
 			set = function(info, value) E.db.dpe.backgrounds.action.width = value; BG:FramesSize() end,
@@ -268,7 +268,7 @@ E.Options.args.dpe.args.backgrounds.args.action = {
 			order = 4,
 			type = "range",
 			name = L['Height'],
-			desc = L['Sets height of the frame'],
+			desc = L["Sets height of the frame"],
 			min = 50, max = E.screenheight/2, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.action.height end,
 			set = function(info, value) E.db.dpe.backgrounds.action.height = value; BG:FramesSize() end,
@@ -282,7 +282,7 @@ E.Options.args.dpe.args.backgrounds.args.action = {
 			order = 6,
 			type = "range",
 			name = L['X Offset'],
-			desc = L['Sets X offset of the frame'],
+			desc = L["Sets X offset of the frame"],
 			min = -E.screenwidth/2, max = E.screenwidth/2, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.action.xoffset end,
 			set = function(info, value) E.db.dpe.backgrounds.action.xoffset = value; BG:FramesPositions() end,
@@ -291,7 +291,7 @@ E.Options.args.dpe.args.backgrounds.args.action = {
 			order = 7,
 			type = "range",
 			name = L['Y Offset'],
-			desc = L['Sets Y offset of the frame'],
+			desc = L["Sets Y offset of the frame"],
 			min = -21, max = E.screenheight, step = 1,
 			get = function(info) return E.db.dpe.backgrounds.action.yoffset end,
 			set = function(info, value) E.db.dpe.backgrounds.action.yoffset = value; BG:FramesPositions() end,
@@ -301,7 +301,7 @@ E.Options.args.dpe.args.backgrounds.args.action = {
 			type = 'input',
 			width = 'full',
 			name = L["Texture"],
-			desc = L["Set texture to use in this frame. Requirements are the same as for the chat textures."],
+			desc = L["Set the texture to use in this frame.  Requirements are the same as the chat textures."],
 			get = function(info) return E.db.dpe.backgrounds.action.texture end,
 			set = function(info, value)
 				E.db.dpe.backgrounds.action.texture = value
diff --git a/ElvUI_SLE/modules/chat/options.lua b/ElvUI_SLE/modules/chat/options.lua
index f514408..1ef9f0c 100644
--- a/ElvUI_SLE/modules/chat/options.lua
+++ b/ElvUI_SLE/modules/chat/options.lua
@@ -94,7 +94,7 @@ E.Options.args.dpe.args.chat = {
 		header = {
 			order = 1,
 			type = "header",
-			name = L["Chat options"],
+			name = L["Chat Options"],
 		},
 		general = {
 			order = 2,
@@ -106,7 +106,7 @@ E.Options.args.dpe.args.chat = {
 					order = 1,
 					type = "toggle",
 					name = L["Chat Fade"],
-					desc = L["Enable/disable the text fading in the chat window."],
+					desc = L["Enable/Disable the text fading in the chat window."],
 					get = function(info) return E.db.dpe.chat.fade end,
 					set = function(info, value) E.db.dpe.chat.fade = value; CH:FadeUpdate() end,
 				},
@@ -142,7 +142,7 @@ E.Options.args.dpe.args.chat = {
 				soundenable = {
 					order = 3,
 					type = "toggle",
-					name = L["Enable sound"],
+					name = L["Enable Sound"],
 					desc = L["Play sound when your name is mentioned in chat."],
 					disabled = function() return not E.db.dpe.chat.namehighlight end,
 					get = function(info) return E.db.dpe.chat.sound end,
@@ -161,8 +161,8 @@ E.Options.args.dpe.args.chat = {
 				timer = {
 					order = 5,
 					type = "range",
-					name = L['Timer'],
-					desc = L['Sound will be played only once in this number of seconds.'],
+					name = L["Timer"],
+					desc = L["Sound will be played only once in this number of seconds."],
 					min = 1, max = 20, step = 1,
 					disabled = function() return not E.db.dpe.chat.sound or not E.db.dpe.chat.namehighlight end,
 					get = function(info) return E.private.channelcheck.time end,
@@ -181,16 +181,16 @@ E.Options.args.dpe.args.chat = {
 				addName = {
 					type = 'input',
 					order = 8,
-					name = L['Add Name'],
+					name = L["Add Name"],
 					desc = L["Add a name different from your current character's to be looked for"],
 					disabled = function() return not E.db.dpe.chat.namehighlight end,
 					get = function(info) return "" end,
 					set = function(info, value)
 						if value:match("^%s*$") then
-							E:Print(L['Invalid name entered!'])
