Add a notice if there are no items
Adrian L Lange [03-30-13 - 19:40]
Add a notice if there are no items
diff --git a/HabeebIt.lua b/HabeebIt.lua
index 7b5878d..a2920b2 100644
--- a/HabeebIt.lua
+++ b/HabeebIt.lua
@@ -122,6 +122,12 @@ local function PopulateList()
end
Frame:SetHeight(math.max(76, 12 + (numItems * 48)))
+
+ if(numItems > 0) then
+ Frame.Empty:Hide()
+ else
+ Frame.Empty:Show()
+ end
end
local function InitializeList()
@@ -171,6 +177,11 @@ Frame:SetScript('OnEvent', function(self, event, ...)
self:SetBackdrop(backdrop)
self:SetBackdropColor(0, 0, 0, 0.8)
self:SetBackdropBorderColor(0.6, 0.6, 0.6)
+
+ local Empty = self:CreateFontString(nil, 'ARTWORK', 'GameFontHighlight')
+ Empty:SetPoint('CENTER')
+ Empty:SetText('This encounter has no possible items for\nyour current class and/or specialization')
+ self.Empty = Empty
end
end)