This is 'hpvalue', not 'everythingvalue'
Adrian L Lange [08-13-09 - 16:47]
This is 'hpvalue', not 'everythingvalue'
diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua
index 8063ebf..446a4e6 100644
--- a/oUF_P3lim.lua
+++ b/oUF_P3lim.lua
@@ -167,7 +167,7 @@ local function styleFunction(self, unit)
local hpvalue = self.Health:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallRight')
hpvalue:SetPoint('RIGHT', self.Health, -2, -1)
hpvalue.frequentUpdates = 0.1
- self:Tag(hpvalue, unit == 'player' and '[pthreat]|cffff0000[pvptime]|r [phealth]' or '[phealth]')
+ self:Tag(hpvalue, '[phealth]')
self.RaidIcon = self.Health:CreateTexture(nil, 'OVERLAY')
self.RaidIcon:SetPoint('TOP', self, 0, 8)