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Fixed a typo, wrong enemy count for earthquake

Taracque [11-26-13 - 18:11]
Fixed a typo, wrong enemy count for earthquake
Filename
modules/elemental.lua
diff --git a/modules/elemental.lua b/modules/elemental.lua
index f80633d..f3eef21 100755
--- a/modules/elemental.lua
+++ b/modules/elemental.lua
@@ -371,7 +371,7 @@ Elementarist.elemental = {

 		-- if >=4 foes are available, and Earthquake not on cd
 		if (ElementaristDB.EnableEQ) then
-			if (Elementarist.person["foeCount"]>=1) then
+			if (Elementarist.person["foeCount"]>=4) then
 				d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Earthquake"])
 				if (d<0.5) then
 					return Elementarist.SpellList["Earthquake"]