+							E:Print(L["Invalid name entered!"])
 						return
 						elseif E.private['namelist'][value] then
-							E:Print(L['Name already exists!'])
+							E:Print(L["Name already exists!"])
 						return end

 						E.Options.args.dpe.args.chat.args.nameGroup = nil
@@ -226,7 +226,7 @@ E.Options.args.dpe.args.chat = {
 							order = 1,
 							type = "toggle",
 							name = SAY,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.say end,
 							set = function(info, value) E.private.channelcheck.say = value; CH:SetChannelsCheck() end,
 						},
@@ -234,7 +234,7 @@ E.Options.args.dpe.args.chat = {
 							order = 2,
 							type = "toggle",
 							name = YELL,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.yell end,
 							set = function(info, value) E.private.channelcheck.yell = value; CH:SetChannelsCheck() end,
 						},
@@ -242,7 +242,7 @@ E.Options.args.dpe.args.chat = {
 							order = 3,
 							type = "toggle",
 							name = PARTY,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.party end,
 							set = function(info, value) E.private.channelcheck.party = value; CH:SetChannelsCheck() end,
 						},
@@ -250,7 +250,7 @@ E.Options.args.dpe.args.chat = {
 							order = 4,
 							type = "toggle",
 							name = RAID,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.raid end,
 							set = function(info, value) E.private.channelcheck.raid = value; CH:SetChannelsCheck() end,
 						},
@@ -258,7 +258,7 @@ E.Options.args.dpe.args.chat = {
 							order = 5,
 							type = "toggle",
 							name = BATTLEGROUND,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.battleground end,
 							set = function(info, value) E.private.channelcheck.battleground = value; CH:SetChannelsCheck() end,
 						},
@@ -266,7 +266,7 @@ E.Options.args.dpe.args.chat = {
 							order = 6,
 							type = "toggle",
 							name = GUILD,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.guild end,
 							set = function(info, value) E.private.channelcheck.guild = value; CH:SetChannelsCheck() end,
 						},
@@ -274,7 +274,7 @@ E.Options.args.dpe.args.chat = {
 							order = 7,
 							type = "toggle",
 							name = OFFICER,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.officer end,
 							set = function(info, value) E.private.channelcheck.officer = value; CH:SetChannelsCheck() end,
 						},
@@ -282,7 +282,7 @@ E.Options.args.dpe.args.chat = {
 							order = 8,
 							type = "toggle",
 							name = GENERAL,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.general end,
 							set = function(info, value) E.private.channelcheck.general = value; end,
 						},
@@ -290,7 +290,7 @@ E.Options.args.dpe.args.chat = {
 							order = 9,
 							type = "toggle",
 							name = TRADE,
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.trade end,
 							set = function(info, value) E.private.channelcheck.trade = value; end,
 						},
@@ -298,14 +298,14 @@ E.Options.args.dpe.args.chat = {
 							order = 10,
 							type = "toggle",
 							name = L["Defense"],
-							desc = L["Enable/disable checking of this channel."],
+							desc = L["Enable/Disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.defense end,
 							set = function(info, value) E.private.channelcheck.defense = value; end,
 						},
 						lfg = {
 							order = 11,
 							type = "toggle",
-							name = L['LFG'],
+							name = L["LFG"],
 							desc = L["Enable/disable checking of this channel."],
 							get = function(info) return E.private.channelcheck.lfg end,
 							set = function(info, value) E.private.channelcheck.lfg = value; end,
@@ -318,15 +318,15 @@ E.Options.args.dpe.args.chat = {
 						addChannel = {
 							type = 'input',
 							order = 13,
-							name = L['Add channel'],
+							name = L["Add Channel"],
 							desc = L["Add a custom channel name."],
 							get = function(info) return "" end,
 							set = function(info, value)
 								if value:match("^%s*$") then
-									E:Print(L['Invalid channel entered!'])
+									E:Print(L["Invalid channel entered!"])
 								return
 								elseif E.private['channellist'][value] then
-									E:Print(L['Channel already exists!'])
