clears and stuff
Darthpred [08-06-16 - 10:35]
diff --git a/ElvUI_SLE/modules/enhancedshdows.lua b/ElvUI_SLE/modules/enhancedshdows.lua
index f934533..a101c34 100644
--- a/ElvUI_SLE/modules/enhancedshdows.lua
+++ b/ElvUI_SLE/modules/enhancedshdows.lua
@@ -113,14 +113,11 @@ function ES:UpdateShadow(shadow)
if E.db.sle.shadows.classcolor then r, g, b = ClassColor['r'], ClassColor['g'], ClassColor['b'] end
local size = E.db.sle.shadows.size
- -- if size ~= LastSize then
- shadow:SetOutside(shadow:GetParent(), size, size)
- shadow:SetBackdrop({
- edgeFile = Border, edgeSize = E:Scale(size > 3 and size or 3),
- insets = {left = E:Scale(5), right = E:Scale(5), top = E:Scale(5), bottom = E:Scale(5)},
- })
- -- LastSize = size
- -- end
+ shadow:SetOutside(shadow:GetParent(), size, size)
+ shadow:SetBackdrop({
+ edgeFile = Border, edgeSize = E:Scale(size > 3 and size or 3),
+ insets = {left = E:Scale(5), right = E:Scale(5), top = E:Scale(5), bottom = E:Scale(5)},
+ })
shadow:SetBackdropColor(r, g, b, 0)
shadow:SetBackdropBorderColor(r, g, b, 0.9)
end
diff --git a/ElvUI_SLE/modules/professions/professions.lua b/ElvUI_SLE/modules/professions/professions.lua
index 43785ae..0f70dcd 100644
--- a/ElvUI_SLE/modules/professions/professions.lua
+++ b/ElvUI_SLE/modules/professions/professions.lua
@@ -49,9 +49,9 @@ end
function Pr:Initialize()
if not SLE.initialized then return end
- LoadAddOn("Blizzard_TradeSkillUI")
+ if not T.IsAddOnLoaded("Blizzard_TradeSkillUI") then LoadAddOn("Blizzard_TradeSkillUI") end
--Next line is to fix other guys' code cause they fell like being assholes and morons
- if SLE._Compatibility["TradeSkillMaster"] then TradeSkillFrame.RecipeList.collapsedCategories = {} end
+ if SLE._Compatibility["TradeSkillMaster"] and not TradeSkillFrame.RecipeList.collapsedCategories then TradeSkillFrame.RecipeList.collapsedCategories = {} end
Pr:UpdateSkills()
_G["TradeSkillFrame"]:HookScript("OnShow", function(self)
if Pr.FirstOpen then return end