diff --git a/ElvUI_SLE/modules/nameplates.lua b/ElvUI_SLE/modules/nameplates.lua
index 43c74da..ad07986 100644
--- a/ElvUI_SLE/modules/nameplates.lua
+++ b/ElvUI_SLE/modules/nameplates.lua
@@ -2,7 +2,6 @@ local SLE, T, E, L, V, P, G = unpack(select(2, ...))
local NP = E:GetModule('NamePlates')
local N = SLE:NewModule("Nameplates", 'AceHook-3.0', 'AceEvent-3.0', 'AceTimer-3.0')
local rosterTimer
-N.targetCount = 0
local GetNamePlates = C_NamePlate.GetNamePlates
@@ -30,24 +29,32 @@ function N:UpdatePlateFonts()
end
end
+function N:CreateTargetCounter(plate)
+ plate.targetcount = plate.HealthBar:CreateFontString(nil, "OVERLAY")
+ plate.targetcount:SetPoint('BOTTOMRIGHT', plate.HealthBar, 'BOTTOMRIGHT', 1, 2)
+ plate.targetcount:SetJustifyH("RIGHT")
+ plate.targetCount = 0
+ plate.targetcount:FontTemplate(E.LSM:Fetch("font", N.db.targetcount.font), N.db.targetcount.size, N.db.targetcount.fontOutline)
+ plate.targetcount:SetText()
+end
+
+function N:CreateThreatIndicator(plate)
+ plate.threatInfo = plate.HealthBar:CreateFontString(nil, "OVERLAY")
+ plate.threatInfo:SetPoint("BOTTOMLEFT", plate.HealthBar, "BOTTOMLEFT", 1, 2)
+ plate.threatInfo:SetJustifyH("LEFT")
+ plate.threatInfo:FontTemplate(E.LSM:Fetch("font", N.db.threat.font), N.db.threat.size, N.db.threat.fontOutline)
+end
+
function N:CreateNameplate(event, frame)
local plate = frame.unitFrame
if not plate then return end
if not plate.threatInfo then
- plate.threatInfo = plate.HealthBar:CreateFontString(nil, "OVERLAY")
- plate.threatInfo:SetPoint("BOTTOMLEFT", plate.HealthBar, "BOTTOMLEFT", 1, 2)
- plate.threatInfo:SetJustifyH("LEFT")
+ N:CreateThreatIndicator(plate)
end
if not plate.targetcount then
- plate.targetcount = plate.HealthBar:CreateFontString(nil, "OVERLAY")
- plate.targetcount:SetPoint('BOTTOMRIGHT', plate.HealthBar, 'BOTTOMRIGHT', 1, 2)
- plate.targetcount:SetJustifyH("RIGHT")
- plate.targetCount = 0
+ N:CreateTargetCounter(plate)
end
- plate.threatInfo:FontTemplate(E.LSM:Fetch("font", N.db.threat.font), N.db.threat.size, N.db.threat.fontOutline)
- plate.targetcount:FontTemplate(E.LSM:Fetch("font", N.db.targetcount.font), N.db.targetcount.size, N.db.targetcount.fontOutline)
- plate.targetcount:SetText()
end
hooksecurefunc(NP, 'Update_ThreatList', function(self, myPlate)
@@ -94,10 +101,6 @@ function N:UpdateCount(event,unit,force)
if plate.guid and T.UnitExists(target) then
if T.UnitGUID(target) == plate.guid then plate.targetCount = plate.targetCount + 1 end
end
-
- if not (plate.targetCount == 0) then
- plate.targetcount:SetText(T.format('[%d]', plate.targetCount))
- end
end
end
end
@@ -105,11 +108,9 @@ function N:UpdateCount(event,unit,force)
plate.guid = T.UnitGUID(plate.unit)
if plate.guid and T.UnitExists("target") then
if T.UnitGUID("target") == plate.guid then plate.targetCount = plate.targetCount + 1 end
- if not (plate.targetCount == 0) then
- plate.targetcount:SetText(T.format('[%d]', plate.targetCount))
- end
end
end
+ if not (plate.targetCount == 0) then plate.targetcount:SetText(T.format('[%d]', plate.targetCount)) end
end
end
end
@@ -117,9 +118,7 @@ end
local function AddToRoster(unitId)
local unitName = T.UnitName(unitId)
- if unitName then
- N.GroupMembers[unitName] = unitId
- end
+ if unitName then N.GroupMembers[unitName] = unitId end
end
function N:UpdateRoster()
@@ -128,13 +127,9 @@ function N:UpdateRoster()
local groupSize = T.IsInRaid() and T.GetNumGroupMembers() or T.IsInGroup() and T.GetNumSubgroupMembers() or 0
local groupType = T.IsInRaid() and "raid" or T.IsInGroup() and "party" or "solo"
- for index = 1, groupSize do
- AddToRoster(groupType..index)
- end
+ for index = 1, groupSize do AddToRoster(groupType..index) end
- if groupType == 'party' then
- AddToRoster('player')
- end
+ if groupType == 'party' then AddToRoster('player') end
end
function N:StartRosterUpdate()
@@ -151,10 +146,13 @@ end
function N:NAME_PLATE_UNIT_REMOVED(event, unit, frame, ...)
local frame = frame or NP:GetNamePlateForUnit(unit);
- if not frame.unitFrame then return end
- if frame.unitFrame.threatInfo then frame.unitFrame.threatInfo:SetText("") end
- if frame.unitFrame.targetcount then frame.unitFrame.targetcount:SetText("") end
- frame.unitFrame.targetCount = 0
+ local plate = frame.unitFrame
+ if not plate then return end
+ if plate.threatInfo then plate.threatInfo:SetText("") end
+ if plate.targetcount then
+ plate.targetcount:SetText("")
+ plate.targetCount = 0
+ end
end
function N:UpdateAllFrame(frame)