+									E:Print(L["Channel already exists!"])
 								return end

 								E.Options.args.dpe.args.chat.args.channelGroup = nil
@@ -339,7 +339,7 @@ E.Options.args.dpe.args.chat = {
 						selectChannel = {
 							order = 14,
 							type = 'select',
-							name = L['Channels list'],
+							name = L["Channels List"],
 							get = function(info) return selectedChannel end,
 							set = function(info, value) selectedChannel = value; UpdateChannel(true) end,
 							values = function()
diff --git a/ElvUI_SLE/modules/datatexts/options.lua b/ElvUI_SLE/modules/datatexts/options.lua
index a34b32e..9e69cbb 100644
--- a/ElvUI_SLE/modules/datatexts/options.lua
+++ b/ElvUI_SLE/modules/datatexts/options.lua
@@ -4,7 +4,7 @@ local DTP = E:GetModule('DTPanels')
 --Datatext panels
 E.Options.args.dpe.args.datatext = {
 	type = "group",
-	name = L["Datatext panels"],
+	name = L["Datatext Panels"],
 	order = 6,
 	args = {
 		header = {
@@ -27,7 +27,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					get = function(info) return E.db.dpe.datatext.dp1.enabled end,
 					set = function(info, value) E.db.dpe.datatext.dp1.enabled = value; DTP:ExtraDataBarSetup() end
 				},
@@ -35,7 +35,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.dp1.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.dp1.width end,
@@ -53,7 +53,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					get = function(info) return E.db.dpe.datatext.dp2.enabled end,
 					set = function(info, value) E.db.dpe.datatext.dp2.enabled = value; DTP:ExtraDataBarSetup() end
 				},
@@ -61,7 +61,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.dp2.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.dp2.width end,
@@ -79,7 +79,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					disabled = true,
 					get = function(info) return E.db.dpe.datatext.top.enabled end,
 					set = function(info, value) E.db.dpe.datatext.top.enabled = value; end
@@ -88,7 +88,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.top.width end,
 					set = function(info, value) E.db.dpe.datatext.top.width = value; DTP:Resize() end,
@@ -105,7 +105,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					get = function(info) return E.db.dpe.datatext.dp3.enabled end,
 					set = function(info, value) E.db.dpe.datatext.dp3.enabled = value; DTP:ExtraDataBarSetup() end
 				},
@@ -113,7 +113,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.dp3.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.dp3.width end,
@@ -131,7 +131,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					get = function(info) return E.db.dpe.datatext.dp4.enabled end,
 					set = function(info, value) E.db.dpe.datatext.dp4.enabled = value; DTP:ExtraDataBarSetup() end
 				},
@@ -139,7 +139,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.dp4.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.dp4.width end,
@@ -157,7 +157,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					get = function(info) return E.db.dpe.datatext.dp5.enabled end,
 					set = function(info, value) E.db.dpe.datatext.dp5.enabled = value; DTP:ExtraDataBarSetup() end
 				},
@@ -165,7 +165,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.dp5.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.dp5.width end,
@@ -183,7 +183,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					get = function(info) return E.db.dpe.datatext.bottom.enabled end,
 					set = function(info, value) E.db.dpe.datatext.bottom.enabled = value; DTP:ExtraDataBarSetup() end
 				},
@@ -191,7 +191,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.bottom.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.bottom.width end,
@@ -209,7 +209,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					get = function(info) return E.db.dpe.datatext.dp6.enabled end,
