A lot of crap for install
Darthpred [07-01-12 - 09:11]
A lot of crap for install
diff --git a/ElvUI_SLE/core/install.lua b/ElvUI_SLE/core/install.lua
index 2242ca0..12d4750 100644
--- a/ElvUI_SLE/core/install.lua
+++ b/ElvUI_SLE/core/install.lua
@@ -266,6 +266,8 @@ function E:SetupResolution(noDataReset)
if not noDataReset then
E.db.general.panelWidth = 400
E.db.general.panelHeight = 180
+ E.db.sle.datatext.chatleft.width = 384
+ E.db.sle.datatext.chatright.width = 384
E:CopyTable(E.db.actionbar, P.actionbar)
@@ -275,7 +277,7 @@ function E:SetupResolution(noDataReset)
E.db.actionbar.bar5.enabled = false;
end
- E.db.movers.ElvAB_2 = "CENTERUIParentBOTTOM074.18"
+ E.db.movers.ElvAB_2 = "CENTERUIParentBOTTOM056.18"
if not noDataReset then
E:CopyTable(E.db.unitframe.units, P.unitframe.units)
@@ -304,39 +306,23 @@ function E:SetupResolution(noDataReset)
E.db.unitframe.units.arena.castbar.width = 200;
end
- E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-106151"
- E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM10696"
- E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM106151"
- E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-10696"
+ E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-106135"
+ E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM10680"
+ E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM106135"
+ E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-10680"
E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM310332"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- --"BOTTOMRIGHT", RightChatTab, "TOPRIGHT", 2, 4
E.db.lowresolutionset = true;
elseif not noDataReset then
- if not E.db.movers then E.db.movers = {}; end
E.db.general.panelWidth = P.general.panelWidth
E.db.general.panelHeight = P.general.panelHeight
E:CopyTable(E.db.actionbar, P.actionbar)
E:CopyTable(E.db.unitframe.units, P.unitframe.units)
- E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-28888"
- E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM28888"
- E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM099"
- E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM0136"
- E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM280332"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
-
E.db.lowresolutionset = nil;
end
-
+
if not noDataReset and E.db.theme then
E:SetupTheme(E.db.theme, true)
end
@@ -508,27 +494,61 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.general.stickyFrames = false
E.db.general.minimapLocationText = 'SHOW'
E.db.general.panelHeight = 227
+ if E.db.lowresolutionset then
+ E.db.general.panelWidth = 400
+ else
+ E.db.general.panelWidth = 444
+ end
--Nameplates
E.db.nameplate.showhealth = true
--Datatexts
E.db.datatexts.time24 = true
- E.db.sle.datatext.dp1.enabled = true
- E.db.sle.datatext.dp2.enabled = true
E.db.sle.datatext.top.enabled = true
- E.db.sle.datatext.dp3.enabled = true
- E.db.sle.datatext.dp4.enabled = true
- E.db.sle.datatext.dp5.enabled = true
E.db.sle.datatext.bottom.enabled = true
- E.db.sle.datatext.dp6.enabled = true
+ if E.db.lowresolutionset then
+ E.db.sle.datatext.dp1.enabled = false
+ E.db.sle.datatext.dp2.enabled = false
+ E.db.sle.datatext.dp3.enabled = false
+ E.db.sle.datatext.dp4.enabled = false
+ E.db.sle.datatext.dp5.enabled = false
+ E.db.sle.datatext.dp6.enabled = false
+ E.db.sle.datatext.chatleft.width = 384
+ E.db.sle.datatext.chatright.width = 384
+ E.db.sle.datatext.bottom.width = E.screenwidth/3 + 52
+ else
+ E.db.sle.datatext.dp1.enabled = true
+ E.db.sle.datatext.dp2.enabled = true
+ E.db.sle.datatext.dp3.enabled = true
+ E.db.sle.datatext.dp4.enabled = true
