quest sharing functionality (first approach. new Darkmoon Fairy NPC (pet games) added. Auto teleport to Darkmoon portal.
Alex Shubert [05-20-13 - 20:09]
quest sharing functionality (first approach. new Darkmoon Fairy NPC (pet games) added. Auto teleport to Darkmoon portal.
diff --git a/ui/main_options.lua b/ui/main_options.lua
index cdd7b08..1c9d89a 100644
--- a/ui/main_options.lua
+++ b/ui/main_options.lua
@@ -26,24 +26,26 @@ ResetButton:SetScript("OnClick", function()
AutoTurnIn.OptionsPanel.refresh();
end)
---[[
local function CreateCheckbox(name, marginx, marginy)
- local cb = CreateFrame("CheckButton", O..name, OptionsPanel, "OptionsCheckButtonTemplate")
- _G[cb:GetName().."Text"]:SetText(L[name])
+ local nm = O..name
+ local cb = CreateFrame("CheckButton", nm, OptionsPanel, "OptionsCheckButtonTemplate")
+ _G[nm.."Text"]:SetText(L[name])
cb:SetPoint("TOPLEFT", parent, "BOTTOMLEFT", marginx, marginy)
cb:SetScript("OnClick", function(self)
ptable.TempConfig[name] = self:GetChecked() == 1
end)
return cb
-end
-]]--
+end
-- 'Enable' CheckBox
-local Enable = CreateFrame("CheckButton", O.."Enable", OptionsPanel, "OptionsCheckButtonTemplate")
+local Enable = CreateCheckbox("enabled", subText, 0, -14)
+--[[
+CreateFrame("CheckButton", O.."Enable", OptionsPanel, "OptionsCheckButtonTemplate")
_G[O.."EnableText"]:SetText(L["enabled"])
Enable:SetScript("OnClick", function(self)
ptable.TempConfig.enabled = self:GetChecked() == 1
end)
+]]--
-- Quest types to handle
local QuestLabel = OptionsPanel:CreateFontString(nil, "ARTWORK", "GameFontNormal")