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Remove threat display

p3lim [01-05-11 - 12:27]
Remove threat display
Filename
oUF_P3lim.lua
diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua
index 2e52fe8..f99bef4 100644
--- a/oUF_P3lim.lua
+++ b/oUF_P3lim.lua
@@ -21,14 +21,6 @@ local function ShortenValue(value)
 	end
 end

-oUF.TagEvents['p3lim:threat'] = 'UNIT_THREAT_LIST_UPDATE'
-oUF.Tags['p3lim:threat'] = function(unit)
-	local tanking, status, percent = UnitDetailedThreatSituation('player', 'target')
-	if(percent and percent > 0) then
-		return ('%s%d%%|r'):format(Hex(GetThreatStatusColor(status)), percent)
-	end
-end
-
 oUF.Tags['p3lim:health'] = function(unit)
 	local min, max = UnitHealth(unit), UnitHealthMax(unit)
 	local status = not UnitIsConnected(unit) and 'Offline' or UnitIsGhost(unit) and 'Ghost' or UnitIsDead(unit) and 'Dead'
@@ -119,11 +111,6 @@ local UnitSpecific = {
 		assistant:SetSize(16, 16)
 		self.Assistant = assistant

-		local info = self.Health:CreateFontString(nil, 'OVERLAY')
-		info:SetPoint('CENTER')
-		info:SetFont(FONT, 8, 'OUTLINEMONOCHROME')
-		self:Tag(info, '[p3lim:threat]')
-
 		self:SetWidth(230)
 	end,
 	target = function(self)