+ E.db.sle.datatext.dp5.enabled = true
+ E.db.sle.datatext.dp6.enabled = true
+ E.db.sle.datatext.chatleft.width = 428
+ E.db.sle.datatext.chatright.width = 428
+ E.db.sle.datatext.bottom.width = E.screenwidth/10 - 4
+ end
--Actionbars
E.db.actionbar.hotkeytext = false
+ if E.db.lowresolutionset then
+ E.db.movers.ElvAB_2 = "BOTTOMUIParentBOTTOM056" --Need to move up if low resolution is set
+ else
+ E.db.actionbar.bar2.enabled = false; --Don't need to hide that if not
+ end
+ E.db.actionbar.bar4.enabled = false;
E.db.actionbar.bar1.point = 'TOPLEFT'
E.db.actionbar.bar3.point = 'TOPLEFT'
E.db.actionbar.bar5.point = 'TOPLEFT'
E.db.actionbar.barShapeShift.buttonsize = 25
+ E.db.actionbar.barPet.point = 'TOPLEFT'
+ E.db.actionbar.barPet.buttonsPerRow = 10
+ E.db.actionbar.barPet.buttonsize = 22
--Actionbars moving up
E.db.movers.ElvAB_1 = "BOTTOMUIParentBOTTOM021"
E.db.movers.ShiftAB = "TOPLEFTUIParentTOPLEFT0-21"
+ if E.db.lowresolutionset then
+ E.db.movers.PetAB = "BOTTOMElvAB_2TOP10"
+ else
+ E.db.movers.PetAB = "BOTTOMElvAB_1TOP10"
+ end
--Unitframes
E.db.unitframe.smoothbars = false
@@ -597,32 +617,40 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
if E.db.lowresolutionset then
E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-305256"
E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM305256"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMUIParentBOTTOM096"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMUIParentBOTTOM096"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMUIParentBOTTOM096"
+ E.db.movers.ElvUF_Raid40Mover = "BOTTOMUIParentBOTTOM0125"
+ E.db.movers.ElvUF_Raid25Mover = "BOTTOMUIParentBOTTOM0125"
+ E.db.movers.ElvUF_Raid10Mover = "BOTTOMUIParentBOTTOM0125"
E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM305203"
- E.db.movers.ElvUF_PartyMover = "BOTTOMUIParentBOTTOM0120"
+ E.db.movers.ElvUF_PartyMover = "BOTTOMUIParentBOTTOM0159"
E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-305203"
E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM310432"
+ E.db.actionbar.bar1.heightMult = 1
+ E.db.actionbar.bar2.backdrop = true
else
E.db.movers.ElvUF_PlayerMover = "BOTTOMLEFTUIParentBOTTOMLEFT464258"
E.db.movers.ElvUF_TargetMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT-464258"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMUIParentBOTTOM066"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMUIParentBOTTOM066"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMUIParentBOTTOM066"
+ E.db.movers.ElvUF_Raid40Mover = "BOTTOMUIParentBOTTOM095"
+ E.db.movers.ElvUF_Raid25Mover = "BOTTOMUIParentBOTTOM095"
+ E.db.movers.ElvUF_Raid10Mover = "BOTTOMUIParentBOTTOM095"
E.db.movers.ElvUF_TargetTargetMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT-464167"
- E.db.movers.ElvUF_PartyMover = "BOTTOMUIParentBOTTOM090"
+ E.db.movers.ElvUF_PartyMover = "BOTTOMUIParentBOTTOM0120"
E.db.movers.ElvUF_PetMover = "BOTTOMLEFTUIParentBOTTOMLEFT464167"
E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM280332"
end
elseif E.db.lowresolutionset then
if not E.db.movers then E.db.movers = {}; end
- E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-106151"
- E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM106151"
- E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM10696"
- E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-10696"
- E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM310332"
+ E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-106180"
+ E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM106180"
+ E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM106125"
