- bug fix: UnitBuff/UnitDebuff uses unitCaster and not isMine
Sidoine De Wispelaere [04-18-09 - 15:18]
- bug fix: UnitBuff/UnitDebuff uses unitCaster and not isMine
git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@31 d5049fe3-3747-40f7-a4b5-f36d6801af5f
diff --git a/defaut/Chasseur.lua b/defaut/Chasseur.lua
index 52dccf4..324d814 100644
--- a/defaut/Chasseur.lua
+++ b/defaut/Chasseur.lua
@@ -19,9 +19,9 @@ AddCheckBox(multi SpellName(MULTISHOT))
AddIcon
{
if TargetDebuffExpires(HUNTERSMARK 0) Spell(HUNTERSMARK)
- if TargetDebuffExpires(BLACKARROW 0) Spell(BLACKARROW)
- if TargetDebuffExpires(SERPENTSTING 0) Spell(SERPENTSTING)
- if TargetDebuffExpires(EXPLOSIVESHOT 0) Spell(EXPLOSIVESHOT)
+ if TargetDebuffExpires(BLACKARROW 0 isMine=1) Spell(BLACKARROW)
+ if TargetDebuffExpires(SERPENTSTING 0 isMine=1) Spell(SERPENTSTING)
+ if TargetDebuffExpires(EXPLOSIVESHOT 0 isMine=1) Spell(EXPLOSIVESHOT)
Spell(AIMEDSHOT)
if CheckBoxOn(multi) Spell(MULTISHOT)
Spell(ARCANESHOT)
diff --git a/defaut/Guerrier.lua b/defaut/Guerrier.lua
index 200448b..ad3b7e2 100644
--- a/defaut/Guerrier.lua
+++ b/defaut/Guerrier.lua
@@ -69,7 +69,7 @@ AddIcon
Spell(REVENGE usable=1)
Spell(SHIELDSLAM)
- Spell(BLOODTHIRST)
+ Spell(BLOODTHIRST)
if Mana(more 10) Spell(DEVASTATE priority=2)
}
@@ -90,8 +90,8 @@ AddIcon
Spell(SHOCKWAVE)
Spell(CONCUSSIONBLOW)
- if CheckBoxOn(whirlwind) Spell(WHIRLWIND)
- Spell(BLOODTHIRST)
+ if CheckBoxOn(whirlwind) Spell(WHIRLWIND)
+ Spell(BLOODTHIRST)
if BuffPresent(SLAMBUFF) Spell(SLAM)
Spell(MORTALSTRIKE)
Spell(DEVASTATE)