In GenerateTooltipContent(): Added support code in case Aezay decides to make TipTac play nicer with LibQTip.
torhal [05-25-09 - 09:52]
In GenerateTooltipContent(): Added support code in case Aezay decides to make TipTac play nicer with LibQTip.
diff --git a/ARLFrame.lua b/ARLFrame.lua
index 2c991d1..a8558a5 100644
--- a/ARLFrame.lua
+++ b/ARLFrame.lua
@@ -719,6 +719,10 @@ local function GenerateTooltipContent(owner, rIndex, playerFaction, exclude)
arlTooltip:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", x, y)
end
+ if TipTac and TipTac.AddModifiedTip then
+ TipTac:AddModifiedTip(arlTooltip)
+ TipTac:ApplySettings()
+ end
arlTooltip:Clear()
ttAdd(0, 1, 0, 0, recipeDB[rIndex]["Name"], addon:hexcolor("HIGH"))
@@ -3706,7 +3710,6 @@ function addon:CreateFrame(
-- Add TipTac Support
if (TipTac) and (TipTac.AddModifiedTip) then
--- FIXME TipTac:AddModifiedTip(arlTooltip)
TipTac:AddModifiedTip(arlSpellTooltip)
end