diff --git a/ElvUI_SLE/modules/uibuttons.lua b/ElvUI_SLE/modules/uibuttons.lua
index 72a1538..3d42c0d 100644
--- a/ElvUI_SLE/modules/uibuttons.lua
+++ b/ElvUI_SLE/modules/uibuttons.lua
@@ -16,11 +16,11 @@ end
function UB:ConfigSetup(menu)
--UB:CreateSeparator("Config", "SLE_StartSeparator", 1, 2)
- menu:CreateDropdownButton("Config", "Elv", "ElvUI", L["ElvUI Config"], L["Click to toggle config window"], function() E:ToggleConfig() end, nil, true)
- menu:CreateDropdownButton("Config", "SLE", "S&L", L["S&L Config"], L["Click to toggle Shadow & Light config group"], function() E:ToggleConfig(); ACD:SelectGroup("ElvUI", "sle", "options") end, nil, true)
+ menu:CreateDropdownButton("Config", "Elv", "ElvUI", L["ElvUI Config"], L["Click to toggle config window"], function() if InCombatLockdown() then return end; E:ToggleConfig() end, nil, true)
+ menu:CreateDropdownButton("Config", "SLE", "S&L", L["S&L Config"], L["Click to toggle Shadow & Light config group"], function() if InCombatLockdown() then return end; E:ToggleConfig(); ACD:SelectGroup("ElvUI", "sle", "options") end, nil, true)
menu:CreateSeparator("Config", "First", 4, 2)
menu:CreateDropdownButton( "Config", "Reload", "/reloadui", L["Reload UI"], L["Click to reload your interface"], function() ReloadUI() end, nil, true)
- menu:CreateDropdownButton("Config", "MoveUI", "/moveui", L["Move UI"], L["Click to unlock moving ElvUI elements"], function() E:ToggleConfigMode() end, nil, true)
+ menu:CreateDropdownButton("Config", "MoveUI", "/moveui", L["Move UI"], L["Click to unlock moving ElvUI elements"], function() if InCombatLockdown() then return end; E:ToggleConfigMode() end, nil, true)
--UB:CreateSeparator("Config", "SLE_EndSeparator", 1, 2)
end