 					set = function(info, value) E.db.dpe.datatext.dp6.enabled = value; DTP:ExtraDataBarSetup() end
 				},
@@ -217,7 +217,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.dp6.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.dp6.width end,
@@ -235,7 +235,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					disabled = true,
 					get = function(info) return E.db.dpe.datatext.chatleft.enabled end,
 					set = function(info, value) E.db.dpe.datatext.chatleft.enabled = value; end
@@ -244,7 +244,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.chatleft.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.chatleft.width end,
@@ -262,7 +262,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 1,
 					type = "toggle",
 					name = L["Enable"],
-					desc = L['Show/Hide this panel.'],
+					desc = L["Show/Hide this panel."],
 					disabled = true,
 					get = function(info) return E.db.dpe.datatext.chatright.enabled end,
 					set = function(info, value) E.db.dpe.datatext.chatright.enabled = value; end
@@ -271,7 +271,7 @@ E.Options.args.dpe.args.datatext = {
 					order = 2,
 					type = "range",
 					name = L['Width'],
-					desc = L['Sets size of this panel'],
+					desc = L["Sets size of this panel"],
 					disabled = function() return not E.db.dpe.datatext.chatright.enabled end,
 					min = 100, max = E.screenwidth/2, step = 1,
 					get = function(info) return E.db.dpe.datatext.chatright.width end,
diff --git a/ElvUI_SLE/modules/datatexts/version.lua b/ElvUI_SLE/modules/datatexts/version.lua
index cefe522..e117ef9 100644
--- a/ElvUI_SLE/modules/datatexts/version.lua
+++ b/ElvUI_SLE/modules/datatexts/version.lua
@@ -19,15 +19,15 @@ local function OnEnter(self)
 	DT:SetupTooltip(self)

 	GameTooltip:AddDoubleLine("ElvUI "..L["Version"]..format(": |cff99ff33%s|r",E.version))
-	GameTooltip:AddLine(L["DPE_AUTHOR_INFO"])
+	GameTooltip:AddLine(L["SLE_AUTHOR_INFO"])
 	GameTooltip:AddLine(" ")
-	GameTooltip:AddLine(L['DPE_CONTACTS'])
+	GameTooltip:AddLine(L['SLE_CONTACTS'])

 	GameTooltip:Show()
 end

 local function ValueColorUpdate(hex, r, g, b)
-	displayString = string.join("", "%s", hex, "%.2f|r", " : Darth Predator's edit")
+	displayString = string.join("", "%s", hex, "%.2f|r", " : Shadow & Light Edit")

 	if lastPanel ~= nil then
 		OnEvent(lastPanel)
diff --git a/ElvUI_SLE/modules/exprepbar/options.lua b/ElvUI_SLE/modules/exprepbar/options.lua
index e2beab6..44162bb 100644
--- a/ElvUI_SLE/modules/exprepbar/options.lua
+++ b/ElvUI_SLE/modules/exprepbar/options.lua
@@ -22,15 +22,15 @@ E.Options.args.dpe.args.exprep = {
 				order = 1,
 				type = "toggle",
 				name = L["Enable"],
-				desc = L['Show/Hide XP-Rep Info.'],
+				desc = L["Show/Hide XP-Rep Info."],
 				get = function(info) return E.db.dpe.xprepinfo.enabled end,
 				set = function(info, value) E.db.dpe.xprepinfo.enabled = value; M:UpdateExpRepBarAnchor() end
 				},
 				xprepdet = {
 				order = 2,
 				type = "toggle",
-				name = L['Detailed'],
-				desc = L['More XP-Rep Info. Shown only when bars are on top.'],
+				name = L["Detailed"],
+				desc = L["More XP-Rep Info. Shown only when bars are on top."],
 				get = function(info) return E.db.dpe.xprepinfo.xprepdet end,
 				set = function(info, value) E.db.dpe.xprepinfo.xprepdet = value; M:UpdateExpRepBarAnchor() end
 				},
@@ -39,23 +39,23 @@ E.Options.args.dpe.args.exprep = {
 		detailed_opt = {
 			order = 3,
 			type = "group",
-			name = L["Detailed options"],
+			name = L["Detailed Options"],
 			guiInline = true,
 			disabled = function() return not E.db.dpe.xprepinfo.xprepdet end,
 			args = {
 				repreact = {
 				order = 1,
 				type = "toggle",
-				name = L['Reaction Name'],
-				desc = L['Show/Hide Reaction status on bar.'],
+				name = L["Reaction Name"],
+				desc = L["Show/Hide Reaction status on bar."],
