Update cpoints to the new standard
Adrian L Lange [01-30-10 - 15:57]
Update cpoints to the new standard
diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua
index 2b36975..91b2bc8 100644
--- a/oUF_P3lim.lua
+++ b/oUF_P3lim.lua
@@ -61,12 +61,6 @@ local function menu(self)
end
end
-local function updateCombo(self, event, unit)
- if(unit == PlayerFrame.unit and unit ~= self.CPoints.unit) then
- self.CPoints.unit = unit
- end
-end
-
local function updatePower(element, unit, min, max)
if(max ~= 0) then
element:GetParent().Health:SetHeight(20)
@@ -331,8 +325,6 @@ local function style(self, unit)
self.CPoints:SetPoint('RIGHT', self, 'LEFT', -9, 0)
self.CPoints:SetTextColor(1, 1, 1)
self.CPoints:SetJustifyH('RIGHT')
- self.CPoints.unit = PlayerFrame.unit
- self:RegisterEvent('UNIT_COMBO_POINTS', updateCombo)
end
if(unit == 'player') then