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fix

Steven Jackson [10-12-14 - 01:41]
fix
Filename
Interface/AddOns/SVUI/packages/bag/SVBag.lua
Interface/AddOns/SVUI_StyleOMatic/components/blizzard/petbattle.lua
diff --git a/Interface/AddOns/SVUI/packages/bag/SVBag.lua b/Interface/AddOns/SVUI/packages/bag/SVBag.lua
index 40c6d0d..4a71d77 100644
--- a/Interface/AddOns/SVUI/packages/bag/SVBag.lua
+++ b/Interface/AddOns/SVUI/packages/bag/SVBag.lua
@@ -1669,7 +1669,9 @@ function MOD:BANKFRAME_CLOSED()
 end

 function MOD:PLAYERBANKBAGSLOTS_CHANGED()
-	self.BankFrame:UpdateLayout()
+	if(self.BankFrame and self.BankFrame:IsShown()) then
+		self.BankFrame:UpdateLayout()
+	end
 end

 function MOD:PLAYER_ENTERING_WORLD()
diff --git a/Interface/AddOns/SVUI_StyleOMatic/components/blizzard/petbattle.lua b/Interface/AddOns/SVUI_StyleOMatic/components/blizzard/petbattle.lua
index 0a63460..d0bfb87 100644
--- a/Interface/AddOns/SVUI_StyleOMatic/components/blizzard/petbattle.lua
+++ b/Interface/AddOns/SVUI_StyleOMatic/components/blizzard/petbattle.lua
@@ -222,8 +222,8 @@ local function PetBattleStyle()

 			frame.IconBackdrop = CreateFrame("Frame", nil, frame)
 			frame.IconBackdrop:SetFrameLevel(0)
-			frame.IconBackdrop:WrapOuter(frame.Icon, 2, 2)
-			frame.IconBackdrop:SetSlotTemplate(true, 2, 0, 0, true);
+			frame.IconBackdrop:SetAllPoints(frame.Icon)
+			frame.IconBackdrop:SetSlotTemplate(true, 1, 0, 0, true);

 			frame.IconBackdrop.Panel:SetFixedPanelTemplate("Blackout")

@@ -302,15 +302,15 @@ local function PetBattleStyle()

 			frame.IconBackdrop = CreateFrame("Frame", nil, frame)
 			frame.IconBackdrop:SetFrameLevel(0)
-			frame.IconBackdrop:WrapOuter(frame, 2, 2)
-			frame.IconBackdrop:SetSlotTemplate(true, 2, 0, 0, true);
+			frame.IconBackdrop:SetAllPoints(frame)
+			frame.IconBackdrop:SetSlotTemplate(true, 1, 0, 0, true);

 			frame.IconBackdrop.Panel:SetFixedPanelTemplate("Blackout")

 			frame:ClearAllPoints()
 			frame.healthBarWidth = 40;
 			frame.ActualHealthBar:ClearAllPoints()
-			frame.ActualHealthBar:SetPoint("TOPLEFT", frame.IconBackdrop, 'BOTTOMLEFT', 2, -3)
+			frame.ActualHealthBar:SetPoint("TOPLEFT", frame.IconBackdrop, 'BOTTOMLEFT', 0, -6)
 			frame.ActualHealthBar:SetTexture([[Interface\AddOns\SVUI\assets\artwork\Bars\DEFAULT]])
 			frame.HealthBarBackdrop = CreateFrame("Frame", nil, frame)
 			frame.HealthBarBackdrop:SetFrameLevel(frame:GetFrameLevel()-1)