 				get = function(info) return E.db.dpe.xprepinfo.repreact end,
 				set = function(info, value) E.db.dpe.xprepinfo.repreact = value; M:UpdateExpRepBarAnchor() end
 				},
 				xprest = {
 				order = 2,
 				type = "toggle",
-				name = L['Rested Value'],
-				desc = L['Show/Hide Rested value.'],
+				name = L["Rested Value"],
+				desc = L["Show/Hide Rested value."],
 				get = function(info) return E.db.dpe.xprepinfo.xprest end,
 				set = function(info, value) E.db.dpe.xprepinfo.xprest = value; M:UpdateExpRepBarAnchor() end
 				},
diff --git a/ElvUI_SLE/modules/marks/options.lua b/ElvUI_SLE/modules/marks/options.lua
index 204b839..2906451 100644
--- a/ElvUI_SLE/modules/marks/options.lua
+++ b/ElvUI_SLE/modules/marks/options.lua
@@ -25,7 +25,7 @@ E.Options.args.dpe.args.marks = {
 			order = 3,
 			type = "range",
 			name = L['Size'],
-			desc = L['Sets size of buttons'],
+			desc = L["Sets size of buttons"],
 			min = 15, max = 30, step = 1,
 			get = function(info) return E.db.dpe.marks.size end,
 			set = function(info, value) E.db.dpe.marks.size = value; RM:FrameButtonsGrowth(); RM:FrameButtonsSize() end,
@@ -34,7 +34,7 @@ E.Options.args.dpe.args.marks = {
 			order = 4,
 			type = "select",
 			name = L["Direction"],
-			desc = L['Change the direction of buttons growth from "skull" mark'],
+			desc = L["Change the direction of buttons growth from the skull mark"],
 			get = function(info) return E.db.dpe.marks.growth end,
 			set = function(info, value) E.db.dpe.marks.growth = value; RM:FrameButtonsGrowth() end,
 			values = {
diff --git a/ElvUI_SLE/modules/microbar/options.lua b/ElvUI_SLE/modules/microbar/options.lua
index 316aa2f..bb2d76b 100644
--- a/ElvUI_SLE/modules/microbar/options.lua
+++ b/ElvUI_SLE/modules/microbar/options.lua
@@ -12,7 +12,7 @@ E.Options.args.dpe.args.microbar = {
 		intro = {
 			order = 1,
 			type = "description",
-			name = L['Module for adding micromenu to ElvUI.'],
+			name = L["Module for adding micromenu to ElvUI."],
 		},
 		enable = {
 				order = 2,
@@ -30,37 +30,37 @@ E.Options.args.dpe.args.microbar = {
 				mouse = {
 					order = 1,
 					type = "toggle",
-					name = L['On Mouse Over'],
-					desc = L['Hide microbar unless you mouse over it.'],
+					name = L["On Mouse Over"],
+					desc = L["Hide microbar unless you mouse over it."],
 					set = function(info, value) E.db.microbar.mouse = value; end,
 				},
 				backdrop = {
 					order = 2,
 					type = "toggle",
 					name = L['Backdrop'],
-					desc = L['Show backdrop for micromenu'],
+					desc = L["Show backdrop for micromenu"],
 					set = function(info, value) E.db.microbar.backdrop = value; MB:Backdrop(); end,
 				},
 				combat = {
 					order = 3,
 					type = "toggle",
-					name = L['Hide in Combat'],
-					desc = L['Hide Microbar in combat.'],
+					name = L["Hide in Combat"],
+					desc = L["Hide Microbar in combat."],
 					set = function(info, value) E.db.microbar.combat = value; end,
 				},
 				alpha = {
 					order = 4,
 					type = "range",
-					name = L['Set Alpha'],
-					desc = L['Sets alpha of the microbar'],
+					name = L["Set Alpha"],
+					desc = L["Sets alpha of the microbar"],
 					min = 0.2, max = 1, step = 0.01,
 					set = function(info, value) E.db.microbar.alpha = value; end,
 				},
 				scale = {
 					order = 5,
 					type = "range",
-					name = L['Set Scale'],
-					desc = L['Sets Scale of the microbar'],
+					name = L["Set Scale"],
+					desc = L["Sets Scale of the microbar"],
 					isPercent = true,
 					min = 0.3, max = 2, step = 0.01,
 					set = function(info, value) E.db.microbar.scale = value; MB:Scale(); MB:MicroMoverSize(); end,
diff --git a/ElvUI_SLE/modules/raidutility/options.lua b/ElvUI_SLE/modules/raidutility/options.lua
index 5a38839..6df752f 100644
--- a/ElvUI_SLE/modules/raidutility/options.lua
