Hover over someone and press ctrl after the talents line shows to clear that player's cache so the talents can be reloaded. I'm not even sre if this works yet.
Scott Sibley [08-08-10 - 21:24]
Hover over someone and press ctrl after the talents line shows to clear that player's cache so the talents can be reloaded. I'm not even sre if this works yet.
diff --git a/Modules/DeadlyAnnounce.lua b/Modules/DeadlyAnnounce.lua
index ad03c4f..ddbda67 100644
--- a/Modules/DeadlyAnnounce.lua
+++ b/Modules/DeadlyAnnounce.lua
@@ -162,8 +162,10 @@ function mod:OnEnable()
end
function mod:OnDisable()
- local mod = BigWigs:GetBossModule(module)
- StarTip:RemoveHook(mod, "DelayMessage")
+ if BigWigs then
+ local mod = BigWigs:GetBossModule(module)
+ StarTip:RemoveHook(mod, "DelayMessage")
+ end
end
function mod:GetOptions()
@@ -235,7 +237,8 @@ end
local lastGuid
function mod:SetUnit()
- StarTip:Print("set unit")
+
+ if self.modifier then return end
line = 1
@@ -287,4 +290,4 @@ function mod:SetUnit()
self.shown = true
-end
\ No newline at end of file
+end
diff --git a/Modules/Talents.lua b/Modules/Talents.lua
index 242ba98..9e545bb 100644
--- a/Modules/Talents.lua
+++ b/Modules/Talents.lua
@@ -29,6 +29,7 @@ local linesToAddRightG = {}
local linesToAddRightB = {}
local TalentQuery = LibStub:GetLibrary("LibTalentQuery-1.0", true)
local spec = setmetatable({}, {__mode='v'})
+mod.spec = spec
local timer, talentTimer
local dw = StarTip:GetModule("DeadlyAnnounce", true)
@@ -142,7 +143,9 @@ local updateTalents = function()
else
lineNum = GameTooltip:NumLines() + 1
end
+
GameTooltip:AddDoubleLine(' ', ' ')
+
local left = mod.leftLines[lineNum]
local right = mod.rightLines[lineNum]
left:SetText("Talents:")
@@ -208,6 +211,12 @@ function mod:SetUnit()
return
end
+ for i = 1, GameTooltip:NumLines() do
+ if StarTip.leftLines[i]:GetText() == "Talents:" then
+ self.oldLine = i
+ end
+ end
+
if UnitIsUnit("mouseover", "player") then
self:TalentQuery_Ready(_, UnitName("player"))
else
@@ -237,3 +246,22 @@ function mod:OnHide()
end
end
+function mod:MODIFIER_STATE_CHANGED(ev, modifier, up, ...)
+ self.modifier = true
+ local mod = (modifier == "LCTRL" or modifier == "RCTRL") and "LCTRL"
+
+ StarTip:Print("1")
+ if mod ~= "LCTRL" or not UnitExists("mouseover") then
+ return
+ end
+
+ StarTip:Print("2")
+
+ local nameRealm = select(1, UnitName("mouseover")) .. (select(2, UnitName("mouseover")) or '')
+
+ StarTip:Print(nameRealm)
+
+ spec[nameRealm] = nil
+
+ self.modifier = false
+end
diff --git a/StarTip.lua b/StarTip.lua
index a020f24..cf633b4 100644
--- a/StarTip.lua
+++ b/StarTip.lua
@@ -521,7 +521,12 @@ function StarTip:GetMouseoverUnit()
end
-- Taken from CowTip and modified a bit
-function StarTip:MODIFIER_STATE_CHANGED(ev, modifier, up)
+function StarTip:MODIFIER_STATE_CHANGED(ev, modifier, up, ...)
+ for i, v in self:IterateModules() do
+ if v.MODIFIER_STATE_CHANGED then
+ v:MODIFIER_STATE_CHANGED(ev, modifier, up, ...)
+ end
+ end
local mod
if self.db.profile.modifier == 2 then
mod = (modifier == "LCTRL" or modifier == "RCTRL") and "LCTRL"