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*sigh* I really should watch what I type. Cut and paste will bring about Armageddon one day.

pschifferer [03-27-09 - 05:08]
*sigh* I really should watch what I type.  Cut and paste will bring about Armageddon one day.
Filename
CauldronMainUI.lua
diff --git a/CauldronMainUI.lua b/CauldronMainUI.lua
index 76aa35f..cc26aed 100644
--- a/CauldronMainUI.lua
+++ b/CauldronMainUI.lua
@@ -812,13 +812,13 @@ function Cauldron:UpdateQueue()
 			queueItemFrame.inHoverButtons = false;

 			-- don't show the "hover" buttons
-			_G["CauldronQueueReagentItem"..i.."RemoveItem"]:Hide();
-			_G["CauldronQueueReagentItem"..i.."RemoveItem"]:SetScale(0.75);
-			_G["CauldronQueueReagentItem"..i.."IncreasePriority"]:Hide();
-			_G["CauldronQueueReagentItem"..i.."DecreasePriority"]:Hide();
-			_G["CauldronQueueReagentItem"..i.."DecrementCount"]:Hide();
-			_G["CauldronQueueReagentItem"..i.."AddToShoppingList"]:Hide();
-			_G["CauldronQueueReagentItem"..i.."AddToShoppingList"]:SetScale(0.5);
+			_G["CauldronQueueIntItem"..i.."RemoveItem"]:Hide();
+			_G["CauldronQueueIntItem"..i.."RemoveItem"]:SetScale(0.75);
+			_G["CauldronQueueIntItem"..i.."IncreasePriority"]:Hide();
+			_G["CauldronQueueIntItem"..i.."DecreasePriority"]:Hide();
+			_G["CauldronQueueIntItem"..i.."DecrementCount"]:Hide();
+			_G["CauldronQueueIntItem"..i.."AddToShoppingList"]:Hide();
+			_G["CauldronQueueIntItem"..i.."AddToShoppingList"]:SetScale(0.5);

 			local skillInfo = Cauldron:GetSkillInfo(queueInfo.tradeskill, queueInfo.name);
 			if not skillInfo then