+++ b/ElvUI_SLE/modules/raidutility/options.lua
@@ -10,7 +10,7 @@ E.Options.args.dpe.args.raidutil = {
 		raidutilheader = {
 			order = 1,
 			type = "header",
-			name = L["Raid Utility coordinates"],
+			name = L["Raid Utility Coordinates"],
 		},
 		raidutilinf = {
 			order = 2,
@@ -20,8 +20,8 @@ E.Options.args.dpe.args.raidutil = {
 		xpos = {
 			order = 3,
 			type = "range",
-			name = L['X Position'],
-			desc = L['Sets X position of Raid Utility button.'],
+			name = L["X Position"],
+			desc = L["Sets X position of Raid Utility button."],
 			min = 0, max = E.screenwidth, step = 1,
 			get = function(info) return E.db.dpe.raidutil.xpos end,
 			set = function(info, value) E.db.dpe.raidutil.xpos = value; RU:MoveButton() end,
@@ -29,8 +29,8 @@ E.Options.args.dpe.args.raidutil = {
 		ypos = {
 			order = 4,
 			type = "range",
-			name = L['Y Position'],
-			desc = L['Sets Y position of Raid Utility button.'],
+			name = L["Y Position"],
+			desc = L["Sets Y position of Raid Utility button."],
 			min = 0, max = E.screenheight, step = 1,
 			get = function(info) return E.db.dpe.raidutil.ypos end,
 			set = function(info, value) E.db.dpe.raidutil.ypos = value; RU:MoveButton() end,
diff --git a/ElvUI_SLE/modules/skins/options.lua b/ElvUI_SLE/modules/skins/options.lua
index 64403b4..1217481 100644
--- a/ElvUI_SLE/modules/skins/options.lua
+++ b/ElvUI_SLE/modules/skins/options.lua
@@ -32,7 +32,7 @@ E.Options.args.dpe.args.skins = {
 					order = 4,
 					type = "toggle",
 					name = L["Skada Backdrop"],
-					desc = L['Show/Hide Skada backdrop.'],
+					desc = L["Show/Hide Skada backdrop."],
 					get = function(info) return E.private.dpe.skadaback end,
 					set = function(info, value) E.private.dpe.skadaback = value; StaticPopup_Show("PRIVATE_RL") end
 				},
diff --git a/ElvUI_SLE/modules/uibuttons/options.lua b/ElvUI_SLE/modules/uibuttons/options.lua
index dfb05ed..f5ef8a6 100644
--- a/ElvUI_SLE/modules/uibuttons/options.lua
+++ b/ElvUI_SLE/modules/uibuttons/options.lua
@@ -31,7 +31,7 @@ E.Options.args.dpe.args.uibuttons = {
 					order = 1,
 					type = "range",
 					name = L['Size'],
-					desc = L['Sets size of buttons'],
+					desc = L["Sets size of buttons"],
 					min = 12, max = 25, step = 1,
 					get = function(info) return E.db.dpe.uibuttons.size end,
 					set = function(info, value) E.db.dpe.uibuttons.size = value; UB:FrameSize() end,
diff --git a/ElvUI_SLE/modules/unitframes/options.lua b/ElvUI_SLE/modules/unitframes/options.lua
index ef50fa2..be5ed61 100644
--- a/ElvUI_SLE/modules/unitframes/options.lua
+++ b/ElvUI_SLE/modules/unitframes/options.lua
@@ -86,7 +86,7 @@ E.Options.args.dpe.args.unitframes = {
 					order = 1,
 					type = "toggle",
 					name = L["PvP text on mouse over"],
-					desc = L['Show PvP text on mouse over player frame.'],
+					desc = L["Show PvP text on mouse over player frame."],
 					get = function(info) return E.db.dpe.pvp.mouse end,
 					set = function(info, value) E.db.dpe.pvp.mouse = value; end,
 				},
@@ -94,7 +94,7 @@ E.Options.args.dpe.args.unitframes = {
 					order = 3,
 					type = "select",
 					name = L["PvP Position"],
-					desc = L['Set the point to show pvp text'],
+					desc = L["Set the point to show pvp text"],
 					get = function(info) return E.db.dpe.pvp.pos end,
 					set = function(info, value) E.db.dpe.pvp.pos = value; end,
 					values = positionValues
@@ -103,7 +103,7 @@ E.Options.args.dpe.args.unitframes = {
 					order = 4,
 					type = "select",
 					name = L["Combat Position"],
-					desc = L['Set the point to show combat icon'],
+					desc = L["Set the point to show combat icon"],
 					get = function(info) return E.db.dpe.combatico.pos end,
 					set = function(info, value) E.db.dpe.combatico.pos = value; UF:Update_CombatIndicator() end,
 					values = positionValues