+ E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-106125"
+ E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM310332"
+ E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0249"
+ E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0249"
+ E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0249"
+ E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTUIParentBOTTOMLEFT0249"
+ E.db.actionbar.bar1.heightMult = 1
+ E.db.actionbar.bar2.backdrop = true
else
--[[if not noDataReset then
E:ResetMovers('')
@@ -633,10 +661,11 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM0120"
E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM0164"
E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM280332"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
+ E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0249"
+ E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0249"
+ E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0249"
+ E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTUIParentBOTTOMLEFT0249"
+ E.db.movers.ElvAB_1 = "BOTTOMUIParentBOTTOM021"
end
if E.db.lowresolutionset and not noDataReset then
@@ -691,6 +720,41 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.unitframe.units.target.debuffs.useFilter = 'DebuffBlacklist';
E.db.unitframe.units.target.debuffs.showPlayerOnly = false;
E.db.unitframe.units.target.castbar.format = 'CURRENTMAX';
+ --Target of Target
+ E.db.unitframe.units.targettarget.debuffs.enable = false
+ --Focus
+ E.db.unitframe.units.focus.health.position = 'BOTTOMRIGHT'
+ E.db.unitframe.units.focus.power.text = true
+ E.db.unitframe.units.focus.power.height = 10
+ E.db.unitframe.units.focus.name.position = 'TOPLEFT'
+ E.db.unitframe.units.focus.debuffs.perrow = 7
+ E.db.unitframe.units.focus.debuffs['growth-y'] = 'UP'
+ E.db.unitframe.units.focus.castbar.format = 'CURRENTMAX'
+ --Arena
+ E.db.unitframe.units.arena.growthDirection = 'DOWN'
+ E.db.unitframe.units.arena.health.position = 'BOTTOMRIGHT'
+ E.db.unitframe.units.arena.name.position = 'TOPLEFT'
+ E.db.unitframe.units.arena.buffs.enable = false
+ E.db.unitframe.units.arena.debuffs.enable = false
+ E.db.unitframe.units.arena.castbar.format = 'CURRENTMAX'
+ if E.db.lowresolutionset then
+ E.db.movers.ArenaHeaderMover = "TOPRIGHTUIParentTOPRIGHT-1-240"
+ else
+ E.db.movers.ArenaHeaderMover = "TOPRIGHTUIParentTOPRIGHT-1-240"
+ end
+ --Boss
+ E.db.unitframe.units.boss.growthDirection = 'DOWN'
+ E.db.unitframe.units.boss.health.position = 'BOTTOMRIGHT'
+ E.db.unitframe.units.boss.power.height = 10
+ E.db.unitframe.units.boss.name.position = 'TOPLEFT'
+ E.db.unitframe.units.boss.buffs.enable = false
+ E.db.unitframe.units.boss.debuffs.enable = false
+ E.db.unitframe.units.boss.castbar.format = 'CURRENTMAX'
+ if E.db.lowresolutionset then
+ E.db.movers.BossHeaderMover = "TOPRIGHTUIParentTOPRIGHT-1-240"
+ else
+ E.db.movers.BossHeaderMover = "TOPRIGHTUIParentTOPRIGHT-1-240"
+ end
--Bags
E.db.bags.yOffset = 225
@@ -709,7 +773,21 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
--Chat
E.db.sle.chat.fade = true
E.db.sle.unitframes.reverse.mana = true
-
+ --UI buttons
+ E.db.sle.uibuttons.enable = true
+ if E.db.lowresolutionset then
+ E.db.movers.UIBFrameMover = "LEFTUIParentLEFT030"
+ end
+ --Minimap and auras
+ E.db.movers.MinimapMover = "TOPRIGHTUIParentTOPRIGHT-1-21"
+ E.db.movers.AurasMover = "TOPRIGHTMMHolderTOPLEFT-10"
+ E.db.movers.BNETMover = "TOPRIGHTArenaHeaderMoverBOTTOMRIGHT0-10"
+ if E.db.lowresolutionset then
+ E.db.movers.WatchFrameMover = "TOPRIGHTUIParentTOPRIGHT-300-210"
+ else
+ E.db.movers.WatchFrameMover = "BOTTOMLEFTUIParentBOTTOMLEFT1500846"
+ end
+
E:UpdateAll(true)
end