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Death Knight: Don't pool for Rune Strike when glyphing Outbreak.

Johnny C. Lam [05-19-14 - 16:41]
Death Knight: Don't pool for Rune Strike when glyphing Outbreak.

Most of the time, the pooling won't be necessary.  Just rely on the player
to be smart enough to recognize a situation where he would need to pool
some runic power to cast Outbreak.

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1468 d5049fe3-3747-40f7-a4b5-f36d6801af5f
Filename
scripts/ovale_deathknight.lua
diff --git a/scripts/ovale_deathknight.lua b/scripts/ovale_deathknight.lua
index 9fd3d87..04c0927 100644
--- a/scripts/ovale_deathknight.lua
+++ b/scripts/ovale_deathknight.lua
@@ -87,7 +87,7 @@ AddFunction BloodSingleTargetActions
 		if Rune(blood) >= 2 Spell(heart_strike)
 	}

-	if not Glyph(glyph_of_outbreak) or RunicPower() >= 65 Spell(rune_strike)
+	Spell(rune_strike)
 	Spell(horn_of_winter)

 	#death_strike,if=(unholy=2|frost=2)&incoming_damage_5s>=health.max*0.4
@@ -141,7 +141,7 @@ AddFunction BloodAoeActions
 		if Rune(blood) >= 2 Spell(blood_boil)
 	}

-	if not Glyph(glyph_of_outbreak) or RunicPower() >= 65 Spell(rune_strike)
+	Spell(rune_strike)
 	Spell(horn_of_winter)

 	#death_strike,if=(unholy=2|frost=2)&incoming_damage_5s>=health.max*0.4