fixed some bugs with bottom to top switch
Mikeprod [10-08-16 - 18:57]
fixed some bugs with bottom to top switch
diff --git a/core.lua b/core.lua
index 66da39c..1fb5cfb 100644
--- a/core.lua
+++ b/core.lua
@@ -3,6 +3,8 @@ local _G = _G;
local pairs, unpack, select = pairs, unpack, select
LibStub("AceAddon-3.0"):NewAddon(XIVBar, AddOnName, "AceConsole-3.0", "AceEvent-3.0");
local L = LibStub("AceLocale-3.0"):GetLocale(AddOnName, true);
+local doitOnce = true
+local topOffsetBlizz
XIVBar.L = L
@@ -204,12 +206,10 @@ end
function XIVBar:Refresh()
local b = OrderHallCommandBar
- local inOrderHall = C_Garrison.IsPlayerInGarrison(LE_GARRISON_TYPE_7_0);
+ --local inOrderHall = C_Garrison.IsPlayerInGarrison(LE_GARRISON_TYPE_7_0);
if self.frames.bar == nil then return; end
- local doitOnce = true
- local topOffsetBlizz
if doitOnce then
topOffsetBlizz = UIParent_UpdateTopFramePositions
doitOnce = false
@@ -225,8 +225,11 @@ function XIVBar:Refresh()
end
end
OffsetUI()
- end)
+ end)
+ OffsetUI()
self.miniTextPosition = 'BOTTOM'
+ else
+ self:ResetUI();
end
local barColor = self.db.profile.color.barColor
@@ -328,6 +331,9 @@ function OffsetUI()
end
function XIVBar:ResetUI()
+ if topOffsetBlizz then
+ UIParent_UpdateTopFramePositions = topOffsetBlizz
+ end
UIParent_UpdateTopFramePositions();
if not MinimapCluster:IsUserPlaced() then
MinimapCluster:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", 0, 0);
@@ -348,7 +354,11 @@ function XIVBar:GetGeneralOptions()
values = {TOP = L['Top'], BOTTOM = L['Bottom']},
style = "dropdown",
get = function() return self.db.profile.general.barPosition; end,
- set = function(info, value) self.db.profile.general.barPosition = value; self:Refresh(); end,
+ set = function(info, value) self.db.profile.general.barPosition = value;
+ if value == "TOP" and self.db.profile.general.ohHide then
+ LoadAddOn("Blizzard_OrderHallUI"); local b = OrderHallCommandBar; b:Hide();
+ end
+ self:Refresh(); end,
},
barCC = {
name = L['Use Class Colors for Bar'],