Johnny C. Lam [11-15-13 - 19:56]
diff --git a/OvaleAura.lua b/OvaleAura.lua
index 81bf982..cc40838 100644
--- a/OvaleAura.lua
+++ b/OvaleAura.lua
@@ -691,7 +691,7 @@ do
end
local start, ending, currentStacks, tick = state:GetAuraByGUID(guid, auraId, filter, true, target)
- local newAura = state:NewAura(guid, auraId, filter)
+ local newAura = state:NewAura(guid, auraId, filter, OvaleState.currentTime)
newAura.mine = true
--[[
@@ -864,7 +864,7 @@ do
return start, ending, count
end
- function statePrototype:NewAura(guid, spellId, filter)
+ function statePrototype:NewAura(guid, spellId, filter, gain)
local state = self
if not state.aura[guid] then
state.aura[guid] = {}
@@ -878,7 +878,7 @@ do
local aura = state.aura[guid][filter][spellId]
aura.serial = state.serial
aura.mine = true
- aura.gain = OvaleState.currentTime
+ aura.gain = gain
return aura
end
@@ -944,12 +944,13 @@ do
end
end
- -- Track a new Eclipse buff that starts at timestamp.
- function statePrototype:AddEclipse(timestamp, spellId)
+ -- Add a new aura to the unit specified by GUID.
+ function statePrototype:AddAuraToGUID(guid, spellId, filter, mine, start, ending)
local state = self
- local aura = state:NewAura(self_guid, spellId, "HELPFUL")
- aura.start = timestamp
- aura.ending = nil
+ local aura = state:NewAura(guid, spellId, filter, start)
+ aura.mine = mine
+ aura.start = start
+ aura.ending = ending
aura.stacks = 1
end
end
diff --git a/OvaleEclipse.lua b/OvaleEclipse.lua
index 7615103..77c71ea 100644
--- a/OvaleEclipse.lua
+++ b/OvaleEclipse.lua
@@ -179,13 +179,13 @@ function OvaleEclipse:ApplySpellOnPlayer(state, spellId, startCast, endCast, nex
if eclipse <= -100 then
eclipse = -100
direction = 1
- state:AddEclipse(endCast, LUNAR_ECLIPSE)
+ state:AddAuraToGUID(self_guid, LUNAR_ECLIPSE, "HELPFUL", true, endCast, math.huge)
-- Reaching Lunar Eclipse resets the cooldown of Starfall.
state:ResetSpellCooldown(LUNAR_ECLIPSE, endCast)
elseif eclipse >= 100 then
eclipse = 100
direction = -1
- state:AddEclipse(endCast, SOLAR_ECLIPSE)
+ state:AddAuraToGUID(self_guid, SOLAR_ECLIPSE, "HELPFUL", true, endCast, math.huge)
end
end
state.eclipse = eclipse