Did I not commit this? Fixes that flicker bug
Scott Sibley [10-25-10 - 19:42]
Did I not commit this? Fixes that flicker bug
diff --git a/Modules/Position/Position.lua b/Modules/Position/Position.lua
index 4fa13f8..d9dba78 100644
--- a/Modules/Position/Position.lua
+++ b/Modules/Position/Position.lua
@@ -435,25 +435,21 @@ end
mod.REGEN_ENABLED = mod.REGEN_DISABLED
+local locked = false
function mod:OnHide()
updateFrame:SetScript("OnUpdate", nil)
delayFrame:SetScript("OnUpdate", nil)
oldSpell = nil
newSpell = nil
+ locked = false
end
local threshold = .3
local lastTime = GetTime()
-local locked = false
-local function unlock()
- locked = false
-end
function mod:SetSpell()
if locked then return end
if GetTime() - lastTime < threshold then
locked = true
- self.timer.callback = unlock
- self.timer:Start(50)
end
lastTime = GetTime()
updateFrame:SetScript("OnUpdate", nil)
@@ -468,8 +464,6 @@ function mod:SetItem()
if locked then return end
if GetTime() - lastTime < threshold then
locked = true
- self.timer.callback = unlock
- self.timer:Start(50)
end
lastTime = GetTime()
updateFrame:SetScript("OnUpdate", nil)